Thursday, July 31, 2025

Octopath Traveler 0: Here’s What Comes in Each Edition

Octopath Traveler 0 is set to release for PS5, PS4, Switch 2, Switch, Xbox Series X|S, and PC on December 4. Like the previous entries in this turn-based RPG series, it’s made in the visually striking “HD-2D” art style that uses pixelated 2D characters and gorgeous HD environments, with visual effects only possible on modern platforms. The game is available for preorder now in several editions. Read on for details about what comes in each one, how much they cost, where you can preorder, and more.

Preorder Octopath Traveler 0

PS5

Switch 2

Switch

Xbox Series X|S

Note that physical Switch 2 copies include a game-key card, which lets you download and play a digital copy of the game when the card is in your Switch 2 system.

Octopath Traveler 0 Digital Deluxe Edition

The digital deluxe edition comes with the game itself, plus the following digital items:

  • Digital art book
  • Deluxe Travel Provisions:
    • Action Skills
      • Triple Strike Mastery, SP Saver Mastery, Extra JP Mastery
    • Consumable Items: 8 Types of Nuts
      • Fortifying Nut, Magic Nut, Tough Nut, Resistant Nut, Light Nut, Critical Nut, Sharp Nut, Slippery Nut
    • Town Decorations: Festive Decoration Designs
      • Table with Roasted Chicken, Festive Arch, Large Festive Arch, Festive Flag, Grand Vase

Octopath Traveler 0 Collector’s Edition

This Square Enix Store-exclusive edition comes with the game itself, plus the following extras:

  • Digital Deluxe Edition Upgrade Code
  • Ring of the Flamebringer (JP ring size 21)
  • Traveler's Playing Cards
  • 8-Sided Dice of Wealth, Power, and Fame
  • Orsterra Continent Map Gaming Mat
  • Arrangements Break & Boost Vol.3 (Music CD)
  • Art booklet

Octopath Traveler 0 Preorder Bonus

Preorder Octopath Traveler 0, and you’ll receive a set of in-game items called Travel Provisions, which Square Enix describes as “A set of items and skills useful for the start of your journey.”

  • Healing Grape (M) x5
  • Inspiriting Plum (M) x5
  • Revitalizing Jam x2
  • Icewind Mastery

What Is Octopath Traveler 0?

Octopath Traveler 0 starts with you creating your own character from scratch. The story kicks off with your hometown of Wishvale burning to the ground, and it’s up to you and your companions to rebuild it. This all goes along with the “start from zero” theme of the game.

Combat is turn-based once again, complete with the “Break and Boost” system from previous games. But this time you can control parties of up to eight characters, so battles could be pretty big. There’s also a whole town-building mechanic, in which you have a grid to build houses and buildings on, placing them wherever you’d like. You’ll join up with over 30 different characters along the way.

More Preorder Guides

Chris Reed is a commerce editor and deals expert for IGN. He also runs IGN's board game and LEGO coverage. You can follow him on Bluesky.



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Upcoming Nintendo Switch Games: Release Dates for 2025 and Beyond

The Nintendo Switch is going out in a blaze of glory, with some exciting games launching to make way for the console's successor: the now officially released Switch 2. Whether they’re exclusively developed for the Switch or ported over from other platforms, these upcoming Switch games will likely wrap up the Switch era while also being compatible with the Switch 2.

In the second half of 2025, we'll hopefully be getting our hands on well-known in-development titles as well as a host of new games announced at the most recent Nintendo Direct. Here are all of the new Switch games we can look forward to this year.

All Upcoming Switch Games With Release Dates

Gradius Origins (August 7, 2025)

Gradius Origins collects some of M2's finest shoot 'em up games, including Gradius, Salamander, Life Force, Gradius II, Gradius III, Salamander 2, and introduces a new game, Salamander 3, the first new entry over a decade. Originally released as an arcade game, Gradius has been ported to several consoles over the years, including the NES.

Iwakura Aria (August 14, 2025)

A new visual novel from MAGES set in post-war Japan. The story follows a young girl who gets wrapped up in another world after becoming a maid at the mysterious Iwakura household.

Toaplan Arcade Collection Vol. 1 (August 24, 2025)

A collection of Toaplan’s greatest shoot em’ up hits from the 80s and 90s. It includes eight games total: Flying Shark, Fire Shark, Tiger Heli, Twin Cobra / Kyukoku Tiger, Out Zone, Fix Eight, Batsugun, and Dogyuun.

Story of Seasons: Grand Bazaar (August 27, 2025)

The latest Story of Seasons remaster was a surprising one. Grand Bazaar (originally on the DS) takes place in Zephyr Town, where you build a farm, explore for resources, and craft products you can sell in the titular weekly Bazaar. The Switch version of the game remasters the original character models and also introduces two new marriage candidates.

SHINOBI: Art of Vengeance (August 29, 2025)

From the team behind Streets of Rage 4, SHINOBI: Art of Vengeance is a 2D action platformer featuring a pretty sleek art style that almost looks hand-drawn.

Shuten Order (September 5, 2025)

Hunt down your own murderer in this stylish stealth action game. Shuten Order features five different “routes,” each with their own unique mechanics, that you must beat to reveal the truth.

Sonic Racing: Crossworlds (September 25, 2025)

Sonic's back, and he's bringing some friends along for the ride. Sonic Racing: Crossworlds seems to be an ultimate crossover game, blending chaotic kart racing mechanics with a pretty insane slate of characters. Look forward to vehicle customization and a variety of environments across each track (and universe).

NBA Bounce (September 26, 2025)

A slightly cuter alternative to the annual 2K releases, NBA Bounce lets you join one of 30 NBA teams and work your way up from rookie to legend on the court.

Pac-Man World 2 Re-Pac (September 26, 2025)

Coming off the heels of Shadow Labyrinth's edgier take on the Pac-Man franchise, we're going back to basics. Pac-Man World 2: Re-Pac introduces enhanced graphics, expanded levels, and tons of quality of life improvements to the action platformer that originally released in 2002.

