Monday, February 24, 2025

The Best War Board Games 2025

The best board games come in a lot of different themes, but war is one of the most popular ones. And for good reason – war board games can be incredibly fun and exciting. All of the games below will give you a feeling of epic battle. Some may do it in an evening, some may take all day, but none of them will sell you short on battle strategy along the way. Gather some friends, get the snacks and drinks together, and settle in for a long haul thrill ride.

Here are a few tips to help longer games run smoothly: If you can, get a PDF copy of the rulebook (most publishers make them freely available) and have everyone read it before the game. Insist players do "admin" tasks like sorting their hands or counters outside their turn. You may also want to impose a time limit per turn if all players agree. Now, on with the games!

TL;DR: These Are the Best War Board Games

Arcs

War games that play with more than two always have to strike an uneasy balance between the action unfolding on the board and the inevitable back-and-forth of negotiation and alliances that happen between the players. Arcs strikes perhaps the best blend between these features of any conflict game, as we explored in our 10/10 review. It's superbly innovative mechanics, based on the old playing card saw of trick-taking, give you multiple strategic levers to pull, but there's still plenty of hot spacecraft on spacecraft battle action on the open, circular board, which rewards aggression and reduces defensive cowering. Yet for all these great features it still lets you build a full-featured space empire in less that two hours, short enough for you to consider the brilliant narrative campaign expansion.

Dune: War for Arrakis

Don't confuse this with the multi-player negotiation game Dune that's further down the list - War for Arrakis is an intense, head-to-head fight for two, as the noble Atredies and wicked Harkonnen scrap for control of the precious spice. It's highly asymmetric with the guerilla warfare of the Atredies, their Fremen allies and summoned sandworms, clash with the larger, wealthier forces of their enemies. But the Harkonnen player needs to keep one eye on harvesting and shipping spice if they're to maintain their econimic advantages. From the same design team as another list-mate War of the Ring, this uses the same quality plastic miniatures and excellent action dice system, which forces constant revaluation of your strategies, but is much faster to play.

Sniper Elite: The Board Game

Fans of the video game series might be surprised by the close-quarters action depicted in this tabletop adaptation, but that shouldn’t discourage you from its considerable charms. The stealth aspects are wholly intact, as the sniper player is trying to stay slow and silent while up against a punishing clock, and the roving squads controlled by the German player who are trying to sniff him out. In addition to that ever-escalating tension, it’s also got a sense of historical veneer that the video game lacks, with thematic components and more realistic combat. The game comes with two different boards and a variety of sniper loadout options and squad specialists for the German player, ensuring it’s got tons of replay value and tactical decision-making to explore.

Twilight Imperium IV

Games don't get more epic than this all-day affair of sci-fi civilization building. It's got everything you could want from the genre. A range of bizarre aliens research technology and build fleets to fight over a random galactic hex map. There's inter-player diplomacy, of course, but also in-game political decrees to vote on. Yet while dealmaking is important, it rests on a rock-solid strategic core to challenge you. The strategy card system, where each player picks a special focus each round, is a particular mechanical gem. This fourth edition retains the sweeping scope but trims lots of fat, making it more accessible.

Blood Rage

In Blood Rage, you control a Viking clan heading into the end times of Ragnarök and trying to gain as much rage, axes and horns as they can to win glory for their warriors and a place in Valhalla. As delightfully angsty as that all sounds, the violent exterior and great-looking components hide a game of considerable strategic subtlety. You’ll be drafting cards to support your actions each round, carefully marshaling your limited supply of warriors and monsters to try and pillage map regions and fulfill quests to earn that all-important glory. Of course, everyone else has the same designs, so you’ll frequently be fighting them for the privilege using an exciting blind battle card system. A fantastic blend of tactical challenge, theme and outright brutality, this is a definitive conflict-based classic.

Dune

Dune is a very different kind of futuristic game, (not to be confused with Dune: Imperium). Based on Frank Herbert's famous novel and first released in 1979, it was years ahead of its time. There's little randomness in Dune. Instead, the game rests on a fascinating balance of hidden information and asymmetrical strategy.

Each player takes the role of a faction from the book, with asymmetric special powers. The Atreides, for example, get to peek at cards as they're auctioned off blind, while the wicked Harkonnen know all the secret traitors in play. The result is an astonishing evocation of the narrative and political themes of the novel. This new edition has cleaner rules and spanking art.

Kemet: Blood and Sand

Imagine all the gods and mythical creatures of ancient Egypt were real, and that they came down to the desert sands one day to tear each other into itty-bitty pieces. That’s Kemet. You could talk about the tech pyramids that allow you to tailor your strategy with special powers across attack and defense, and feed those into your board play. You could talk about how everyone starts with the same battle cards to use in fights, leading to terrible mind games as you try and out-guess what your opponent will play and what they’ll discard. But mostly this is all about out-and-out violence at a breathtaking pace, as the peculiar board layout means there’s no hiding, and everyone is a mere skip away from tearing everyone else’s mummified guts out.

Star Wars: Rebellion

Star Wars: Rebellion takes a more liberal approach to reconstruct a favorite franchise on your table. It's clearly Star Wars. The Rebellion player is the underdog, trying to survive militarily while winning planets over to their cause. The Empire, meanwhile, wields the power of huge armies to crush the slightest sign of dissent. It's a fascinating asymmetric struggle, peopled by well-known characters and events from the movies. But beyond the famous faces, the unfolding narrative is up to you. It's all woven together with tight strategic strings to ensure each turn is full of challenge and variety.

Conflict of Heroes: Awakening the Bear

Tactical wargames, where the action is depicted at the level of squads or individual soldiers, are a tricky genre to get right. There’s so much detail available that it’s easy to get bogged down in over-complex systems, which, in turn, slow down what should be a pulse-pounding encounter. No game gets the balance better than the Conflict of Heroes series, which uses a simple system of action points, dice and differing front and rear defense values to offer players excitement, realism and tactical challenge all in one neat package. While it starts out simple, it soon expands to include artillery, vehicles and tanks for a full World War 2 experience. And the command point system, a tiny pool of extra actions you can invoke during your opponent’s turn, is a stroke of genius, with every point spent feeling like giving blood.

