Sunday, February 15, 2026

Here's Why Rainbow Six Siege Didn't Add Metal Gear Solid's Cardboard Box as Well as Solid Snake

Rainbow Six Siege is getting Snake from Metal Gear Solid as a new Operator next month — but the game also nearly had a cardboard box item to hide in, too.

Speaking to IGN, Rainbow Six Siege creative director Josh Mills confirmed that the idea had been discussed internally, but ultimately was dismissed pretty quick — and for good reason. Simply put, Siege fans know the game's maps too well.

While hiding from enemies in a cardboard box might work against NPCs, Siege fans simply remember the game's levels too intricately to be tricked by a random package lying around.

"Our players already know every inch of every map, and among the team we have a saying, Operator's eyes don’t lie," Mills told IGN. "So, if there were suddenly a box in the corner of a room on any given map our players would promptly shoot that box."

It's a fair point, though sadly one which does mean we won't be crouching inside any cardboard in Rainbow Six Siege anytime soon.

Ubisoft first teased its Rainbow Six Siege and Metal Gear Solid crossover last month, when it showed Splinter Cell's Sam Fisher taking a Codec Call. Full details on Snake — and a look at us playing as him — lie in the video above. And yes, that is indeed David Hayter providing his voice once again.

Snake officially arrives in Siege as part of Season One: Operation Silent Hunt on March 3, which will also see the launch of a Gray Fox skin for Jackal, and a Meryl skin for Ash.

"We're excited to bring the world of Metal Gear Solid series into Rainbow Six Siege with Season 1's new Redacted event, a limited-time 4v4 infiltration mode where Snake and Zero lead a team of elite Operators to recover stolen data," Mills said. "The team also went a step further with 'Last Assignment', a new mission for Dual Front designed as a special nod to long-time Metal Gear Solid fans."

Metal Gear Solid may be one of the wildest crossovers for Rainbow Six Siege so far, but it’s far from the first. Other recent collaborations have brought the Attack on Titan and The Boys universes into the fold with various cosmetics for existing Operators. Splinter Cell didn’t launch with the game when it first launched back in 2015, but Sam Fisher did go on to get his own Operator in the form of Specialist Zero in 2020.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social



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Silent Hill 2 Remake Developer Bloober Team Announces Layers of Fear 3

Bloober Team has revealed the video game it teased last month as Layers of Fear 3.

In a video presentation celebrating the 10th anniversary of the Layers of Fear franchise, CEO Piotr Babieno thanked fans for keeping the series "close to your hearts for all these years," before setting up the final reveal: Layers of Fear 3.

Layers of Fear is a psychological horror series that has seen three main releases so far: 2016’s Layers of Fear; 2021’s Layers of Fear 2; and a remake released in 2023.

Layers of Fear 3 doesn’t have a launch window or confirmed platforms, but Bloober Team did release a creepy live action teaser, which features a man reading William Blake’s The Sick Rose in a grand room. We see a painting of a woman, presumably the “sick rose,” and another painting of what looks like a humanoid figure, potentially the same woman, amid a sickness with their mouth sewn shut. A ghostly figure moves past this painting before the painting of the woman falls to the ground. The man waves this away as being the responsibility of his “little friend” who “tries to help” but hasn’t quite got the hang of the afterlife. The teaser ends with the man issuing a Valentine’s Day warning to the audience before turning over a sand timer. The Layers of Fear 3 tagline reads: “Some Things Never Leave The Walls. They Only Learn To Wait.”

That’s pretty much all we have for now on Layers of Fear 3, which sits alongside the Silent Hill remake Bloober Team also has in the works. There’s also a number of smaller games from its subsidiary, Broken Mirror Games, which include a mysterious Switch exclusive codenamed Project M. This all follows what has been a high-profile period for the Polish studio, which has enjoyed success with the Silent Hill 2 remake for Konami, as well as self-published releases including Cronos: The New Dawn and The Medium.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.



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Saturday, February 14, 2026

The Best Presidents Day Deals Today: AirPods Pro 3, Lost Soul Aside, Ninja Gaiden 4, and More

Presidents Day weekend is here, and tons of great deals are available for a limited time. Check out our picks for Presidents Day deals below.