Final Fantasy Tactics - The Ivalice Chronicles (September 30, 2025)

The next Final Fantasy (adjacent) game to arrive on Switch, Final Fantasy Tactics: The Ivalice Chronicles tells the story of a noble boy and his childhood friend who become entwined in the series' classic civil conflict: The War of the Lions. The game features over 20 jobs to try out, including plenty of Final Fantasy classics, and quality of life improvements like an autosave feature.

Pokémon Legends: Z-A (October 16, 2025)

One of the most anticipated Nintendo releases is the next mainline Pokemon game, which comes after a rare "skip" year in the franchise. Pokémon Legends: Z-A is set in Lumiose City, a town within the Kalos region that features "Wild Zones" for catching new Pokémon. Chikorita, Tepig, and Totodile are your starter options, and while they may be familiar faces, expect battles to be a little more... dynamic.

Plants vs. Zombies Replanted (October 23, 2025)

You read that right. Plants vs. Zombies is back with a new game PopCap describes as a "chance to reacknowledge the series' roots." With new HD character models and a multiplayer feature, I think this one's well worth checking out for anyone who enjoyed (or, in my case, got slightly addicted to) the original garden defense game.

Goodnight Universe (November 11, 2025)

Goodnight Universe puts you in the position of being a six-month-old baby with psychic powers. I know, living the dream. While all you want is your parents' love, a tech corporation has other plans.

Dragon Ball Sparking! Zero (November 14, 2025)

I don't know how the Switch will handle this one, but last year's anime fighting game Dragon Ball Sparking! Zero is theoretically making it's way to both the OG and Switch 2 consoles this November. Play out scenes from the original TV show or create your own scenarios with epic battles and iconic characters.

Octopath Traveler 0 (December 4, 2025)

The "final announcement" from the most recent Nintendo Direct was a new Octopath Traveler game from Square Enix. For the first time in the series, you'll be able to customize your own character, who is tasked with rebuilding the town of Wishvale while also seeking vengeance against its destroyers. Of course, you'll have plenty of party members to recruit for help.

Upcoming Switch Games With Unknown Release Dates

There are plenty more Nintendo Switch games in development that don’t have a solid release date yet. Here are some more Switch games we know are on the way:

What About Switch 2 Games?

Most upcoming Switch games will be supported on the Switch 2, but we're already seeing announcements of Switch 2-exclusive games. You can check out our full guide on Switch 2 games, but in the meantime, here's a quick look at what you have to look forward to on the new console:

  • EA Madden NFL 26 - August 14, 2025
  • Drag x Drive - Summer 2025
  • Daemon x Machina: Titanic Scion - September 5, 2025
  • Hyrule Warriors: Age of Imprisonment - Winter 2025
  • Kirby Air Riders - TBA 2025
  • Elden Ring: Tarnished Edition - TBA 2025
  • Reanimal - TBA 2025
  • The Duskbloods - 2026

Cristina Alexander is a freelance writer for IGN. She has contributed her work to various publications, including Digital Trends, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a big deal. Follow her on Twitter @SonicPrincess15.



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Battlefield 6 Feels Like a Safe, Explosive Return to the Shooter’s Past

Considering we’re living through a period where it feels like every other game is a remake, remaster, or throwback of some sort, perhaps I should be less surprised that Battlefield 6 feels a lot like Battlefields 3 and 4. They were, of course, the glory years for EA and DICE’s large-scale multiplayer shooter – excellent maps, engaging objective-based modes, spectacular destruction, and the all-important class system. It seems like Battlefield 6 replicates all of that, at least as far as I can tell after having played two hours and change of the new, contemporary-set FPS across a number of maps and modes. That is a good thing, of course, especially since recent Battlefield history has been a bit of a rocky ride. But is this resurrection of past glories actually exciting? In the moment, absolutely. But on a grander scale? That’s a more difficult question.

Those exciting moments are often the result of the well-defined class system, which returns in a comfortingly familiar guise following Battlefield 2042’s missteps with its hero shooter-like Specialists. The Assault class can use their grenade launcher to breach through walls and then turn the startled soldiers who once huddled behind it into swiss cheese. The Engineer is the vital cog in a tank battle, using their acetylene torch to repair friendly armour and keep the cannon fire rolling, even as an entire building collapses around them. The Support is the squad’s literal lifeline, diving onto the objective with bags of spare ammo and soldier-reviving defibrillators at the ready. And finally there’s the Recon, the tactitician who marks enemies for all to see before scoring a hattrick of headshots with a sniper rifle.

There’s nothing revolutionary about these classes, but they are much clearer in their parameters than they have been in the past. You won’t find the team’s dedicated infantry killer fulfilling anti-tank or medic duties, for instance, as the Assault has been forced to do in the likes of Battlefields 4 and 5. But as clean and traditional as these roles are, there is a minor shake-up. Like Battlefield 2042, any class can use any weapon, but now each role has a “signature” specialism designed to encourage you into the specific loadouts of yesteryear. For example, the Recon is able to hold their breath while aiming sniper rifles, making them the clear choice for long-range engagements, while the Engineer benefits from improved hip-fire control when using SMGs. As someone who would score a low-end grade in a sniper exam, this means I can play Recon while swinging around an assault rifle or LMG, which fully opens up the class roster. But I can’t help but wonder why I should brute-force my way into playing Recon when I could find my specialism elsewhere. Isn’t that what class play is all about?

The odd, freeform elements of 2042’s weapon system saw their fair share of criticism, and I agree that tighter restrictions would have been of benefit both there and here in Battlefield 6, especially since there’s real strength in the design of the prescribed specialist gadgets for each class. The Support’s deployable cover is a solid example – it’s great for hiding behind while resurrecting fallen squaddies, provides a safe space for allies to restock on the ammunition bags you can drop, and acts as a surface to mount the LMG that the class specialises in. In short, the components of each kit can harmonise wonderfully, and I think the interesting choice is finding which class kit provides the best melody for your playstyle, rather than adjusting the individual notes within that.