Undaunted: Normandy & Undaunted: North Africa

While in no way a simulation, the way these games leverage the deck building genre to conjure the tactics of infantry combat from just a few rules is astonishing. Officer cards let you add new unit cards to your deck, imitating the issuing of orders and supplies to soldiers in the field. Those unit cards, meanwhile, let you move the matching troop counters on the modular scenario map, fighting the enemy and seizing objectives. Casualties thin your deck, making units less able to act as their morale erodes under fire. With tense firefights and pivotal moments aplenty, you won't find a more accessible or engaging way to refight the Second World War.

Root

One of the shorter games on the list, Root is a bold design that throws asymmetry to the fore. There are four factions fighting for control of the woodland realm, each with its own unique rules and feel. The Marquise de Cat and the Eyrie play standard, if quite different, conquest games. The Woodland Folk are guerrilla fighters against those invaders. Finally, the Vagabond is a lone trickster-hero. Don't let the cute theme and quirky art put you off – this is a red-blooded game of brutal strategy, where each play asks big questions about politics and governance in the real world.

Twilight Struggle: Red Sea

The original Twilight Struggle is often counted among the best board games ever made, but there’s a problem: It’s complex and takes three or four hours to play. This version keeps the core card-play of the original that made it so compelling, with players facing endless dilemmas whether to risk triggering key events for their opponent as they navigate their hand of cards, but cranks down the play time to a mere hour or so. It’s still full of meaty, awkward decisions to navigate, but a new scoring mechanic helps ratchet up the excitement in the shorter game. And for history buffs there’s the chance to explore this little-known corner of the Cold War as it unfolded in East Africa, with real historical events simulated on the player’s cards through the game mechanics, and a book of designer’s notes to illuminate their view of the history.

A Game of Thrones: The Board Game

Speaking of politics, this game recreates all the conniving and backstabbing of the books and TV show. To do so, it borrows a trick from classic Diplomacy: only one player can win, but no player has the resources to win alone. Alliances and eventual treachery are thus inevitable, keeping everyone on a knife-edge. It's governed by a thrilling secret order system, meaning you can't know your opponent's intentions until it's too late. Atop this time-tested formula are lots of sweet bells and whistles from the world of Westeros to add strategic interest. A great game in its own right, it's a must for fans of the franchise.

War of the Ring

Another top game for lovers of the source material, this is by far the best of the many attempts to board-game Tolkien. At its heart is a brilliant division into two games on the same board. First is the epic clash of armies across Middle-earth, as the free peoples wake up and resist the threat of the dark lord Sauron. Beneath is the quest of the Fellowship to throw the One Ring into the fire before Sauron conquers all. The genius of this design is the way the two halves interweave at every turn, leaving a tricky tactical balancing act for players to master.

Eclipse: Second Dawn for the Galaxy

While the Twilight Imperium series has tended to emphasise warfare and diplomacy over long-term planning, Eclipse attempts to bring more strategy to sci-fi civilization-building. Smart systems for initiative and technology upgrades mean you’re always having to look several steps ahead as you branch out from your starting hex into the unknown reaches of the galaxy. That tactical depth doesn’t detract from the feeling of exploring the cosmos, designing ships and taking the fight to your opponents. It’s just that when you get there, you need to be more reliant on having the right tech and the right units than falling back on the luck of the dice.

If you like these, be sure to check out our picks for the overall best board games and the best board game deals.

What Counts as a Wargame?

In hobby circles, “wargame” is a surprisingly loaded term. Folk who spend a lot of time in gaming circles tend to use it to exclusively refer to a small genre of games that simulate historical conflicts. Although it’s a niche interest, a lot of titles that fit the bill are published every year, often commanding high prices for boxes that contain map sheets and dozens of cardboard counters, because the major effort in getting these games to market is the detailed historical research required. Awakening the Bear and Twilight Struggle: Red Sea are our examples from our list, and they’re at the more approachable end of the genre.

However, even in this apparently neat definition, there’s room for a lot of grey areas. A few games seek to bring the simulation angle to conflicts that might have happened, but either didn’t, or haven’t, such as the Cold War erupting into World War 3. Others, like Undaunted, take the historical setting but have limited interest in being simulations. Finally, the smallest group of all are games that try to be realistic about entirely fantastic or science-fiction scenarios. Do any of these count as “wargames”? Some gamers will say yes, others no.

Fundamentally, of course, these kinds of semantic discussions are of limited interest to anyone who doesn’t play these kinds of games. So we’ve gone for the widest possible definition, which is games that explore conflict from a variety of different perspectives, from historical simulation to fantasy diplomacy. But if a particular subsection of conflict games appeals to you, and you want to explore it further, there will be enthusiast sites out there to help you.

Matt Thrower is a contributing freelancer for IGN, specializing in tabletop games. You can reach him on BlueSky at @mattthr.bsky.social.



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Sunday, February 23, 2025

First Mortal Kombat 1 T-1000 Gameplay Looks Straight Out of Terminator 2, and There's a Surprise Kameo DLC Character Coming Too

Mortal Kombat 1 developer NetherRealm has released the first gameplay for DLC guest character the T-1000 and confirmed Madam Bo as a DLC Kameo fighter.

The T-1000 gameplay shows off a number of attacks that rekindle memories of Terminator 2, including the T-1000’s blade and hook arms. At one point we see the T-1000 turn into a liquid metal blob before rising from the ground in an uppercut reminiscent of attacks by Killer Instinct’s Glacius.

Mortal Kombat 1's T-1000 features the voice and likeness of actor Robert Patrick, who famously played the character in the 1991 film. This teaser reveals Patrick’s voice work for the first time in a clash with Johnny Cage. It ends with a longer look at one of the T-1000’s Fatalities, which recreates the iconic chase scene in Terminator 2 where the T-1000 drives a truck in pursuit of Arnold Schwarzenegger’s Terminator and Edward Furlong’s John Connor. In the Fatality, the T-1000 blobs out of the driver’s seat to pump the hapless Cage full of lead.

Meanwhile, NetherRealm made the surprise announcement that Madam Bo is set to hit Mortal Kombat 1 as a DLC Kameo fighter at the same time as the T-1000. Madam Bo is a fan-favorite character from the base Mortal Kombat 1 story, an elderly restaurant owner who fends off Smoke and his goons before Raiden and Kung Lao get stuck in.

We see Madam Bo gameplay briefly in the teaser, first in a glimpse and you'll miss it frame as the T-1000 and Johnny Clash pre-game, then when the T-1000 calls in Madam Bo for an assist.

