Friday, September 25, 2026

Forza Horizon 6 Dev Responds to 'Itasha' Car Ban Backlash, Says 'Explicit Sexual Content' or 'Sexually Suggestive Content' Is Forbidden

Over the last few months, Forza Horizon 6 has received an outpouring of negative comments on social media and Steam about the game’s moderating system, which has been perceived as unfairly targeting players who create Itasha-style designs. To address this, Microsoft recently released an updated code of conduct in an attempt to clarify what kind of user generated content will get players banned in Forza Horizon 6.

Itasha (literally “painful car,” for their bold appearance that can be cringeworthy to some) are custom-decorated cars often featuring characters from manga, anime, and video games. This real-life phenomenon that started in Japan has gathered a following, with players showing off their love for certain characters in car games like Forza Horizon 6, which allow players to extensively customize their vehicles with vinyl decorations. However, it seems that not all Itasha creators have been able to enjoy sharing and racing their designs across Forza 6’s Japan setting.

Over the last few months, there has been an increase in comments online from users alleging that there has been a huge wave of bans across Forza 6. Many posts allege that Itasha have been unfairly targeted and urge people not to purchase the game: “If you love Japanese car culture, don’t buy it. You’ll regret it.” This has fuelled discussions (like this one on Reddit) and speculation that AI moderators are being used, and that certain groups are mass reporting certain designs or creators. Such comments have also stoked fears that even having a screenshot of another player’s Itasha or having a draft livery design sitting in your library could result in a permaban.

To address these speculations, Forza Motorsport developer Turn 10 Studios (which Microsoft recently merged with Horizon developer Playground as part of an Xbox studios shakeup) clarified in its latest updated guidelines that each piece of reported content is checked by human moderators. “Once content has been flagged using the in-game reporting system, the content is added to a queue to be reviewed by a human moderator. The number of reports on a piece of content does not affect its prioritization or position in the queue.”

Turn 10 also addressed Itasha designs specifically in its updated guidelines on specific iconography and imagery:

“Itasha style designs are permitted; however explicit sexual content and sexually suggestive content are forbidden. While we cannot show specific examples of suggestive imagery in this article, designs that depict provocative poses, associated gestures and facial expressions, and attention to specific body parts can be examples of suggestive imagery.”

However, these updated guidelines are already facing criticism online. “These criteria are too vague,” chimed in one Japanese-language commenter on X. “Seriously, it’s just the same as saying ‘whatever I think is bad is bad!’”

“At least there are some specific examples and descriptions,” another commenter posted in Japanese. “Well, I guess I poses (standing on one leg with the other leg up) and M poses (legs parted) would be out. I guess they want to say ‘keep it within the bounds of what’s okay for kids to see,’ but due to the political correctness in British criteria, it’s damn hard to understand these judgments.”

According to Forza 6’s policy, players are usually given a warning for their first violation, with any additional violations after that receiving increasingly long suspensions. However, if a player’s behavior or custom design falls within the zero tolerance policy, they end up permabanned: “Only when an image contains child sexual content, explicit sexual content, explicit nudity, or imagery outlined above in Forza's Zero Tolerance Policy, will a permanent ban be issued without prior infractions.”

Extreme violations cover “offenses that Turn 10 has ZERO tolerance for, including hate speech, credible violent threats, child sexual exploitive (sic) abusive imagery, terrorism or violent extremism content, sexual/nude imagery, and more.”

Female characters on Itasha are sometimes put in poses that might be deemed too sexually suggestive to pass Forza 6’s guidelines. The perceived age of anime characters can also be an issue that might prompt such censorship (as seen in Steam’s 2018 crackdown on anime-style adult games). These factors may have nudged some of these Itasha creations into Forza 6’s Zero Tolerance Policy, which results in a permanent suspension.