Ultimately the weapons system is a small wrinkle in a very familiar package, and that applies to basically all the new ideas present in Battlefield 6’s demo. A new movement system (ridiculously dubbed the “Kinesthetic Combat System”) promises smoother leaning around corners, bracing against cover to reduce recoil, combat rolls as you land from high jumps, and several other improvements, but I can’t say I found these valuable additions – especially the contextual lean, which rarely seemed to activate. Like the omnidirectional movement in last year’s Call of Duty: Black Ops 6, I wonder how much genuine impact this will have on the experience of regular players. The one addition that I do love is the ability to grab a fallen soldier by the scruff of their neck and drag them to safety before reviving them. It’s a useful ability that everyone has access to (which admittedly does infringe on the Support’s duties, but it’s far from the instant revive of the defibrillator.) More importantly, it’s something that creates a “moment” – there’s few things more heroic than dragging a buddy to cover while machine gun fire kicks up dust around you. If all the small additions add up to something that feels as good as that, then maybe Battlefield 6 will develop a more distinct character in time.

This is a series that needed to find secure footing after a couple of wobbly outings, and it certainly feels like this new iteration is standing on reinforced concrete.

But what about the battlefields themselves? The series has always had to find its own formula when it comes to level geography, simply because the classic three-lane design doesn’t work for 64-player chaos. Thankfully that rule still applies, which means Battlefield still feels unlike any other shooter out there. The flagship Conquest maps retain that almost open-world feel – much more expansive than Call of Duty arenas, with an eye for real-world authenticity. City streets feel like genuine (albeit thankfully evacuated) population centres, and buildings are realistically laid-out with coherent stairwells and floorplans. The designer’s hand can be felt when you realise that there are maps nested within maps, but they leave a good impression. The broad edges of Empire State replicates the wide, tank-friendly streets of New York City, but push further into the centre and there’s rabbit warren-like alleys and a large concrete multi-storey building that’s perfect for claustrophobic, close-quarters fighting.

One or two matches simply isn’t enough time to understand the nuances of a map, and so I can’t say where exactly the few on offer would rank among the all-time greats. But Liberation Peak, set along the slopes of the Pamir Mountains in Tajikistan, provides the ideal amount of wide, rocky terrain for land vs air battles alongside pocketed military bases that give birth to desperate infantry fights, while Siege of Cairo has the dense street networks ideal for luring tanks into RPG ambushes. With no demolition centrepieces there’s nothing that instantly becomes a map’s signature element, but I hope that continued play will reveal carefully-placed details in each street, room, and capture point.

Talking of demolition, Battlefield’s trademark chaos remains very much in-tact. It is somewhat restrained in comparison to the map-shifting “levolution” system that powered Battlefield 6’s most obvious touchstones, but the alternative is much more useful in the minute-to-minute play. Entire building facades crumble away under cannon fire, opening up buildings like sardine cans to reveal the fleshy fiends hiding within. You can breach floors, allowing for Rainbow Six Siege-like downward assaults… or simply blow the support from beneath a pesky sniper. This late into Battlefield’s lifespan it’s hard to be truly excited about all this – this is the series’ schtick and likely always will be now – but it’s nonetheless impressive. As much as it is a technical feat to be boasted about alongside the most photo-realistic graphics in the series’ lifetime, it’s also a foundational tool that makes Battlefield its own distinct beast.

If it seems odd that we’ve reached this far into the preview without mentioning the multiplayer modes – you know, the things you actually play – then it’s only because they almost blend into the background among the explosions and squad roles. The hands-on session provided matches of Conquest, Breakthrough, and Squad Deathmatch, and they’re exactly as Battlefield tradition dictates. Personal preference naturally applies, but at least from my perspective it’s the classic story of the objective-focussed modes reigning supreme and the smaller-scale, kill-everything-in-sight games still feeling like a square peg in Battlefield’s round hole. It’s not that they’re a bad time, it’s just that the “Battlefield Moments” EA likes to shout about seem to only happen when you’re desperately holding down Point C during a close game of Conquest, or pushing tooth-and-nail through the fiercest defence in Breakthrough.

As part of what seems like a project attempting to recapture the glory days of Battlefields 3 and 4, I don’t hold any grudge against these modes feeling like business as usual. This is a series that needed to find secure footing after a couple of wobbly outings, and it certainly feels like this new iteration is standing on reinforced concrete. But I can’t help but feel that those old, faithful objectives could have been freshened up a little, perhaps with unconventional capture point designs or equipment used specifically for objectives. Perhaps new thrills lie in the new Escalation mode, which was unavailable to sample at my hands-on demo, although considering the official description provided to press claims that it “sees two teams fight to capture strategic control points,” I’m not expecting it to add too much extra fizz to the established formula.

When Battlefield 6’s open betas go live across a couple of weekends in August, I expect there will be a lot of fans who will be relieved to find a package that largely seems focussed on returning Battlefield to its peak years. And I can’t deny that the modern combat aesthetic, equipment, and classes speak to me in a way that the series’ near-future and pseudo-historical guns never could. I had a good time. More than a decade after Battlefields 3 and 4, though, it doesn’t fill me with the same sense of adrenaline it once did. But nostalgia’s still a hell of a drug, and maybe that’s just what the medic ordered.

Do you have any questions about Battlefield 6? Tell us what you want to know in the comments, and we’ll do a follow-up soon to bring you as many answers as we can.

Matt Purslow is IGN's Senior Features Editor.



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Wednesday, July 30, 2025

Marvel Rivals Season 3.5 Adds Blade, Resource Rumble Mode, and More in August

Developer NetEase Games has pulled back the curtain on Marvel Rivals Season 3.5, revealing a first look at Blade and many of the other additions coming in August.

The studio offered a breakdown for everything included in the mid-season refresh today, including how players will be able to use the legendary comic book Daywalker’s abilities to cut through the new content included in the upcoming August 8 update. It follows the launch of Season 3: The Abyss Awakens – and Jean Grey – just weeks ago and is a sign that NetEase intends to stick to its quick content release schedule.

Marvel Rivals Season 3.5 Adds Blade and New Team-Ups Next Week

Blade’s introduction into Marvel Rivals as an actual playable character and not just a creative bit or world-building has been a long time coming. The infamous vampire-hunting hero first made his debut all the way back in Season 1, but has been sidelined as an NPC since.

Now, players finally have the chance to control Blade for themselves, and NetEase didn’t hold back. He’ll arrive next week as a Duelist, using his shotgun as a mid-to-close-range weapon before going in for the kill with his Ancestral Sword. Finally, players can use the Sword of Dracula for Blade’s ultimate ability, allowing him to tear through entire enemy teams with style.