The T-1000 is available in Mortal Kombat 1 starting March 18 as part of the early access period for Khaos Reigns owners, followed by wide availability for purchase on March 25. Madam Bo is available on March 18 as a free content update for Khaos Reigns owners or as a standalone purchase.

T-1000 is the final DLC character set to be added to the gory fighting game as part of the Khaos Reigns expansion, and follows playable fighters Cyrax, Sektor, Noob Saibot, Ghostface, and Conan the Barbarian. Fans have wondered for some time now whether developer NetherRealm plans a third set of DLC characters, or a Kombat Pack 3, amid questions about Mortal Kombat 1’s sales success.

Parent company Warner Bros. Discovery has indicated, however, that it still believes in the Mortal Kombat franchise. In November, CEO David Zaslav said that on the games side of things, the company plans to double down on just four titles, one of which is Mortal Kombat.

In September, Mortal Kombat development chief Ed Boon said NetherRealm had decided on its next game three years prior, but promised to support Mortal Kombat 1 “for a long time to come.”

Most fans of the studio’s work expect it to release a third game in its DC fighting game franchise, Injustice, although neither NetherRealm nor Warner Bros. has yet to confirm that. The first game in the series, Injustice: Gods Among Us, launched in 2013, with its sequel, Injustice 2, coming out in 2017. NetherRealm released Mortal Kombat 11 in 2019 and for a time it seemed like the studio would alternate between Mortal Kombat and Injustice games, but it went on to release another Mortal Kombat, the soft reboot that is Mortal Kombat 1, in 2023 instead.

In an interview with IGN in June 2023, Boon spoke in vague terms about this decision. "There were a number of factors, some of which I can talk about, some of which I probably shouldn't," Boon said.

Two reasons Boon was willing to discuss were the unfortunate onset of the COVID-19 pandemic and the team's choice to switch to a newer version of the Unreal game engine (Mortal Kombat 11 runs on Unreal Engine 3, whereas Mortal Kombat 1 runs on Unreal Engine 4).

"But we did go to a new graphics engine, Unreal," Boon said. "We really wanted to be careful with COVID and all that stuff and everybody staying safe. So there were a bunch of variables involved that eventually we realized, 'Okay, let's do another Mortal Kombat game and hopefully we'll get back to the Injustice games.' "

Just to be sure, we wanted to confirm with him directly that the door was not closed on the Injustice franchise.

"Not at all," Boon answered.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.



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Daily Deals: Razer Huntsman Mini 60% Keyboard, LEGO Sonic The Hedgehog, and More

The weekend is officially here, and we've rounded up the best deals you can find! Discover the best deals for Sunday, February 23, below:

RGB Gaming Chair for $75

There's no need to spend hundreds of dollars on a stylish gaming chair for your fancy gaming setup. AliExpress is currently offering this RGB gaming chair for only $75.02 after you apply a $12 off coupon code: NEWUSOFF12. If you're a returning shopper, you can use this $8 off code: USAFF8 instead. This chair is stocked in a US warehouse, so it ships free and arrives quickly. AliExpress offers a 15-day free return policy and guarantees a refund if your order doesn't arrive in 20 days.

This gaming chair features easy to clean PU leather upholstery, included lumbar and headrest pillows, full-length armrests, and fancy remote-controlled LED lighting to complement the rest of your RGB bling. The seat is rated for 137 kilograms (about 200 pounds) and boasts up to 155 degress of recline. What more can you ask from a sub-$100 chair?

Razer Huntsman Mini 60% Keyboard for $49.99

This weekend, you can save $70 off the Razer Huntsman Mini 60% Keyboard. This keyboard uses Razer Optical switches that feature light-based actuation for extremely quick and precise input. By far, this is the lowest we've seen the Huntsman Mini, beating out the previous low price by over $20. If you've been searching for a new 60% keyboard, grab the Huntsman Mini before this deal is gone.

Rise of the Ronin for $39.97

Rise of the Ronin is one of the biggest 2024 PlayStation 5 exclusives to release, with the gamecoming from Team Ninja and Koei Tecmo. Set in 1863 Japan, you play as the Ronin and take down those coming from the West. This action epic offers well over 70 hours of content, with an excellent dive into a history somewhat unexplored in modern gaming.

LEGO Infinity Gauntlet for $51.19

The Infinity Gauntlet is one of the most recognizable items from the Marvel Cinematic Universe, and you can take it home in LEGO form at a discount this weekend! This 590 piece set includes a stand to hold up and display the Infinity Gauntlet, with each of the six Infinity Stones on display. Don't miss out on your chance to save on this LEGO set!

Final Fantasy Pixel Remaster Collection for $39.99

The Final Fantasy Pixel Remaster Collection has hit a new all-time low at Woot, priced at just $39.99. The first six Final Fantasy games paved the way for the series as we see it today. Many fans still regard both Final Fantasy IV and Final Fantasy VI as some of the best that Final Fantasy has to offer, with gripping narratives and engaging gameplay. This package includes all six Final Fantasy Pixel Remasters, which feature updated graphics, soundtracks, font, and more.

Preorder Elden Ring: Nightreign at Best Buy, Get $10 Gift Card

Elden Ring Nightreign, a new multiplayer game from FromSoftware, is set to release for PS5, PS4, Xbox Series X|S, Xbox One, and PC on May 30. You can explore the world and take on bosses with two other friends, making for a unique experience that's sure to stay engaging. Best Buy has opened pre-orders for Elden Ring Nightreign, and you can score a free $10 Best Buy gift card with any pre-order for a limited time.

Romancing SaGa 2: Revenge of the Seven for $39.99

Romancing SaGa 2: Revenge of the Seven is arguably the best entry point into the SaGa series at this time, and you can score a PS5 or Nintendo Switch copy for $39.99. Acting as a full 3D remake of the 1993 release, this game features English and Japanese voiceovers, rearranged music, retooled gameplay, and more. If you're still unsure about Romancing SaGa 2: Revenge of the Seven, you can check out the free demo across all platforms!

Save On The Green Hill Zone LEGO Sonic The Hedgehog Set

This 802 piece LEGO Sonic The Hedgehog set is a must own for any Sonic fan. Featuring the iconic Green Hill Zone loop, this set includes Sonic, Amy, and Egghead alongside multiple enemies and obstacles to dash through. You can launch Sonic through the loop with the included speed sphere to recreate the magic of the beloved series.