Lost Soul Aside for $20

This Presidents Day weekend, you can pick up a PS5 copy of Lost Soul Aside for just $20, saving you over $40 off this 2025 PlayStation-published game. This debut game from Ultizero Games follows protagonist Kaser on a mission to find his lost sister. Dangerous enemies await, and there are many different systems to unlock and discover throughout your journey.

AirPods Pro 3 for $209.99

The Apple AirPods Pro 3 are on sale for $209.99 today. These are the latest in the Pro line, and they're packed with upgrades over the 2nd generation. There's an in-earbud heart rate sensor to track your heart rate while exercising, and the entire earbud has been redesigned for better fit, sound isolation, and comfort.

Ninja Gaiden 4 for $39.99

Ninja Gaiden 4 is on sale for $39.99 this weekend, and now is the perfect time to pick up the latest entry in the beloved series. As a collaboration with Team Ninja and PlatinumGames, this entry packs in excellent action combat with two playable characters: Yakumo and Ryu. Ninja Gaiden had a huge resurgnece last year between Ninja Gaiden 4, Ragebound, and Ninja Gaiden 2 Black, and you can even play NG4 first, if you want.

Bleach: Thousand-Year Blood War Part 3 Limited Edition Blu-ray for $49.99

The conclusion of Bleach: Thousand-Year Blood War is almost here, with the final cour, The Calamity, set to premiere this July. Today, you can score the limited edition Blu-ray of Part 3, The Conflict, for just $49.99. This set only released last month and features all 14 episodes of Part 3, plus a 72-page production booklet, the NYCC 2024 panel, creditless opening/endings, and more.

Alienware Gaming Desktop PC for $1399.99

Desktop PC components have continued to climb in price thanks to demand for datacenters and AI, but you can score a solid prebuilt Alienware desktop PC this weekend at Best Buy. You can save $400 off this PC, which includes a 5060 Ti 8GB, 1TB of storage, 32GB of RAM, and an Intel Core Ultra 7 265F.

Avatar: Frontiers of Pandora From the Ashes Edition For $29.99

Avatar has taken over the world once again with the release of Avatar: Fire and Ash, the third film in the Avatar saga thus far. If you're itching to experience more of Pandora, Avatar: Frontiers of Pandora from Ubisoft was a sleeper hit that's on sale this weekend. This edition of the game features both the base game and its expansion, which is perfect for new players.

Octopath Traveler 0 for $39.99

Octopath Traveler 0 was easily one of the most overlooked RPGs of 2025. This massive game packs in a huge amount of content, with over 100 hours required to 100% the game. In our 9/10 review, we wrote, "Octopath Traveler 0 asks you to stick with a 100-hour journey, and it rewards you with the kinds of moments only lengthy RPGs can pull off with its overarching story, an intricate turn-based combat system, and a soundtrack that'll leave you absolutely floored."



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Friday, February 13, 2026

New Pokémon Pinball Machine Lets You Catch, Battle, and Complete a Pokédex

Stern Pinball Inc. has teamed up with The Pokémon Company to create the first Pokémon-themed pinball machine ever. While Pokémon has appeared in pinball form on the Game Boy Color and Game Boy Advance in the past, this is the first attempt at an arcade-ready machine. But this isn’t a throwback; Pokémon Pinball by Stern has tons of crazy high-tech bells and whistles, like the ability to collect Pokémon while playing the machine and save your progress on a Pokédex on your phone, several interactive toys like an animatronic Pikachu, and an HD screen with tons of anime footage. While Stern has only just announced Pokémon, it’s out really soon (in the coming months). We travelled to Stern’s factory to check it out. And after playing a bunch of games we can confirm: It’s awesome.

In Good Company

The Pokémon Company worked with Stern extremely closely on making sure Pokémon was represented perfectly; we heard a lot about that partnership during our visit to Stern’s factory, and it’s obvious from playing the Pokémon machine that Stern really gets Pokémon. Lead Programmer Tanio Klyce explained, “A lot of work went into marrying the necessary pinball design with Pokémon,” and it is clear that they used the license to make a game about battling, catching, and living in the world of Pokémon.