Over on Steam, Forza Horizon 6’s Japanese review status has plunged to “Mixed,” with a recent increase in Japanese language reviews not recommending the game. Some players describe the risk of getting permabanned just for taking a screenshot of another player’s car that violated regulations, alleging that car designs featuring female anime characters wearing bikinis have also been banned. Even positive reviews that describe the game as “great fun just to drive around as you can freely explore a miniature version of Japan,” describe the operational side of the online game as “extremely poor quality,” also highlighting issues with season missions and collecting credits. “I find myself wondering if they couldn’t be a bit more considerate towards their users, as it is far from a cheap game. Given that the game itself is of such high quality, I feel it's a great shame that its reputation is being undermined by these issues.”

Overall, the perception seems to be that Forza Horizon 6 has been stricter with its bans than previous titles in the series, and there still remains much concern over what and what doesn’t constitute bannable content.

While some commenters writing in Japanese on social media were angry at the banning of Japan’s imperial flag, it is worth noting that these iconography bans are hardly a new development unique to Forza 6. Previous entries in the Forza franchise also banned such imagery (including the Confederate flag and Nazi iconography). For example, back in 2020, former Forza creative director Mike Brown talked about Forza 4’s moderating system and how accurate depictions of Japan’s Imperial flag on car designs could get a player banned, but more abstract expressions would not. These same guidelines regarding Japanese imperial flag usage were reposted in Forza 6’s September 24, 2026 guidelines regarding specific iconography that is banned.

When Forza Horizon 6 was released, it received initial praise across Japanese social media for respecting Japanese culture and giving players a realistic-looking mini-version of the country to race around. However, it remains to be seen if Turn 10 can win back the vocal community complaining about its moderation system.



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Thursday, September 24, 2026

WonderPaws, a Cozy Life Sim Set in a City of Animals, Announced for PC

Developer Lilith's Cat Paw Latte has announced WonderPaws, a very cozy and very adorable multiplayer life sim in which you can build your own life in Paw City, a busy borough bustling with anthropomorphic animal life. It's in development for PC.

The aim is to make WonderPaws a totally stress-free cozy game where you can shop, socialize, befriend animals and other players – all with your Paw Pal. The cities designs are inspired by animal habitats, such as wider avenues for elephants and clear tubes for hamsters to commute through. You can even move into a downtown apartment and enjoy a view of the city.

Oh, and you can even turn into a Paw Pal yourself if you so choose. WonderPaws is due to launch on PC and mobile in 2027. Wishlist it on Steam if you're interested.



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Wednesday, September 23, 2026

Grand Theft Auto 6 Shirts Given Away for Free at Tokyo Game Show Are Being Resold Online for Hundreds of Dollars

Grand Theft Auto 6 shirts that were given away for free exclusively at Tokyo Game Show 2026 are already being resold online for hundreds of dollars.

Attendees at Tokyo Game Show who got the chance to participate in a special immersive screening for GTA 6’s viral Netflix special were treated to commemorative T-shirts to celebrate the occasion.

This screening was the exact same extended trailer that launched on Netflix last month, but with more bells and whistles; it featured tricks like surround sound and 4D haptic effects that correlated with what was happening on screen, letting viewers feel like they were actually tagging along with Jason and Lucia as they fled from the fuzz and held up corner stores.

The experience was so popular that the GTA 6 booth closed after just 10 minutes, having already reached capacity — but savvy fans saw an opportunity to capitalize on the overwhelming demand and make some quick cash.

As spotted by Dexerto, the commemorative T-shirts handed out by PlayStation at the game's TGS 2026 booth for free have already made their way online and are being resold on platforms like eBay for hundreds of dollars.

A quick browse on eBay shows a handful of listings pricing the shirts around $140 - $200, while other goodies that were given out at Rockstar’s booth, like GTA 6-branded stickers and carabiners, are being marked up to the tune of $30 - $40.

This isn’t a new phenomenon, by far; exclusive merchandise like this has become a target for scalpers across several big franchises over the last few years. One Piece’s viral collaboration with Popeye’s is a prime example of this, as scalpers waited in lines that trailed blocks away from their local fast food franchises to snag special Luffy-themed bento boxes, only to list them online for staggeringly high prices.