Save 33% Off Dragon Quest Illustrations: 30th Anniversary Edition

Featuring 240 pages of artwork from Akira Toriyama, Dragon Quest Illustrations: 30th Anniversary Edition is the ultimate item for any fan of the iconic RPG series. This book features over 500 different illustrations from Toriyama, stretching from Dragon Quest all the way to Dragon Quest XI.



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Friday, February 21, 2025

The Best VR Headsets for PC Gaming

When you want to escape to virtual worlds, having a VR headset that connects to a great gaming PC can unlock even more possibilities. Some of the top VR games work on standalone headsets, but those devices are few and far between. Most games look and play better if your VR headset is hooked up to a capable PC.

TL;DR - The Best VR Headsets for PC:

The best VR headsets for PC offer sharp displays, comfortable designs, accurate tracking, and a seamless connection to a gaming PC or gaming laptop. Admittedly, finding a headset with all these capabilities doesn’t come cheap. However, the Meta 3S, an alternative to the Meta Quest 3, is a great cheap VR headset for PC for those on a tighter budget. But if you have a little more wiggle room, the Valve Index is the simplest option for Steam integration and even PS VR2 supports PC VR with minimal caveats.

Unfortunately, you often don’t get to try out these headsets for fit and functionality before purchasing. So, our experts have done the hands-on testing and research for you, ensuring you get the best VR headset for PC that suits your needs. Whether you’re after versatility or something ready to push graphics to the extreme, one of our five picks will fit your PC VR needs.

1. Valve Index

Best VR Headset for PC

Our review of the Valve Index might be a few years old, but we still stand by our opinion that it is one of the most uncompromising PC VR headsets on the market. The 120Hz refresh rate and 1440x1600 resolution mean apps and games look crisp as you move around and turn your head – super handy when you’re dodging headcrabs in Half-Life Alyx or spotting sneaky xenomorphs in Alien: Rogue Incursion. The Index is also flush with premium padding and comfort dials that you can manipulate to create a snug fit. Even though it weighs 1.79lb, you rarely feel uncomfortable thanks to the well-constructed frame and ergonomic considerations.

Convenient and comfortable flip-down speakers flank your ears, and an easy-to-use passthrough system lets you quickly dip in and out of VR at will. The Index’s ties to Steam also make it a formidable choice for serious VR gamers who want access to an enormous library of games.

Unlike other options on our list, the Valve Index uses external ‘lighthouse’ towers to map the room for hyper-accurate tracking and roomscale VR. Naturally, this summons extra playspace considerations, but the results are worth it. Valve’s ‘Knuckles’ controller solution also deserves praise, offering peerless hands-free immersion finger tracking. The only downside is the price point, but in this case, you certainly get what you pay for – and the platform’s system seller (Half-Life: Alyx) comes bundled in.

2. Meta Quest 3S

Best Budget VR Headset for PC

VR gaming on PC doesn’t always need to be prohibitively expensive, and the Meta Quest 3S is proof of this. The Meta Quest 3S takes the Meta Quest 3 – which we reviewed and loved – and drops a few features along with the price while keeping everything else intact. Of course, the headset is primarily used as a standalone device that works seamlessly with games and entertainment found on Meta, making it seem like an odd pick for PC VR. But access to a Steam VR library or other PC VR titles is as simple as purchasing a link cable or using streaming apps like Steam Link or Air Link with a solid home Wi-Fi connection.

Furthering the case for using the Meta Quest 3S as a PC VR headset is its lighter, slimmer design, weighing a nimble 1.13lbs. It’s also easy to manipulate the headset’s fit using a fabric Y-strap. However, in IGN’s Meta Quest 3S testing, our reviewer found the strap would come a little loose with too much movement. Still, it’s comfortable enough on the head for longer periods.

The lenses are the biggest downgrade when comparing the Quest 3 to the Quest 3S. Rather than pancake lenses, the Quest 3S has 1832x1920, 20ppd Fresnel lenses, sacrificing clarity and causing distortion. At least full-color passthrough, well-balanced controllers, and top-notch head tracking are major upgrades over the Quest 2 (and a whole slew of other headsets). Given the Quest 3S is equipped with the same GPU, CPU, and RAM as the Quest 3, its performance is also similar, if not better for a seamless and snappy VR experience on a PC or standalone.

3. HTC Vive Pro 2

Best VR Visuals

The HTC Vive Pro 2 keeps everything looking sharp and detailed with minimal screen door effect thanks to its 2448x2448 per-eye resolution. That’s paired with a butter-smooth 90 to 120Hz refresh rate ready to make the most of vibrant vistas and realism in Microsoft Flight Simulator. Its fast-switch LCD panels even support a 120-degree field of view for deeper immersion in all the action. However, these optics are demanding, so a beefy gaming PC is required to keep up.

The HTC Vive Pro may offer an impressive 5K resolution, but its design isn’t as revolutionary. Don’t get us wrong: This VR headset is comfortable enough, keeping weight well-balanced and offering supportive cushioning, an excellent adjustable head strap, and the ability to tweak the distance between lenses; it’s just a little bit clunky and a pain to set up. The headset requires two base stations and several cords just to get it powered on and working with your PC. Guess that’s the price you pay for unmatched fidelity.

Though the main focus of a VR headset may be visual, the HTC Vive Pro also excels in audio performance, so investing in a gaming headset isn’t necessary. Instead, headphones are built-in, producing booming hi-res audio to place you at the center of the action.

Although we haven't reviewed the HTC Vive Pro 2 ourselves, we did go hands-on with the original HTC Vive Pro and were overall impresed by the image quality and comfort it provided.

4. HTC Vive XR Elite

Best VR Headset for Work and Play

Adaptability is a massive bonus when picking a PC VR headset, and the HTC Vive XR Elite is a smart choice if you’re looking for an HMD that suits both professional and casual settings and offers virtual, augmented, and mixed-reality experiences. If you want to get some work done at a virtual desk and experience the intensity of PC VR gaming, the XR Elite is worth considering.

The main caveat with the XR Elite is that you’ll have to use a link cable or the Vive Streaming app to access the PC VR library. The tradeoff here is the device's portability and viability for working environments versus the raw power offered by true PC VR headsets like the Valve Index.

The HTC Vive XR Elite’s wireless design and unobtrusive speakers make it a great traveling companion, a solution for business trips and play sessions on the road. Although it's not best in class, the 1920x1920 resolution per eye and 110-degree field of view provide bright and clear visuals. Like its HTC Vive Pro sibling, the XR Elite also offers multiple lens and band adjustments for a secure fit.