The art package is focused on Kanto Region Pokémon – the first 151 Gen 1 Pokémon introduced in Pokémon Red and Blue – and you start the game with Gen 1 starters available for battles, which we will get to in a bit. The toys and art are clearly a result of careful collaboration. Klyce says, “We didn’t draw anything, we essentially composited [The Pokémon Company’s] stuff … They are very particular. Line weights, colors, relative scales of characters went under tremendous scrutiny.” While that may sound intense, it actually ended up lending the project a sense of legitimacy, according to longtime Stern pinball designer and one of Pokémon’s co-leads, George Gomez.

Beyond the art on the cabinet, there’s plenty more Pokémon crammed into this machine. The monitor in the back glass works in anime clips from Seasons 10-25. For example, if you hit the right ramp a few times you can start a Pikachu vs. Raichu mode in which battle scenes from the anime are shown on screen while you play a multiball mode. The speakers blast the Pokémon theme song, and Meowth’s taunts from the anime are piped in – the voice actor for Giovani even recorded custom shoutouts for certain modes (deeper in the game there are Regional Rivals and even Gym Battles and an ultimate Master Battle against Giovanni. We didn’t get to those… yet!).

Catch ‘Em (Pinb)All

While Gen 1 and Kanto region is the focus of the side art, backglass, and playfield art, Klyce adds, “We have Pokémon in the game from all the Generations … At launch we have 182 that you can discover and catch.” He also says “more are coming” which is a nod at the online nature of Stern Machines these days: Updates can be pushed in the background to add content or limited time events, which, of course, is a perfect match for Pokémon. Here’s how this could work: As you approach a Stern pinball machine, you can log in with a QR code on the Stern Insider Connected app on your phone. Once you do this, you can track your scores, unlock Achievements, and, in Pokémon, add to your Pokédex.

As you discover new Pokémon, a special Pokedex section of the Insider Connected app will get filled out. Stern may then push an update adding to the Pokémon available in the machine and thus expand the Pokédex. It’s not going to be easy! Catching Pokémon is kinda hard in pinball: First, you can basically hit any target or shot to fill a meter – the pop bumpers are “tall grass” that fills the catch meter fast. After this, a random Pokémon will appear. These are based on the biome you are in, which you play in order: Forest, Lake, Mountain, Desert (in the Forest, we ran into a Kakuna, a Bewear, and a Venomoth). At this point you have to shoot a lit purple flashing shot to reveal the Pokémon in the Pokédex. Then you have to shoot the Pokéball toy to capture the Pokémon. This not only adds the Pokémon to your ‘dex, but also unlocks a Battle…

Battle Ready

Despite Ash’s favorite catch phrase, you don’t choose your starters. When start a game, you have a team of four: Squirtle, Pikachu, Charmander, and Bulbasaur. Once you start a Battle by shooting the scoop on the right, you must aim for shots that are lit up to guide you through the battle, with each lamp sending you up a ramp or around a loop or at a target. The first Pokémon automatically deployed in battle is Bulbasaur, and purple shots for poison attacks and green shots for grass attacks are lit up. If you dawdle, the adversary will attack you. In one battle vs. Scyther, we weren’t making good progress with Bulbasaur’s plant attacks, but after a few shots, we lit a shot in a scoop on playfield that let us switch to Charmander and then properly torched Scyther. It was actually kind of sad! The score went way up. Limiting your squad may seem odd, but it’s also super effective: Successfully nailing shots in pinball is a lot harder than selecting your next move in turn-based combat. It’s kind of like playing on a Game Boy while also juggling it! But it does feel like Pokémon, and catching, collecting, and battling Pokémon just feels totally cool and new when done with pinball flippers.

Version Differences

While they don’t come in Red, Blue, and Yellow versions, there are diffent versions of Pokémon available: The Premium and Limited Edition (LE) versions ship with an animatronic Pikachu toy that wobbles about, an interactive Pokéball toy that snatches the pinball and hides it from view, and a magnet that flings the pinball around under the Meowth Balloon toy. These versions also have metal ramps and a more complicated left whirlpool ramp. The LE version (a limited run of 750 machines) has additional lighting, colored “armor” (the metal lining and legs on the cabinet), and its own custom art scheme. The Pro version is stripped down a bit with a non-interactive Pikachu and Pokéball toy and no magnet, but it closely resembles the other models outwardly and also features the pretty cool Meowth Balloon that swoops across the playfield for an easy target (and easy multiball). Other Stern machines have much more striking differences across their models; the most we noticed about the Pro was that the lack of the metal parts and lighting made it look a bit cheaper – which it is.