“Almost a century ago, Eric Brooks was born of two worlds: the light of his mother's embrace and the dark of the vampire that attacked her,” a description from NetEase says. “After embracing his existence as a dhampir, he became the Daywalker, the ultimate vampire hunter, combining unmatched combat skills and unwavering supernatural abilities.

“When Dracula reigned over New York City, it was none other than Blade who confronted him first. By then, however, it was too late. Dracula had mastered the almighty power of Chronovium, defeating the Daywalker and imprisoning him within the castle dungeon.

“After Dracula's fall, Blade was sent to Wakanda to recover, but his story is far from over. Now recruited by Shuri to save all existence, Blade stands awake and at the ready against the dark forces of Hela and Knull.”

With the launch of the Marvel Rivals Season 3.5 update next week comes changes to the team-up abilities. Guardian Revival and Atlas Bond are both being removed from the experience, and Loki is being removed from Ragnarök Rebirth. In place of these adjustments come two new team-ups: Duality Dance and Vibrant Vitality. The former includes Adam Warlock and Luna Snow, while the latter brings Mantis together with either Groot or Loki. Existing team-ups are also expanding, with Iron Fist joining Chilling Assault, Star-Lord joining Rocket Network, and Blade joining Lunar Force.

NetEase Is Making a Splash With Marvel Rivals in August

Also set to join NetEase’s popular hero shooter come August 8 are adjustments to how players can help maintain a positive environment in their matches. In what the studio calls “Operation: Shield the Community,” players will be able to utilize a custom text chat filter, allowing users to mute specific words. NetEase says it will monitor popular muted words, which may then be added to its official list, while also saying that it’s been able to monitor all in-game voice chat conversations since July 24.

Marvel Rivals Season 3.5 will also introduce increased penalties for players who leave in the middle of Competitive game modes. Examples include longer bans from Competitive play and larger point deductions, with remaining players gifted point compensation at the end of affected matches. Leaver penalties will be handled on a case-by-case basis, with NetEase promising to speed up the appeals process for those looking to appeal a ban.

Finally, the new Resource Rumble game mode and its Throne of Knull map will arrive later in the month alongside an August 22 update. NetEase stops short of detailing exactly what makes these additions stand apart from other maps and modes but teases more with plans to premiere a gameplay deep dive soon. Expect to see Resource Rumble first launch in Quick Match before it joins Competitive at a later date.

Marvel Rivals is chugging forward as NetEase works to maintain the two-month seasonal release schedule it promised back in April. It means more characters will be added faster as the team continues to address player feedback with frequent updates.

Marvel Rivals Season 3.5 launches next week. While we wait for full patch notes, you can see how the cast of The Fantastic Four: First Steps reacted to the Invisible Woman’s infamous Malice skin.

Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).



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Infinity Nikki Codes (July 2025)

If you're looking for Infinity Nikki codes, IGN has you covered! In this article, you'll find a list of active and working Infinity Nikki codes that you can redeem for free rewards and bonuses in July 2025, including Diamonds and Energy Crystals.

Active Infinity Nikki Codes (July 2025)

Below, you'll find all the active and working Infinity Nikki codes in July 2025, the free rewards you get for redeeming them, and their expiry date (if known):

  • YINYUANGIFTDC - 50x Shiny Bubbles, 30k Bling (NEW!)
  • Danqing@0729 - 100x Diamonds, 50x Threads of Purity, 20k Bling
  • NikkisInkWorld - 100x Diamonds, 100x Shiny Bubbles, 100x Threads of Purity
  • Loong&Cat - 100x Diamonds, 50x Shiny Bubbles, 30k Bling
  • PaintYourHome - 10x Revelation Crystals
  • nikkisbestcompanion - 200x Diamonds, 20k Bling - expires 26th July, 2026
  • AAtd8pDaT2R - 30x Shining Particles, 20k Bling
  • AAtN5FVDm79 - 30x Shining Particles, 20k Bling
  • AAtRvB9XQQ7 - 30x Shining Particles, 20k Bling
  • AAtpPmU3CF3 - 30x Shining Particles, 20k Bling
  • AAt8K6CuDbJ - 30x Shining Particles, 20k Bling
  • AAtQwCnn9jA - 30x Shining Particles, 20k Bling
  • AAtUBt9Exv6 - 30x Shining Particles, 20k Bling
  • AAt7FyrEjKf - 30x Shining Particles, 20k Bling
  • AAtcPfsTjQr - 30x Shining Particles, 20k Bling
  • AAtSf8sXpVY - 30x Shining Particles, 20k Bling
  • AAtKetPRnTn - 30x Shining Particles, 20k Bling
  • AAtPPkkq6Yu - 30x Shining Particles, 20k Bling
  • AAt5nxUnWNq - 30x Shining Particles, 20k Bling
  • AAtx2EjAxtd - 30x Shining Particles, 20k Bling
  • AAtFmU6JYcu - 30x Shining Particles, 20k Bling
  • AAtv2XJEPD2 - 30x Shining Particles, 20k Bling
  • TOGETHERTOTHESTARS - 10x Resonite Crystals, 100x Diamonds, 28.8k Blings, 200x Shiny Bubbles, 200x Threads of Purity
  • 1.2VERDISCORD - 50x Shiny Bubbles, 15k Bling
  • 1.2VERREDDIT - 50x Shiny Bubbles, 15k Bling
  • 1.2VERGLOBALGROUP - 50x Shiny Bubbles, 15k Bling
  • ハイキングDISCORD - 50x Shiny Bubbles, 15k Bling
  • PEARFECTGUIDES - 10x Shining Particles, 15k Bling
  • NIKKIXWEBTOON - 50x Shiny Bubbles, 15k Bling
  • ニキプレゼント1205 - 50x Shiny Bubbles, 15k Bling
  • おめでとう - 50x Threads of Purity, 15k Bling
  • リリース - 10x Shining Particles, 15k Bling
  • インフィニティニキ - 15x Shiny Bubbles, 15k Bling
  • 無限暖暖公測開啟 - 50x Shiny Bubbles, 15k Bling
  • 無限暖暖公測FB社團限定 - 10x Shining Particles, 15k Bling
  • インフィニキDISCORD - 50x Threads of Purity, 15k Bling
  • INGIFT1205 - 50x Threads of Purity, 15k Bling
  • GROUPSTYLIST - 50x Threads of Purity, 15k Bling (expires December 5, 2025)
  • REDDITSTYLIST - 50x Shiny Bubbles, 15k Bling (expires December 5, 2025)
  • DISCORDSTYLIST - 10x Shining Particles, 15k Bling (expires December 5, 2025)