5. PlayStation VR2

Best VR for Console and PC

That’s right: The PlayStation VR2 works on PC. The VR headset, once exclusively for PlayStation 5, now can connect to another device with a PC adapter for $59.99. The setup is fairly simple: You just need to connect the adapter to the single USB-C cord that comes on the PS VR2. A DisplayPort 1.4 cable is also required and, like most headsets, you’ll need a gaming PC that meets the minimum requirements to run. Luckily, most budget gaming PCs fit the bill. From there, with a Steam account, you can play Steam’s impressive library of VR games.

There is a catch, as not all of the PS VR2 features will work when playing on PC. You will no longer get HDR support on the 2000x2040 per-eye OLED panels, but action should still look crisp in 4K with no screen door effect and feel immersive with the 120Hz refresh rate and 110-degree FOV. Other features like eye-tracking, adaptive triggers, headset feedback, and controller haptics won’t be available. Though these extras would be nice, we don’t think they're deal breakers. You can still enjoy a comfortable fit, finger-touch detection, rumble, 3D audio, and see-through view when PC gaming.

Beyond a few caveats, our hands-on testing of PS VR2 shows that it's a great option for PC VR. If you’ve got a PS5 and are on the fence about buying the VR headset, we think this new functionality makes a great case for the purchase. It’s expensive, costing over $600 with the adapter, but it’s still a steal compared to many of our other PC VR headset picks.

How to Choose the Best VR Headsets for PC

We’ve chosen these PC VR Headsets based on our expertise and experience with VR, as well as IGN reviews and consumer feedback. When buying a VR headset, there are more than just digital specifications to consider, with physical comfort being an essential facet of the experience. For example, comfort dials, airflow, and build quality impact how the headset will feel when used. However, it’s also necessary to consider the technology under the hood, with the efficacy of a headset’s parts correlating with performance in the games you wish to play.

Then there are quality-of-life features to consider, like the efficacy and style of a headset’s tracking solution or passthrough and refresh rate, which governs the fluidity you experience inside a given game.

PC VR FAQ

Do I need a powerful PC to use VR?

Like PC games, VR headsets and VR games have minimum and recommended system requirements that you’ll need to meet to get the associated applications working smoothly. If you’re jumping into PC VR to play a specific set of games, it’s worth investigating the system requirements before making any big purchases to ensure you’ll be able to make the most of your proposed headset. Generally speaking, you will need high-end hardware in your gaming rig, such as potent graphics cards and processors, to play the most demanding VR games. If building a gaming rig for PC VR is out of your budget, it’s worth considering some of the standalone headsets on the market, which work wirelessly without needing an external computer.

What VR headsets don’t require a PC?

VR headsets for PC are mighty capable, but if you’d like to play away from home or even in a different room from your computer, you’ll need to find another option. The Meta Quest 3S and the entire Quest lineup are great hybrid options that excel as standalone VR headsets. The Pico 4 works similarly to the Meta Quest and is great for those who don’t want a tether. We’d be remiss not to mention the Apple Vision Pro; it’s wildly powerful solo, and it seamlessly integrates into the Apple ecosystem, proving an innovative way to work on the best MacBooks.

PlayStation VR2 doesn’t require a PC. However, you’ll need the PS5 to enjoy the truly spectacular VR experience. Some ultra-cheap VR headsets also use the screen of your smartphone for a fun, more immersive experience that’s especially well-suited for children.

How do you ensure the best VR headset for PC experience?

Beyond having a powerful gaming PC and a capable, comfortable VR headset, consider these other factors too. A well-lit space ensures you have the most accurate tracking. You’ll also want the freedom to move around the area you’re playing in, so the space should be free of obstacles or furniture that could trip you up or get tangled in wires. It may be helpful to place a rug or other objects that indicate when you’re leaving the dedicated play area. Luckily, some headsets come with their own indicators.

When do VR headsets usually go on sale?

Almost all of the best VR headsets that are PC compatible will drop in prices a few different times every year. One of the overall best shopping events for VR discounts is Amazon Prime Day, which takes place in July every year. After that, Black Friday and Cyber Monday tend to have the best overall deals consistently. Both events tend to primarily offer Meta Quest deals, but sometimes other headsets are available at a discount.

Sarah Thwaites is a freelance tech writer at IGN, with bylines at GameInformer, TrustedReviews, NME and more.

Danielle Abraham is a Tech freelance writer based in Los Angeles who spends her free time creating videos and geeking out over music history.



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How to Play the Metal Gear Solid Games in Chronological Order: The Full MGS Timeline

Whether it’s Snake’s elevator ascent to the rainy cliffs of Shadow Moses or the climactic battle between student and mentor in the final moments of Snake Eater, Hideo Kojima and Konami’s epic spy thriller franchise, Metal Gear, is home to some of gaming’s most iconic moments. Telling a story that spanned multiple console generations and pushed the creative capabilities of video games to their limits, Solid Snake and Big Boss’ adventures are legendary, so much so that many claim they’re among the most important releases the medium has ever produced.

Back in 2015, Metal Gear Solid V: The Phantom Pain seemingly ended the franchise for good, with Kojima leaving Konami and the Metal Gear Solid IP behind to form his own studio. However, Konami has started resurrecting the series through re-releases and remakes, like Metal Gear Solid Delta: Snake Eater coming out later this year. With so many new players experiencing this world of undercover espionage, shady government conspiracy and gruff-voiced dudes with cool eyepatches for the first time, we’ve laid out the chronological order of the Metal Gear Solid series so newcomers and returning fans can catch up.

Jump to:

How Many Metal Gear Solid Games Are There?

Not including remakes, ports or remasters, there are 17 total Metal Gear games: 11 mainline games, five on handheld devices and one on mobile. Although that’s a lot of games, a decent chunk of them are considered non-canon, with their stories overriding events from the main saga and spinning off into their own unique takes on the universe.

2018’s Metal Gear Survive takes place in an apocalyptic reality where a zombie virus has overtaken the world, so it falls outside the main canon. As for the PSP’s Metal Gear: Acid and Metal Gear: Acid 2, they veer from the timeline and tell a new story, making them alternate-timeline spin-offs. Then there’s the Game Boy Color’s Metal Gear: Ghost Babel, which is an alternate-universe Metal Gear sequel that wipes away the events of Metal Gear 2: Solid Snake, thus removing it from the timeline. And finally, Metal Gear Mobile and Snake’s Revenge have since been deemed non-canon by the community and Kojima himself in interviews.