We can’t wait to play more Pokémon from Stern – the idea of filling out a Pokédex in a whole new way across multiple machines, arcades, bars, and game rooms is super cool and like nothing that’s been done before. And while the innovation is clear in features like the Pokédex, battles, and DLC potential, the basic layout of Pokémon feels approachable and classic like Attack from Mars (central bash shot) or Monster Bash (obvious shots tied to characters). That makes sense because Pokemon Pinball is the product of both one of Stern’s newest designers, Jack Danger, and George Gomez, who worked on classics like The Lord of the Rings and the aforementioned Monster Bash. The shots were easy to hit and flow felt good, but we drained a lot – there’s nothing kiddie about the gameplay on this machine, despite its appearance. And that’s what both Pokémon and pinball have in common: Anyone can play, but few can become a master. We should hear more about Pokémon Pinball from Stern in the coming weeks; the MSRP of the Pro model is set at $6,999, with the Premium at $9,699 and the LE at $12,999 and all models are available for pre-order now.



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Yes, You Can Use the Virtual Boy Accessory to Play Smash Bros., Mario Odyssey and Zelda: Breath of the Wild in VR

Nintendo's upcoming Virtual Boy accessory can be used to play Super Smash Bros. Ultimate, Super Mario Odyssey, Captain Toad: Treasure Tracker and The Legend of Zelda: Breath of the Wild, it's been reported.

VGC has tested the new Virtual Boy headset (and its cheaper cardboard alternative) with the four games, which previously received VR modes to become compatible with Nintendo Labo VR following its launch back in 2019.

As VGC reports, the new Virtual Boy accessory works in an identical manner to Nintendo Labo VR, essentially acting as a shell with a pair of lenses for your Switch screen. (And yes, you can remove those red Virtual Boy lenses.)

Viewing the four classic Switch games in their VR modes, players are treated to a VR effect, and can look around naturally by moving their head — which is tracked by the console's motion sensors.

Does Nintendo intend for you to use your new Virtual Boy accessory this way? It's debatable. On the one hand, using the actual Virtual Boy accessory for this is a little difficult, since it is designed to sit on a flat surface, removing your ability to look around easily. On the other, VGC notes that Breath of the Wild's Switch 2 upgrade retains its VR mode option, so perhaps this was the plan all along.

Nintendo will officially launch its Virtual Boy Nintendo Classics collection next week on February 17, which you'll need a Nintendo Switch Online + Expansion Pack subscription on either Switch or Switch 2 to access. You'll also need a Virtual Boy ($99.99) or cardboard Virtual Boy ($24.99) accessory, sold via the My Nintendo Store.

As of next week, the Virtual Boy library will arrive with the following games:

  • Galactic Pinball
  • Teleroboxer
  • RED ALARM
  • Virtual Boy Wario Land
  • 3-D Tetris
  • Golf
  • The Mansion of Innsmouth

Over time, Nintendo will then slowly launch more, including two games that previously never saw the light of day.

  • Mario Clash
  • Mario's Tennis
  • Jack Bros.
  • Space Invaders Virtual Collection
  • Virtual Bowling
  • Vertical Force
  • V-Tetris
  • Zero Racers (previously unreleased)
  • D-Hopper (previously unreleased)

"Would I recommend the average Nintendo fan drops $100 or even $25 to play these games? No, probably not," IGN wrote after going face-on with the Virtual Boy accessories recently. "There are only seven of them to play at launch, and they are more enjoyable from a historical perspective than an entertainment one. You could buy seven superior indie games for 100 bucks that come in more than just one color. But if you love exploring wacky bygones from past eras and want a really cool accessory to display in your game room, you’ll probably really like the new Virtual Boy like I did."