Expired Infinity Nikki Codes

The Infinity Nikki codes listed below have expired and are no longer working as of July 2025:

  • INFINITYNIKKISteam
  • BUBBLESEASON
  • Handinhand
  • NewVersionDC
  • Sidebyside
  • DREAM&REBIRTH
  • SEAOFSTARS
  • RevelrySeasonRe
  • RevelrySeasonGroup
  • AAraFDtTbck
  • AArKE3Hppfp
  • AArUevbyVqr
  • PlayfulSeason0613RE
  • PlayfulSeason0613FB
  • PlayfulSeason0613DC
  • AAp9Q8KWF8b
  • AApyBTE8RY9
  • AAp4BHuBhmC
  • AAp7DKNerwR
  • AApt6d2sv89
  • AApnynNUpc7
  • AApE9cuaMxM
  • AApP4EqVj2a
  • AApHBskxdEh
  • AApscJCWy6w
  • AApAAnFjMpK
  • AApCapPmYvp
  • AApNj9MT2Uy
  • AApUBFedaQy
  • InfinityNikki429
  • AApUB2cpQ6h
  • BUBBLESEASON0429
  • POCKETMONEYFORNIKKI
  • NIKKISFAVORITERICEDUMPLING
  • NOSTRANGELINKS
  • WARMSPRINGBONUS
  • RevelrySeasonDC
  • GIRLPOWER25
  • 100THDAYCELEBRATION
  • MAYEVERYGIRLHAPPINESS
  • Newstoryawaits
  • Newyearbliss
  • NIKKIFIREWORKS
  • NIKKIEXCURSIONTIME
  • NIKKINEWBLOOM2025
  • HEARTFELTGIFTS
  • NIKKIBEWITHYOU
  • NIKKIRELEASE
  • dreamweavernikki
  • NIKKI20241022
  • infinitynikki1205
  • BDAYSURPRISE
  • GIFTFROMMOMO
  • GIFTTONIKKI
  • nikkihappybirthday2024
  • NIKKITHEBEST
  • QUACKQUACK
  • AAbNxRNMmSm
  • AAbQjjYKwbH
  • AAb7xf6hWuS
  • AAbtWkna3V7
  • AAbaEyDU4EX
  • AAbMNJX8hxF
  • AAb5S3RSK8M
  • AAbUfWnYUtd
  • AAbUa8e2U3a
  • AAbtk9jmpnV

How to Redeem Infinity Nikki Codes

To redeem Infinity Nikki codes, follow the steps below:

  1. Unlock your Pear-Pal during the Chapter 1: Wishes Without Wings - Land of Wishes main quest. It's about 20 minutes into your Infinity Nikki adventure.
  2. Open the Pear-Pal menu by pressing ESC on PC (or the Menu button when using an Xbox controller on PC), the Menu button on PlayStation, or by tapping the Pear-Pal icon in the top-left corner on mobile.
  3. Click on the gear icon to open the Settings menu.
  4. Scroll over to the Other tab.
  5. You’ll see a “Redeem Code” option here. Click on “Apply” and a Redeem Rewards pop-up menu will appear.
  6. Input your code into the “Enter the redeem code” field and tap “Apply.”
  7. If successful, a pop-up will appear showing your free rewards.

Why Isn't My Infinity Nikki Code Working?

If the Infinity Nikki code that you're trying to redeem isn't working, it's likely due to one of the following reasons:

  • There's a typo in the code.
  • The Infinity Nikki code is expired.

When inputting a code into Infinity Nikki, make sure there are no typos (Os instead of zeroes, capital Is instead of lowercase Ls, etc.) and that there are no accidental spaces before or after the code. If your Infinity Nikki code still doesn't work, it's probably expired and can no longer be redeemed. You'll get a message informing you that the code is wrong if it's expired.

How to Get More Infinity Nikki Codes

The best way to get more Infinity Nikki codes is to join the official Infinity Nikki Discord server. Once you're in, head to the #self-assign-roles channel and opt-in for the Redeem Code role. You'll receive a notification when a new code is released so you can receive your free rewards ASAP!

Alternatively, bookmark this Infinity Nikki Codes article, as we update it each time a new code comes out. The Discord server has missed a couple of codes posted to other channels, so we'd recommend checking our article every so often.

What is Infinity Nikki?

Developed by Infold Games, Infinity Nikki is a cozy, open-world RPG. You play as Nikki, as she's whisked away to the world of Miraland, a place where people make Wishes with the help of Stylists. You'll find and create a plethora of outfits and accessories, take on quests, and gather many types of collectibles with the help of Momo, Nikki's adorable feline companion. As you play, you earn Diamonds, which can be spent on Revelation and Resonite Crystals, which are used to pull on the limited time and permanent outfit banners for 5-star and 4-star clothing.

Meg Koepp is a Guides Editor on the IGN Guides team, with a focus on trends. When she's not working, you can find her playing an RPG or spending time with her corgi.



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Monster Hunter Wilds Endgame Expansion Moved Up as Game Suffers From 'Soft' Sales

Monster Hunter Wilds got off to an incredible sales start when it launched in February. Unfortunately, it seems as though its success has fallen off one heck of a cliff since then - and Capcom appears to be trying to amend that by releasing an endgame content expansion much sooner than expected.

The sales data comes from Capcom's quarterly earnings report, which includes a slide presentation showing sales data for the company's top ten best-selling games from April 1 to June 30. The presentation shows that Monster Hunter Wilds sold 477k copies during that period, only just above the 389k copies sold of four-year-old game Monster Hunter Rise. Wilds was the 9th best-selling game of the quarter for Capcom, while Rise was the 10th.