That leaves 11 games within the main storyline. Each game is considered part of the true Metal Gear Saga, spanning from a fictional alternate-history 1960s to the late 2010s. So, let’s run you through all the games in that story.

Which Metal Gear Should You Play First?

We recommend two potential starting points for Metal Gear. For those interested in the complete saga, we recommend 2023's Metal Gear Solid: Master Collection Vol. 1, which includes the best available versions of Metal Gear Solid 1–3. Alternatively, for those interested in simply trying out the franchise (and for those with a lower tolerance for older games), we recommend starting with the series' most contemporary iteration, Metal Gear Solid V: The Phantom Pain.

Metal Gear Games in Chronological Order

These blurbs contain mild spoilers for each game, including characters, settings, and story beats.

1. Metal Gear Solid 3: Snake Eater

The first slot in the saga’s timeline and the next game to get a modern remake, Snake Eater follows a US Special Forces operative codenamed Naked Snake during the events of the Cold War. Sent to locate and extract a Russian scientist from the Soviet Union to prevent him from building a weapon of mass destruction known as the Shagohod, Snake’s shocked to find his former mentor, The Boss, has betrayed the US government and sided with the Soviets.

After a heated battle, Naked Snake is brutally defeated and left for dead in the jungle. Surviving the encounter, he’s tasked by his commanding officer, Zero, to return to Russia, find his mentor and kill her, all the while tracking down the Shagohod to prevent nuclear war. By the end of the story, Naked Snake adopts the moniker of Big Boss, becoming a legend among the US Special Forces. However, his battle with The Boss and the secrets he’s uncovered throughout his adventure leave him disillusioned with his duty and the government he serves.

Read our Metal Gear Solid 3: Snake Eater Review or see updates about the Metal Gear Solid 3 remake.

2. Metal Gear Solid: Portable Ops

Set six years after Big Boss’ climactic battle with his former mentor, Metal Gear Solid: Portable Ops picks up the legendary soldier’s story as he goes head to head with his former squad, FOX Unit. The game begins with Big Boss learning FOX has gone rogue, betraying the CIA and staging a revolt.

Captured and tortured on a Colombian base by FOX Unit, Boss breaks free but learns he’s been accused of treason. In a bid to clear his name, he decides to hunt down his former allies and pursue their ruthless leader, Gene. By the end of the game, Big Boss learns of Gene’s desire to create a nation of mercenary soldiers known as Army’s Heaven and acquires the mass of funds and equipment saved for the project. Returning to the US, he later forms a squadron of special ops soldiers known as FOXHOUND.

Read our review of Metal Gear Solid: Portable Ops.

3. Metal Gear Solid: Peace Walker

Four years after the events of Portable Ops, we catch up with Big Boss, who has left FOXHOUND and the Patriots. Since leaving, he’s formed a new band of mercenary soldiers known as Militaires Sans Frontières (or MSF) with Kazuhira Miller. Using their newfound army to protect countries that don’t have the forces or means to defend themselves, Big Boss and Miller wage war against an armed militia known as the Peace Sentinels after they invade Costa Rica.

During his investigation, Big Boss soon realizes that his former mentor, The Boss, is somehow involved in the Peace Sentinels' plans. Worse, they have access to nuclear weapons, wielding a supremely powerful mech called the Peace Walker. Rallying on an off-shore oil rig known as Motherbase, Snake and the Militaires Sans Frontières take the fight to the Peace Sentinels, attempting to discover their true motive and secrets. The game ends with Big Boss battling his former ally Paz, who turns out to be a secret agent of Zero’s shady government organization, Cipher.

Read our review of Metal Gear Solid: Peace Walker.

4. Metal Gear Solid V: Ground Zeroes

A few months following the events of Peace Walker, Ground Zeroes acts as a prologue to the fifth entry in the Metal Gear Solid series: Metal Gear Solid V: The Phantom Pain. The story sees Big Boss embark on a new mission after learning that Paz survived their climactic battle during the final moments of Peace Walker and is being interrogated by Cipher at a mysterious military base known as Camp Omega. Knowing that she has crucial information about Cipher and could reveal secrets about MSF to the shadowy organization, he rushes to extract her.

While infiltrating the base, he discovers a mysterious Cipher cell known as XOF, which is led by a sadistic, severely burned commander called Skull Face. The prologue ends with Snake extracting Paz only to realize his allies are being attacked by the XOF back at Motherbase. The onslaught destroys the oil rig and eradicates Militaires Sans Frontières, leaving Big Boss on the cusp of death.

Read our review of Metal Gear Solid: Ground Zeroes.

5. Metal Gear Solid V: The Phantom Pain

Nine years later, Metal Gear Solid V: The Phantom Pain opens with a severely injured Big Boss waking up in a hospital in Cyprus. Evading an assassination attempt where he’s attacked by a man covered in flames, a telekinetic soldier and a master sniper, Boss is saved by Revolver Ocelot and returns to action as he leads a new mercenary group known as the Diamond Dogs.

Swearing to stop the XOF after they destroyed Militaires Sans Frontières, he adopts the codename Venom Snake and heads to Africa to pick up their trail, learning that the former-Cipher-affiliated group went rogue. Their leader, Skull Face, is instead working on a devastating parasitic weapon with the power to eradicate the Western world. The game ends with Big Boss setting in motion his plans to create a military nation known as Outer Heaven, where soldiers are free to live without being used to further shady government plans.

Read our review of Metal Gear Solid 5: The Phantom Pain.

6. Metal Gear

11 years later, the story catches up with the first entry in the series: Metal Gear. The game follows Solid Snake: a rookie soldier and member of FOXHOUND. FOXHOUND is once again run by Big Boss, who acts as Snake’s mentor and commanding officer. On his first mission, Solid Snake is sent to track down a weapon of mass destruction being constructed in a military nation known as Outer Heaven.

During his mission, he finds another agent codenamed Grey Fox, who was also sent to track the weapon. Grey Fox reveals the mysterious weapon is a mech codenamed Metal Gear, which has the power to launch nuclear bombs. The game ends with Solid Snake and Big Boss coming to blows, with the latter revealing he was behind Outer Heaven's plans.