The same can be said of the Pokemon Trading Card scene; scalpers have become ravenous for Pokemon card packs and merchandise, causing chaos at retailers and even sparking violent confrontations that have ended in arrests.

The hype for GTA 6 is at an all-time high, so we can’t say that these shirts getting resold online is a huge surprise. The city of Miami is even working with Rockstar on some special advertising for the game, having recently erected a massive, $1 million 'Welcome to Vice City' sign after entering talks with officials for a possible GTA 6-themed takeover of the entire area.



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Tuesday, September 22, 2026

'You're Going to Take a Hit': Rainbow Six Siege Director Bracing for GTA 6 Launch Impact, Promises Players Who Stick Around Will Be Served 'Like Kings and Queens'

Ubisoft has discussed how it is bracing for the launch of Grand Theft Auto 6, and plans to reward Rainbow Six Siege players who stick around "like kings and queens."

Despite still being several months away, the impact of GTA 6's launch this November is already being felt throughout the video game industry, with other game publishers crowding their own releases into September and early October in order to steer well clear.

Currently, no other publisher (apart from Nintendo and its The Legend of Zelda: Ocarina of Time remake) seems ready to brave November with a big-budget launch of their own. But what about live-service games which have to keep going during the peak of GTA 6's interest? Well, it's expected that they will likely see their own numbers dip.

"We've got a massive launch coming with GTA," acknowledged Joshua Mills, creative director of Ubisoft's long-lived Rainbow Six Siege, in conversation with The Game Business. Launched back in 2015, it continues to be enjoyed by a dedicated audience today — though even Mills admits that he expects many of these players to dip out and try Rockstar's blockbuster when it finally arrives.

"It doesn’t matter what genre you're in – you're going to take a hit when that drops," Mills continued. "People are going to play it, and then they’ll come back. Heck, all of us are going to play it. It's about being smart with your expectations so you can keep the team and HQ aligned. If the team sees player numbers dip, they can get anxious, but it's generally temporary."

And for those who do stick around, it sounds like Ubisoft's team is planning one of the best times to play in years.

"Our golden rule is to serve the players who stay like kings and queens," Mills concluded. "We don't go on vacation just because a competitor is swelling the market. We double down and reward those spending their valuable time with us. Funnily enough, Season Four will drop right around that time. That shifts up the game in different ways. We actually have some unannounced surprises held back to make a splash."

It's an intriguing tactic: not deliberately ceding ground to GTA 6, even while acknowledging the inevitable interest in the game that will likely deflate Siege's own player numbers — temporarily, at least. I'll be interesting to see what other live-service games might do, too.



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Monday, September 21, 2026

Bungie Says the Way Players 'Showed Up' for Destiny 2 Mattered, and Fans Can't Believe It Means More Games Are on the Way

Through all of the uncertainty and livestream chat takeovers, Bungie has confirmed more Destiny is coming, and fans can't believe it.

In case you missed it, the Sony-owned game developer confirmed earlier today that more Destiny "stories and games" are on the way just four months after it launched the final major update for Destiny 2. Content is in the process of being unvaulted, too, with the studio promising that the long-running sci-fi shooter franchise remains "foundational" to its future.

Calling this a change of tune would be an understatement. Sony and Bungie announced in May of this year that the Monument of Triumph update would be the last major Destiny 2 update when it launched in June. While the content drop did manage to bring a significant spike in players as fans pleaded for the studio to not abandon the IP, no news of any future Destiny projects was ever announced, and before today, it didn't seem like it ever would be. Bungie does have Marathon to worry about, after all.

There was next to no reason to suspect the campaign to save Destiny would ever be successful. So, when Bungie made its announcement today, explicitly mentioning how fans directly impacted its decision to commit to more Destiny content, everyone lost their minds.

"Bungie would not be what it is today without Destiny and the vibrant community that has rallied around it for more than a decade," the studio said in a post on its website today. "When we announced that Monument of Triumph would be the final content update to Destiny 2, you responded in force. Your voices mattered, and the way you showed up made a real impact. You reminded everyone how much this world, its history, and its future still mean to you."