To be clear, even though Rise is four years old, those aren't exactly gangbusters sales figures either. In Capcom's consolidated financial results, the company says, "Regarding catalog titles, although sales were soft for Monster Hunter Wilds, the latest title in the series released in February this year, Monster Hunter Rise, a previous title in the same series, continued to see sales growth." This is technically true, in that Rise continues to sell copies, but calling it "growth" is a bit strong.

Last quarter, Monster Hunter Rise only sold 384k copies. In fact, sales of the game slowed down significantly throughout last year after the game sold 725k in Q1, 640k in Q2, and 691k in Q3. That's not really shocking, especially once Wilds was announced - people were bound to hold off on buying Rise if there was a brand new game just around the corner.

What's more interesting here is how much better Rise was selling throughout most of last year, several years after its release, than Wilds is selling now. Just a few months out from its launch, Wilds saw a steep, steep sales dropoff. After releasing during the first quarter to a Capcom record-setting 10.108 million copies sold, 8 million of which were in just three days, Wilds shot up to become the best-selling game in the U.S. year-to-date according to Circana. And while it's still No.1 as of July 5 due to that initial spike, for the month of June, it didn't even crack the top 20 best-selling games.

Why is Wilds having such a bad time of things? Well, despite reviewing well initially, its endgame content is sorely lacking compared to past games, so the many fans who play Monster Hunter over time, with friends, are struggling. It's also suffering from severe performance issues on PC specifically that have yet to be fully resolved. Despite new content and seasons, fans remain unsatisfied with the state of the game, to the point where some players are taking things too far and apparently harassing and threatening individual Capcom team members over it.

Which all perhaps explains why Capcom has bumped up a planned expansion of endgame content from the end of September to August 13. The planned expansion will include a new level of quest difficulty, a new rewards system, weapon balance adjustments, and other improvements. It's unclear as of yet if this will solve the performance issues, but perhaps it will sate those frustrated at Wilds' weaker endgame.

We'll have to wait for more details to see if this is the start of a turnaround or if Wilds will go down as one of the more disappointing Monster Hunter titles long-term. In the meantime, perhaps a Rise Renaissance is on the horizon if fans gravitate back to older games.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.



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Tuesday, July 29, 2025

Where Winds Meet: Our Thoughts After 3 Hours in its Wuxia World

Last weekend, a global beta test began for Where Winds Meet, the open-world game published by NetEase that is already available in China. This free-to-play game takes place around the year 1000 between the great Tang and Song dynasties during what's known as the Five Dynasties and Ten Kingdoms period. In it, players take the role of a lone wandering hero during this time of upheaval where one's own strength matters more than the rules of society. IGN readers may not be too familiar with the Five Dynasties and Ten Kingdoms period, but don’t worry – the same even seems to apply to players in China.

We know that the game takes some influence from Ghost of Tsushima and The Legend of Zelda: Breath of the Wild thanks to a past interview with lead designer Chris Lyu, but it can be difficult to imagine exactly what the gameplay will be like. According to Lyu, it is "the world's first wuxia-themed open-world" game. Once I got my hands on the game, I found Where Winds Meet was indeed a wuxia game through-and-through, with the strength of the concept bringing together a variety of elements seen in games today.

Once you're finished with character creation and begin playing the game, you're first met with a graceful man with flowing hair resting in a bamboo grove while holding a baby to his chest, almost like Zhao Yun from the Romance of the Three Kingdoms. Then, another handsome and long-haired man comes to talk to him, and it seems that this man with a baby has betrayed his school. He hops on a white horse then gallops through the bamboo while avoiding his pursuer's weapons, at times in slow motion. All of these shots are reminiscent of famous scenes from various Chinese movies of the past, making it clear from the start that this game is closely linked to the wuxia tradition.

This game is closely linked to the wuxia tradition.

A sense of "wuxia-ness" oozes out of this game at every turn even after this opening scene ends and you take control of the character you've created – whether that's through its gameplay in general, its systems and graphics, or its dialogue. A few minutes after I started walking freely through its world, I spoke to an old man on the side of the road who asked me to repel a bear who's been after honey. It seems that the protagonist is able to learn techniques from the movements of the bear, as pressing buttons at the right time according to icons that pop up caused him to learn tai chi from the beast, incredibly enough.

All of this serves as a tutorial for the Mystic Arts that make up part of your arsenal, but more importantly, this process of observing familiar objects and nature to learn abilities and grow stronger gives the player a strong sense of the game's wuxia flavor. It seems there are other abilities that come from nature, like Lion's Roar and the venomous Toad Style, so I'm sure there will be many other techniques the protagonist learns from all the creatures of the game’s world. Just as you might expect to be able to use magic to create fire in a game with a fantasy setting, the player in this game's wuxia world is able to master strange powers of their own. It's also interesting to note that these abilities can be used outside of combat as well. For example, nearby fish are caught up in tai chi when it's used by the water's surface, making for efficient fishing.

One of the most notable things about this thoroughly wuxia game is its inclusion of many elements we've come to expect from combat systems and exploration in action games today. For example, pressing the correct button just before an enemy's attack lands will parry it, creating a back-and-forth tempo during action segments.

While equivalent to the kinds of parry systems that have become a staple in recent action games, this game goes into slow motion when it's time to parry an enemy attack and displays an icon telling you what button to press (though it is possible to turn this icon off in the options). While similar to Final Fantasy XVI's Story-Focused mode, these icons deplete an Insight Points meter when they're displayed and won't show up if you run out, so you can't recklessly fend off every single enemy attack.

There are currently seven weapon types that a player can use (with plans to add more). In addition to standard swords and spears, there are also more unusual weapons like umbrellas and folding fans. Each weapon provides for its own unique gameplay, such as the umbrella's skill that temporarily stuns an enemy, or the fan's ability to create a zone that heals the player and their allies.

Players can equip both a main weapon and a sub-weapon, each enabling a variety of martial techniques. What techniques are available to you will also change based on the school you study under, with a total of eleven available schools. The game's combat style changes quite a bit depending on the combination of mystic and martial skills you use, allowing for a wide degree of customization. Between all of the different attacks, the balance between offense and defense enabled by parries, and the overall voracious approach to combat elements, it felt like the game had taken a menu of popular modern features and ordered one of everything.