Read our review of Metal Gear.

7. Metal Gear 2: Solid Snake

Four years later, Solid Snake returns to action after he learns Big Boss survived the events of the previous game and is currently constructing a new Metal Gear for the fictional nation of Zanzibar Land.

Teaming with various characters, Snake infiltrates Zanzibar Land and attempts to destroy the weapon of mass destruction, battling Big Boss and his army of soldiers along the way.

See more about Metal Gear 2: Solid Snake.

8. Metal Gear Solid

Six years after Metal Gear 2, Solid Snake returns in a new mission. This time he’s sent to battle his former unit, FOXHOUND, which has gone rogue, turned against the US and taken over a mysterious government facility on an island known as Shadow Moses. Shadow Moses is allegedly a test site for a secret Metal Gear, with FOXHOUND threatening to use its nuclear weapons if they aren’t supplied with Big Boss’ corpse and a large sum of money.

Snake heads to the facility and fights various members of FOXHOUND, including Revolver Ocelot, Psycho Mantis and a Cyborg version of his former ally, Greyfox. He also meets the eccentric leader of FOXHOUND, Liquid Snake. The game ends with Snake being declared killed-in-action by Colonel Campbell and presumed dead by the government after they intended to double-cross him. He flees Shadow Moses alive.

Read our review of Metal Gear Solid or see more of the best PS1 games.

9. Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid 2: Sons of Liberty opens two years later, with a now-rogue Solid Snake infiltrating an oil tanker while hunting down a new Metal Gear being transported to the US. There he discovers a prototype Metal Gear known as Metal Gear Ray, which is subsequently stolen by Revolver Ocelot. Ocelot sinks the tanker and escapes, while Snake is blamed for the tanker’s destruction.

Two years later, we shift to a new protagonist: Raiden. An agent of FOXHOUND, Raiden is sent on a mission to an off-shore decontamination facility known as Big Shell, which was constructed to clear the crude oil spill caused when the oil tanker was destroyed during Solid Snake’s mission. Big Shell has been hijacked by a militant group known as the Sons of Liberty, which has taken the US president hostage.

Infiltrating the facility, Raiden soon discovers things aren’t quite what they seem, looking into Big Shell’s secrets and meeting a junior lieutenant named Iroquois Pliskin, who’s clearly hiding a big secret. By the end of the game, Solid Snake joins Raiden’s mission, telling him he’s going after Ocelot (who it’s revealed is possessed by the will of Liquid Snake) and the Patriots.

Read our review of Metal Gear Solid 2: Sons of Liberty or check out more of the best PS2 games.

10. Metal Gear Solid 4: Guns of the Patriots

Marking the end of the main story and Solid Snake’s final mission, Metal Gear Solid 4: Guns of the Patriots catches up with Snake three years after the events of Sons of Liberty. Due to the cloning process used to create Snake and the rampant FOXDIE virus still coursing through his veins, we discover that his body is rapidly aging, with the protagonist being told he only has a year left to live. Donning a new nickname, Old Snake, he returns for one final mission.

He’s to assassinate Liquid Ocelot, who is currently running a new version of Outer Heaven which is comprised of some of the biggest private militaries in the Middle East. Equipping his body with nanomachines, Snake sets out to bring Ocelot down, learning that his nemesis intends to once again locate Big Boss’ corpse and execute a mysterious plan. As Snake battles his age and the lingering FOXDIE mutating in his body, he makes his way towards a final confrontation with his most ruthless enemy.

Read our review of Metal Gear Solid 4: Guns of the Patriots.

11. Metal Gear Rising: Revengeance

The final story in the current Metal Gear timeline, Metal Gear Rising: Revengeance focuses on Raiden who, as we learned during Guns of the Patriots, has transformed into a cyborg. The story picks up four years after Metal Gear Solid 4, revealing that Raiden now works with a private military company called Maverick Security Consulting.

During an operation in Africa, Raiden is attacked by a rival private military group known as Desperado Enforcement. Wounded and left for dead by its commander, Jet Stream Sam, Raiden continues his investigation into Desperado and learns some sinister secrets about the group and its allies. As the revelations about the private military grow darker, Raiden swears to bring them down, setting off on his own to deliver violent justice.

Read our review of Metal Gear Rising: Revengeance.

How to Play the Metal Gear Games by Release Date

  1. Metal Gear (1987)
  2. Snake’s Revenge (1990)
  3. Metal Gear 2: Solid Snake (1990)
  4. Metal Gear Solid (1998)
  5. Metal Gear Solid: Ghost Babel (2000)
  6. Metal Gear Solid 2: Sons of Liberty (2001)
  7. Metal Gear Solid 3: Snake Eater (2004)
  8. Metal Gear Solid: Acid (2004)
  9. Metal Gear Solid: Acid 2 (2005)
  10. Metal Gear Solid: Portable Ops (2006)
  11. Metal Gear Solid: Mobile (2008)
  12. Metal Gear Solid 4: Guns of the Patriots (2008)
  13. Metal Gear Solid: Peace Walker (2010)
  14. Metal Gear Rising: Revengeance (2013)
  15. Metal Gear Solid V: Ground Zeroes (2014)
  16. Metal Gear Solid V: The Phantom Pain (2015)
  17. Metal Gear Survive (2018)
  18. Metal Gear Solid Δ: Snake Eater (2025)

What’s Next for Metal Gear?

Although for many years, it seemed Metal Gear was officially finished as a series, Konami has confirmed an upcoming remake of Metal Gear Solid 3: Snake Eater. Shown with a cinematic trailer during PlayStation’s 2023 summer showcase, Metal Gear Solid Delta: Snake Eater will rebuild the game from the ground up, giving fans a modern reimagining of Naked Snake’s legendary battle with The Boss. The remake is set to release on August 28, 2025, as revealed in Sony's February 2025 State of Play.

As for potential new entries in the series, Konami hasn’t confirmed whether they plan to make original Metal Gear games without Hideo Kojima. That being said, Metal Gear Solid Delta: Snake Eater developer Virtuous Studios did tease that remakes of other Metal Gear games aren’t off the table. Speaking with IGN, the team said, “Regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly.”

For more lists like these, also see Assassin's Creed Games in Order and a list of Far Cry Games in order.

Callum Williams is a freelance media writer with years of experience as a game critic, news reporter, guides writer and features writer.