Somehow, Destiny has returned, and at least based on today's announcement, players can thank themselves for making it happen. Social media is currently flooded with reactions from the more vocal campaigners and the ones who never thought their efforts would make a difference. It's a different kind of triumph that players didn't expect, even if it's unclear when exactly they'll see more content arrive.

"Holy s**t. We actually f**king won!" Destiny and Warframe content creator My name is Byf said. "They're un-vaulting content, and are making moves to create more Destiny in the future! We actually did the thing! We made our own fate!"

"DESTINY BACK FROM THE DEAD?????" YouTuber MrRoflWaffles said.

"I’m actually crying I don’t even know how to express how happy this makes me," Bungie fan and streamer VesselOfTauCeti said. "Destiny has a future again. Marathon is expanding beyond its genre. The future right now looks bright."

Let's take a brief look at how the internet responded after Bungie announced plans to cease live support for Destiny 2. The initial reaction was intense, with players taking to social media to both question the decision and express concern for the studio as a whole. Instead of dying down, the campaign really only intensified from there.

Marathon was hit with a review-bombing campaign from disappointed Destiny fans in May. Players then almost immediately planned and executed a server takeover that resulted in Destiny 2's highest concurrent player peak in two years. While the average player helped swarm both Sony and non-Sony livestream chats, developers from completely different games voiced their support for Bungie and the Destiny fans who were being left behind.

Some members of the Bungie team have also taken to X/Twitter to share their thoughts on a return to Destiny content. Other developers from across the industry have also chimed in.

"A big update, from the heart, coming from our leaders," Bungie principal comms manager Dylan Gafner said. "Know you'll have a lot of questions after watching the video and reading the blog. Destiny. Marathon. Bungie. Throw 'em our way. Cheers to the future. Guardians make their own fate."

"These guys have made it incredibly easy to be excited about my job," Bungie senior gameplay designer Danny Nanni said. "If you've not watched how they're moving us forward, I recommend you do!"

"Love everything about this, rooting for the studio hard," Overwatch senior designer Dylan Snyder said, ending a message with a heart emoji. "Games are better with a healthy Bungie in the space, and with Destiny around and cooking. Ggs."

For now, what exactly Destiny's future looks like is unclear. What has fans talking today, though, is the fact that it even has one to look forward to. The studio has had a rough year, with layoffs announced in June later revealed to have affected hundreds of staff. The company confirmed it would be subleasing parts of its massive Bellevue, Washington headquarters earlier this month.



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Pokémon Card Scalpers Are Moaning That the 30th Anniversary Set Isn't Profitable Enough for Them, as Rare Cards Have Been Made Easier to Find

Pokémon scalpers are complaining that the franchise's new 30th Anniversary set has been too generous with its rare cards — leaving resellers unable to generate their usual profits.

Last week saw the long-awaited 30th Anniversary Pokémon Trading Card game set go on sale, with the usual scramble for stock among scalpers looking to make a quick profit. We reported on long lines outside stores in the U.S., plus frustration over "ghost chairs" left outside for days. In the U.K., there were ructions after accusations that a minor celebrity had ignored purchase limits and skipped the queue to snaffle up supply.

But as the dust settled, collectors quickly found that the 30th Anniversary set's rare cards... actually weren't that rare. Indeed, it appears that The Pokémon Company has done its best to defeat the usual scalper market by making all of the set's main cards findable with relative ease.

The only cards now being resold in the low thousands of dollars are the three eye-wateringly colored Red, Green and Blue Mew cards, which do seem to have a low drop rate. Otherwise, resale prices dip to well under $250 for everything else. Most of the top 15 expensive cards have been judged as being worth around $100 or less — a far cry from the thousands of dollars seen in previous sets.

This is great news for most fans, who will be able to fill their binders with the majority of cards — rather than a good chunk being left well beyond reach. However, it's less great news for scalpers who invested thousands of dollars in buying up stock expecting to make a huge margin.