The bow and arrow is treated differently whether it's being used as a main or a sub-weapon, capable of attacking enemies from afar while also solving puzzles by burning through vines to open up pathways. The way it's positioned shows the influence of another game that was previously mentioned, The Legend of Zelda: Breath of the Wild.

It sounds like upwards of a thousand NPCs have reputation levels, allowing you to befriend them on an individual basis.

The game's core of open world exploration and progression has also been extravagantly created. During the preview, I was able to visit Kaifeng, one of China's eight ancient capitals located in Heinan province that flourished at the time as one of the world's largest cities. Despite the war-ravaged world, the city in the game was open and lively, with its residents chatting away like it was Cyberpunk 2077 after just a short walk through its streets. It sounds like upwards of a thousand NPCs have reputation levels, allowing you to befriend them on an individual basis.

It's not hard to imagine how people live in the game's detailed streets of Kaifeng, apparently recreated by referring to historical remains that still exist today. Walk down the big street that cuts through it all and eventually you'll find a large arching bridge. A beautiful palace with towering defenses awaits you on the other side, making it clear just how prosperous this Chinese capital was at the time. From there the player will be able to dig into the secrets around their own birth as a wandering hero.

After only about three hours of gameplay, I could tell that Where Winds Meet is packed full of elements that players have experienced before in open-world games. But what shocked me most of all is that while you could call this a mishmash of features, the key concept of wuxia along with the way those elements are presented worked to bring all of them together in a natural way. Perhaps you could say that what best defines Where Winds Meet is this coexistence of the past decade of what has made open-world and action games fun alongside its Chinese creators' love for the genre of wuxia.



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EA CEO Teases College Basketball Return: 'We'd Have a Great Ability to Do College Basketball'

The CEO of Electronic Arts is teasing the return of EA College Basketball, just one month after a cryptic EA Sports tweet put the idea back into the heads of video game basketball fans.

During today's Q1 earnings call, CEO Andrew Wilson was asked about the potential return of College Basketball, likely in response to the above tweet. Per reports back in June and the above clever tease, College Basketball is indeed slated to return from EA, though it will be a while yet before we see it - it's not expected until 2028.

Here's Wilson's vague, yet promising, response in full:

We can't say too much about it yet, but if I think about the opportunity, going back to where we are on College Football, college sport has one of the most vibrant fanbase in the world. And that trickles over to basketball certainly. We're seeing momentum of fandom in college basketball also continue to grow. Fans, athletes, universities pour their passion into these sports. And it is that passion that makes it special, that makes the games different.
But with that comes high expectations, and a demand for deeply authentic experiences: capturing the action on the field or the court, representing the energy, pagentry, the traditions, and celebrating the unique sights and sounds and stories of every school and rivalry. We feel like we deliver that incredibly well with College Football...we'd love to do the same for basketball. All 350 programs, men's and women's teams, the iconic traditions and rivalries, and of course, March Madness.
So for us, college sports broadly is an exciting opportunity. We feel like we've done a really strong job, and remain committed to doing that in the context of college football. We believe that with what we've done with the teams, the technology, and our commitment around College Football, we'd have a great ability to do the same for college basketball, and as we look to try and activate against that opportunity, we'll be able to share more.

Per reporting from The Athletic, EA Sports' proposal for a College Basketball game, which was recommended for acceptance by the Collegiate Licensing Company, would include all Division I men's and women's teams (730 in total). The games, of which there would be six in total with releases beginning in 2028, would have similar features to College Football such as Dynasty Mode, Team Builder, Road to Glory, and Ultimate Team.

EA last produced a College Basketball game back in 2009, but the series was discontinued amid disputes over its use of college athletes' likenesses, and declining sales compared to the College Football series. However, the success of College Football seems to have sparked a new interest in Basketball from EA...though it may be facing competition from 2K Sports, if this NBA 2K official Twitter/X post is any indication.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.



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EA CEO Says No $80 Games for Now: 'We're Not Looking to Make Any Changes at This Stage'

As Nintendo takes the first step toward selling full-priced, AAA games at $80 and Xbox starts to follow suit but backs off, EA has now also made its position clear: no $80 games...for now.

"We're not looking to make any changes on pricing at this stage," said CEO Andrew Wilson during today's Q1 earnings call. He said this in response to an investor question regarding publishing competitors beginning to release $80 games, and where EA sees itself in relation to them.

Wilson continued:

That's in the construct of, we already offer a fairly broad pricing scheme across our various products. When you think about everything from free-to-play through to our premium products and deluxe editions, our orientation is always to capture the full spectrum of pricing so that we can serve players in the best way possible and offer them the greatest value. We'll continue to look at opportunities to deliver great value to our players thorugh various pricing schemes over the course of time, but no dramatic changes planned yet.

EA also confirmed on the call that it hadn't factored in any changes to its existing pricing schemes to its expectations for the current fiscal year earnings guidance. The current fiscal year ends in March of 2026, so don't expect any $80 EA games between now and then. That means games like Madden NFL 26, EA Sports FC 26, and seemingly Battlefield 6 won't be $80, despite one leaker suggesting the contrary.

EA isn't the only publisher who isn't quite ready to follow suit with Nintendo's Mario Kart World on $80 games. Xbox recently announced The Outer Worlds 2 would be $80 alongside some other unknown holiday game releases, only to reverse that decision after it sparked criticism. And while Randy Pitchford defended a potential $80 price point for Borderlands 4, it turned out to only be $70 after all. Apart from that, it's unclear what other games will aim for that higher number in the future, though one likely contender that many are watching is Grand Theft Auto 6.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.



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The Best LEGO Minecraft Sets for Kids and Adult Fans of the Franchise

The LEGO Minecraft builds are both attractive and simple, and although most of the builds depict pre-conceived designs, other sets enable the sort of free play that both LEGO and Minecraft are famous for.

Minecraft's retro, pixelated appearance lends itself to brick form, especially with how alternating color patterns create the impression of shadow, texture, and three-dimensionality. Below we've gathered the best LEGO Minecraft LEGO sets that you can purchase in 2025. You can also check out our picks of the best LEGO sets overall.