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NetEase Founder Reportedly Almost Canceled Marvel Rivals Because it Didn't Use Original IP

NetEase's Marvel Rivals can't be described as anything less than a hit, netting ten million players in just three days from launch and raking in millions for developer NetEase in the weeks since. But a new report suggests that NetEase CEO and founder William Ding nearly canceled the game due to a reluctance to use licensed IP.

The report comes from Bloomberg, and describes the current situation at NetEase: Ding is actively cutting jobs, closing studios, and withdrawing from investment overseas. The goal, per the report, is a smaller, tighter portfolio that can stave off a recent growth decline and compete with rivals Tencent and MiHoYo.

Part of that shrinking, Bloomberg reports, almost included canceling Marvel Rivals. According to one source, Ding didn't want to pay for the use of licensed Marvel characters, and tried to persuade artists to use original designs instead. An attempted cancelation allegedly cost NetEase millions, but the game released anyway to its current success.

However, the shrinking continues. Just earlier this week, we learned that the Marvel Rivals Seattle team was laid off, with the company claiming this was for "organizational reasons." And over the last year, Ding has ceased investment in overseas projects, having previously invested heavily in Japanese and Western studios like Bungie, Devolver Digital, and Blizzard Entertainment. The report suggests that Ding believes games that won't generate hundreds of millions per year are not worth the company's time, though a company spokesperson told Bloomberg that NetEase doesn’t set "arbitrary blanket numbers for determining the viability of a new game."

Workers speaking to Bloomberg also painted a portrait of trouble internally at NetEase, centered around Ding's volatility as a leader. Per this account, Ding is quick to make decisions and changes his mind often, has pressured staff to work late, recently hired a number of recent graduates into prominent leadership roles, and has allegedly shut down so many projects that NetEase may not release any games in China next year at all.

NetEase's withdrawal from games investment comes at a time of ongoing uncertainty in the games industry, especially in the West. Multiple years running have seen mass layoffs, cancellations, and studio shut downs, alongside a number of expensive and high-profile games flopping despite high company expectations.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.



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George R. R. Martin Reveals 'There Is Some Talk About Making a Movie Out of Elden Ring,' but There's One Big, Obvious Thing That Could Limit His Involvement With It – IGN Fan Fest 2025

George R. R. Martin has issued the strongest tease yet that an Elden Ring movie may come to pass, but has acknowledged a significant blocker to his potential involvement with it.

The Game of Thrones creator famously dreamed up the world and history of FromSoftware’s Elden Ring, which went on to become one of the best-selling games of 2022. FromSoftware and publisher Bandai Namco leaned heavily on Martin’s involvement in promotional material, and the game credits begin by saying the Elden Ring world was created by FromSoftware chief Hidetaki Miyazaki and George R. R. Martin.

So, would George R. R. Martin be interested in coming back for a sequel to Elden Ring, if he’s asked? That’s the question IGN put to the man himself as part of IGN Fan Fest 2025. In his response, Martin sidestepped Elden Ring 2, but did drop a big hint that an Elden Ring movie could be in the works.

“Well, I can't say too much about it, but there is some talk about making a movie out of Elden Ring,” Martin said.

This isn’t the first time he’s teased an Elden Ring movie. And indeed, FromSoftware president Hidetaka Miyazaki has said he’d be open to an adaptation of Elden Ring, but only if a “very strong partner” were to come into play.

“I don’t see any reason to deny another interpretation or adaptation of Elden Ring, a movie for example,” explained Miyazaki in an interview with The Guardian. “But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium.”

“So that’s where a very strong partner would come into play,” continued Miyazaki. “We’d have to build a lot of trust and agreement on whatever it is we’re trying to achieve, but there’s interest, for sure.”

However, speaking to IGN, George R. R. Martin acknowledged that there may be a significant blocker to any heavy involvement he may have with the Elden Ring movie: he’s still working on The Winds of Winter.

“We'll see if that [the Elden Ring movie] comes to pass and what the extent of my involvement was, I don't know,” he said. “I'm a few years behind with my latest book, so that also limits the amount of things that I can do.”

Fans of George R. R. Martin's A Song of Ice and Fire fantasy novels have long, long, long, awaited the planned sixth entry in the series, The Winds of Winter. But after more than a decade of delays, even Martin is acknowledging the possibility that it may never come to be.

In December, Martin said: “Unfortunately, I am 13 years late. Every time I say that, I’m [like], ‘How could I be 13 years late?’ I don’t know, it happens a day at a time.”

“But that’s still a priority," he continued. "A lot of people are already writing obituaries for me. [They’re saying] ‘Oh, he’ll never be finished.’ Maybe they’re right. I don’t know. I’m alive right now! I seem pretty vital!”

It's only the latest in what's been an increasingly bleak wait for The Winds of Winter, with the most recent entry in the series, A Dance With Dragons, publishing in 2011. That's the same year that HBO premiered the insanely popular TV series Game of Thrones, which is based on the A Song of Ice and Fire series and drew a lot more eyes to the world of Westeros.

As for Elden Ring, Martin explained his work on the game, telling IGN how he helped FromSoftware on worldbuilding.

“... when they came to me, FromSoftware, they wanted the world. They knew the action of Elden Ring that the players would get into would be in the ‘present.’ But something had created that present, had created that world. So where did that world come from? And I've done a lot of world building, most notably on Westeros and the backgrounds of A Song of Ice and Fire and Game of Thrones. And I like doing world building. So what had happened 5,000, 10,000 years before the current day action in Elden Ring that led them to that place? And I had some ideas about the magic and the runes. There was a lot about runes. And I worked it all out.

“It was interesting that the team flew in and we had a number of sessions and they would fly back and do their magic, and then they would come back here a couple months later and show me what they had, which was always amazing to see what they came up with.”

Was everything Martin wrote used in the game, or is there more material that could be used in future installments?

“Yeah, I think especially when you're world building, there's always more that you actually see on the screen,” Martin replied.

“And that's true of any of these big epic fantasies. I mean, you look at Tolkien and there are hundreds of pages of past history before you get to even the era of the Hobbit and dozens of kings and wars and things like that.”

Photo by Amanda Edwards/WireImage.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.



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How About a GTA Set Outside the United States? 'Never Say Never,' Rockstar Boss Teases, but Don't Hold Your Breath

Rockstar isn't ruling out a GTA set outside the United States, but don't hold your breath: the studio says there are plenty more st...