"2-3 years ago, quite literally on this subreddit, many people were anticipating the 30th anniversary as a bull catalyst for exit strategies for their investments," complained one collector on dedicated reddit /r/PokeInvesting. "The literal complete opposite happened."

"It'll crush even more when more and more people start dumping," wrote another collector. "It's gonna be a bloody mess."

Not everyone is upset, however. In another /r/PokeInvesting thread, one fan has suggested that the 30th Anniversary set's easy hit rates were good for money-making in the long-term. Why? Because more children and potential collectors will be lured in by the high rate of rare cards this time around — only for things to inevitably be reversed in future.

"I actually think this set is extremely healthy for the hobby long term," TommyC6852 wrote. "This is a set that is a blast to open; and should be decently available for the common collector. At some point you want people to have fun; and this set should give the hobby the breath of fresh air that it needs. The more fun people have, the longer they stay in. The longer people stay engaged; the higher our investments will go."

The next Pokémon trading card set, Mega Evolution — Delta Reign, will launch as soon as November.



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Here's Everything You Need to Know About Mighty Mike Plays and the $118,000 He Allegedly Cost His Dad

Why is everyone talking about Mighty Mike Plays? From the (alleged) $118,000 bill to AI-generated T-shirt designs, we're here to explain how a Minecraft YouTube channel has captured the internet's attention.

It's a tale as old as time: a child is playing a video game, they grab their parent's credit card, and all of a sudden, someone has a thousand-dollar hole in their bank account. The story of Mighty Mike has so much in common with the lesson countless others have learned in the past – or does it?

Over the space of just a week, a nine-year-old YouTuber and his dad have ensnared an audience of millions, but not everyone is buying the events that started with a 14-minute Minecraft upload.

Mighty Mike Plays is Over

Last week, a small collection of subscribers gathered to watch the latest @MightyMikePlays67 YouTube video. The channel had started uploading videos in early August but had still managed to accumulate a modest following thanks to a frequent stream of Roblox and Minecraft content. Its description says all content is helmed by "a nine-year-old gamer dude" who is "seriously obsessed" with playing games with his dad.

It's a sweet story that, apparently, as of September 14, started to come to an end. With a half-hearted "wassup chat" and a title that read "Message from Dad…Mighty Mike Plays is Over," it was clear the video lacked the same enthusiasm present in previous uploads. The channel's nine-year-old owner quickly signaled that the page would soon be shut down before handing the mic over to his dad, Dave, for an explanation.

"Apparently, my son has been running some high-budget campaigns that I was pretty much unaware of," Dave said. "Looking at all the comments and stuff, I realize that a lot of people were actually telling him 'Your parents will find out about this,' but I hadn't been really monitoring the comments like that. He's nine – he's pretty tech-savvy – so I just thought he was having fun, playing video games, uploading them to YouTube."

Dave, who says he works in marketing, said he was recently called into speak with his employer and explain why there was a $118,000 hole in his company card. The reported transaction history painted a clear picture: Mighty Mike Plays had paid for ads – and a lot of them.

A quick look at the channel's uploads seemingly shows where a lot of that money went. A 30-minute Roblox video titled "I got the bbno$ sounds in keyboard escape" was published August 8 and amassed a respectable 805 views. Episode 1 of Mighty Mike's Minecraft series, uploaded just earlier that same day, has 386,000.

It's a trend that flows throughout the page's history. "This song is fire" has 512 views, "New Glitch" has 1,900 views, and "playing descenders with my dad" has 284,000. Users who left comments on high-performing uploads more than a week ago often mentioned coming across each respective video in an ad, with some messages having been edited to address the events that have transpired since.

"The fact that this kid probably used his parent's credit card to pay for a YouTube ad is concerning and funny at the same time," one popular comment from three weeks ago said.

Dave explained that he had tied his company's bank card to an account to purchase Roblox's in-game Robux currency. He then later chipped in about $20 to help boost Mighty Mike Plays' content with "a small ad campaign just to get one of his videos in front of a few people." One thing led to another, and before he knew it, the gaming dad said he was told he no longer has a job and has just 30 days to replace the $118,000 spent on the secret ad campaign.