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social



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Thursday, February 12, 2026

Hideo Kojima and Vince Zampella Discussed 'an FPS Version of Metal Gear' After Metal Gear Solid 4

Metal Gear Solid creator Hideo Kojima and Vince Zampella, co-creator of the Call of Duty, Infinity Ward, and Respawn Entertainment, apparently discussed an "FPS version of Metal Gear" sometime after Metal Gear Solid 4 came out.

This comes from Kojima himself, speaking via pre-recorded video at the DICE Summit 2026 in Las Vegas in a tribute to Zampella, who passed away in December at the age of 55. As a part of the conference's keynotes, industry luminaries including Kojima, Phil Spencer, Geoff Keighley, Todd Howard, Laura Miele, and others spoke at length about Zampella's contributions to the industry as well as their personal relationships with him.

Kojima appeared several times in the video to speak about Zampella. In one of his segments, he said, "I've kept this quiet for a long time but after Metal Gear Solid 4 came out, we actually talked about making an FPS version of Metal Gear."

Kojima continued, saying that he and Zampella spoke about it, but the game never happened. Zampella went on to found Respawn, but even though they didn't make a Metal Gear together, Kojima says Zampella gave him a lot of advice and support when he left Konami. Kojima even apparently incorporated some aspects of what he saw at Respawn into his own studio, Kojima Productions.

Zampella's sudden passing rattled much of the industry, as he was beloved by many throughout his lengthy career across multiple studios and projects. In addition to co-creating Call of Duty and the studio behind it, Infinity Ward, Zampella also founded Respawn Entertainment, which created hits such as Titanfall, Titanfall 2, Apex Legends, Star Wars Jedi: Fallen Order, and Star Wars Jedi: Survivor. His final gaming contribution was as director of the recently-released Battlefield 6.

Earlier, we covered other remarks from Zampella's peers made at DICE, including comments from Keighley, Spencer, and more. As Kojima concluded, "I hope people will look to Vince as a model and aim high."

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Image credit: Gilbert Flores/Variety via Getty Images



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It Took Seven Hours, but a Streamer Grape-Pressed Almost Every Single NPC in Hitman's Winery Level at Once

On his RTGame channel in 2021, YouTuber and streamer Daniel Condren made headlines by dragging countless NPCs from a Hitman level into a walk-in freezer, in an attempt to simultaneously kill every single NPC in one map. He didn't quite succeed. Now, he's made another go at it, using the gigantic grape press in the winery that is Hitman 3's final map. And this time, it went better.

You can watch it take place in a 40-minute edit of the stream. Well, actually the edit seems to be of two streams – in the first, he drags the NPCs one-by-one to smash them after knocking each one out with a baseball bat. That takes over 15 hours, according to the timer at the top of the stream. Then, the video cuts to what looks to be another stream, started at 5 hours and 49 minutes in, after he had dragged each body to the area just in front of the press, ready to be crushed by Condren's cruel hitman.

For over an hour after that, he hauls each body beneath the press, framerate tanking every time the pile of bodies enters the camera's view. A few game crashes later, and at about 7 hours and 13 minutes (again, according to the timer at the top of the screen), he's done it. Elated and sounding a little like a cartoon despot, he hits the grape presser's start button and smashes... most, but not all, of the NPCs. A second run of the press takes care of the last few. He then finds another body elsewhere in the winery that he'd either missed or that had been glitchily hucked there.

So Condren didn't quite meet his mad goal of simultaneously making wine out of all of the level's NPCs like some deranged, murderous Lucille Ball, but he got close enough for blues. He certainly seems pleased at the end when he adds, “And a shout-out to the population of Mendoza, Argentina. We love you guys. And you make a great beverage.”

Wes is a freelance writer (Freelance Wes, they call him) who has covered technology, gaming, and entertainment steadily since 2020 at Gizmodo, Tom's Hardware, Hardcore Gamer, and most recently, The Verge. Inside of him there are two wolves: one that thinks it wouldn't be so bad to start collecting game consoles again, and the other who also thinks this, but more strongly.



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Here's Why Rainbow Six Siege Didn't Add Metal Gear Solid's Cardboard Box as Well as Solid Snake

Rainbow Six Siege is getting Snake from Metal Gear Solid as a new Operator next month — but the game also nearly had a cardboard box item...