"I don't have $118,000 sitting in a checking account. I wish I did," Dave said in an update video titled "I have some really bad news…" "My wife and I have been talking about what we're going to do. We've gone through basically every scenario.

"One of the scenarios is our house. That's a very real possibility, that we're going to have to sell our home. That one is… yeah, that's hard. Because it's not just a house; that's where our family lives. That's where the kids live. That's where our memories are."

'I'm Definitely Cooked'

It's a story many can relate to, but that's also part of why some aren't buying it. For every viewer who feels for Dave and the rest of the Mighty Mike family, there's someone who's concerned that the mass amount of attention is part of a grand scheme to garner attention. At the time of this piece's publication, the YouTube account has built a following of 238,000 subscribers. Views for past videos have continued to climb, with the last two uploads centered on the events of the last week sitting with more than 4 million views between them.

Now, scam allegations have cropped up online as some look to the channel to come up with a better explanation. Dave's willingness to use a company card on Robux was enough to raise a few eyebrows, while others questioned how his unnamed employer could allow Mighty Mike to rack up a $118,000 bill without anyone catching on sooner.

Many have also suggested that, despite Mighty Mike Plays' explanation video uploads totaling more than 36 minutes, no one has shared much in terms of proof of there being $118,000 in ad damages. Watchers say the lack of sufficient evidence to convince skeptical watchers is really just the tip of the iceberg.

The Mighty Mike Plays situation reached a new level of chaos when the channel opted out of launching a GoFundMe and instead established an official website filled with merchandise. The shirts on offer are allegedly being sold to help make up for all of the money spent on ads. They also introduced entirely new wrinkles to the story.

Most of the T-shirts on the website seemingly feature AI-generated assets, referencing that "wassup chat" intro or the viral "67" meme. Others are plastered with quotes, including two that are decorated with the "$118K" figure in giant text. Adding fuel to the fire that has become full-fledged backlash against the channel are the prices, which range from $67 to $97.

Again, these are T-shirts for a YouTube channel that only started uploading early last month before an alleged ad campaign helped it explode overnight. This is an ongoing situation that Dave responded to in one of a few now-deleted YouTube posts. Users on social media say they were able to capture and share the messages before their removal.

"AI is here to stay, adapt or get left behind," one supposedly deleted message on the Mighty Mike Plays page said. "YES we used AI to help design the t-shirt graphics and they look F**KING amazing. If you like them too, you can buy them…if you don't that’s okay too. See you guys soon, I have A LOT to get off my chest."

The thumbnails, the T-shirts, the 30-day timeline, the explanations... viewers say they've found more reasons to question the story than believe it. For now, it's unclear where everything sits. Mighty Mike Plays last uploaded their second update video three days ago, September 18. Its description also included a brief explanation, as well as a link to the new merch page. The channel's banner image is also a screenshot of some of that new merch.

"At the end of the day, this is a child’s gaming channel meant to be a fun, safe space," the description said. "Recently, the comment section became way too aggressive over our use of AI tools for design creation. People are claiming this channel is a 'scam' unless I use a GoFundMe or accept charity, which makes zero sense.

"I have been completely transparent and even uploaded the credit card balance as proof of the $118K ad spend [Editor's Note: Tom's Hardware was able to capture and share the image in question after its removal]. Because the comments have become so toxic, I am shutting them down. I will not expose a child to that kind of environment.

"We are here to enjoy gaming, and keeping the comments off is the best way to protect the peace of this channel. Thank you to those who actually support us. I will turn comments back on in a few weeks once everything calms down."



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Forza Horizon 6 Dev Responds to 'Itasha' Car Ban Backlash, Says 'Explicit Sexual Content' or 'Sexually Suggestive Content' Is Forbidden

Over the last few months, Forza Horizon 6 has received an outpouring of negative comments on social media and Steam about the game’s modera...