Now that the Minecraft Movie is a box office success, there are also specific movie-themed sets available now that feature minifigures from the film.

LEGO Minecraft Best Sets

Woodland Mansion Fighting Ring

Inspired by A Minecraft Movie, this set comes with Steve, Garrett, Henry, and a great hog, But most importantly, it comes with a baby zombie riding atop a giant chicken–the infamous ""Chicken Jockey" that's been going viral and wasting theater employees' precious time.

The Warden's Encounter

This diamond cave set may on the smaller side, but it has a price to match and charm to spare. A mechanism allows you to trigger falling rocks for roleplay scenarios. But the main draw, of course, is the Warden himself, who looks appropriately blocky and menacing.

The Ender Dragon and End Ship

Straight from the End biome, this set allows you to play out a climactic battle, in which you battle the Ender Dragon for its egg. The End Ship has a fully realized interior concealed by a roof, and it contains a brewing station and health potions so you can keep your energy up for the battles ahead.

The Mooshroom House

A pixelated chunk of domestic bliss, The Mooshroom House is situated on an island, and it includes a farm and a composter. The set comes with a ton of accesories, including a fishing rod, a netherite sword, a crafting table, a boat, and a minifigure of Steve.

The Armadillo Mine Expedition

Set in the game's savannah biome, the best interactive feature of The Armadillo Mine Expedition is the box of TNT; when you 'explode' it, it takes out part of the terrain to reveal the precious metals under the surface. A massive cave spider crowns the set, joined by two armadillos and a wolf.

The Cherry Blossom Garden

Very zen and very beautiful, the Cherry Blossom Garden is the perfect place to relax, so long as that pesky zombie doesn't manage to get in! The first LEGO set to feature Sunny as a minifigure, the set also includes two sniffers (an adult and a baby) and a small bridge that connects its two halves together.

The Windmill Farm

The Windmall Farm provides a farm-to-table LEGO experience. You farm the wheat in your garden. Then you crush it into flour via the windmill, which turns by rotating a wheel in the back. Lastly, you can go to your tiny kitchen and use your eggs, milk, and sugar accessories to bake some plastic bread and cakes. Yum.

The Frog House

Shaped as its name implies, the Frog House has a fully realized interior and a roof that detaches, allowing for easy access and roleplay.The set comes with a zombie, a drowned, three Minecraft frogs, and a slime to feed them.

The Nether Portal Ambush

A battle scene on the border between the Crimson Forest (check out the mushroom trees) and the Basalt Deltas, this set also includes an Orc Warrior and a Ghast that shoots discs from its mouth.

The Armory

This workshop for the Armorsmith contains an anvil, furnace, and cauldron along with a number of weapons, including two swords, two shields, a golden axe, and an enchanted trident.

The Crafting Table

It's an accurate fascimile of the Crafting Table in the game, but it also contains Easter eggs and miniature builds of 12 different biomes., including Cherry Grove, Ice Spikes, and the Taiga. Its release commemorates 15 years of Minecraft, and as such, it pays tribute to its entire legacy. If you're an adult fan who's going to buy one Minecraft set, this is the one.

LEGO Minecraft FAQ

How Many LEGO Minecraft Sets Are There?

There are currently a total of 31 LEGO Minecraft sets available at the LEGO store as of July 2025.

Are LEGO and Minecraft a Good Match?

Crossing LEGO with Minecraft is charmingly redundant. One is based around physical building blocks. The other is based around digital building blocks. And now, we have physical blocks of those digital blocks. So If you're a digital builder who's looking to branch out into the physical world, Minecraft LEGO provides an easy gateway for that transition.



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Monday, July 28, 2025

Everything You Need to Know About Board Game Arena

Getting a group of friends together to learn and play a board game can be a daunting task. Not only does it require everyone in-person, but between setting up, learning the rules, and actually playing through the game it can end up taking multiple hours. Thankfully, there's an online solution that solves many of these issues.

Board Game Arena might be one of the best-kept secrets, despite having more than 10 million registered players. Still, the flexibility to play many of the most popular games today whenever you desire makes it a must for board game enthusiasts. With a massive catalog spanning every genre, it's got plenty to offer for both casual and hardcore players alike. Check out our full breakdown below to learn more about Board Game Arena, some of the included games, pricing, and what devices are supported.

What Is Board Game Arena?

Board Game Arena is a website that allows you to play more than 1,000 popular board games—completely free. What's the catch? Surprisingly, there isn't one. It really is as good as it sounds. A metaphorical board game buffet just waiting to be devoured.

The browser-based website is pretty lightweight, allowing it to run seamlessly across desktop and mobile devices. You can play games in real-time with players from across the world or set up a turn-based match that lets players take turns when it's convenient for them. While this significantly increases the time it takes to complete a game, it's a flexible option that's perfect for those with a busy schedule who can't dedicate the time it takes to sit down and play longer games.

How it works

Most games include a step-by-step guided tutorial, which is the perfect way to learn a new game that doesn't require combing through a massive rulebook. Many also have links to educational videos if you prefer to learn by watching.

The best part about Board Game Arena is that the entire experience is automated. That means no more worrying about the rules or players potentially cheating. Each game features a simple interface that clearly indicates which moves you can make at any given moment. This also helps games move along at a brisk pace, as there's no setup, teardown, or fiddling with components.

Players can create digital tables and indicate the number of opponents they are looking for before starting a match. Generally, finding players is quick, with tables often filled in a matter of seconds. Some games even include expansion content, which you can decide to enable when setting up your table.

Each game features a built-in text chat option to interact with your friends or opponents. And, if you want to host a virtual game night and get the full experience, optional voice and video chat are also available.

Because many board games require a lot of time and commitment, Board Game Arena leverages a reputation system for all players. Anyone who takes too long to make a move or leaves a game before it's finished receives a penalty. This allows you to quickly identify potential problem players and avoid matching with them to ensure a positive play experience.

For players looking to test their ability, Board Game Arena also offers ranked matches and tournaments for every game. This is a great way to face off against some of the best players in the world and improve your skill.

How Much Does Board Game Arena Cost?

Board Game Arena is available in two tiers: free and Premium. The free tier only requires that you create a free account in order to access the catalog of games. However, you'll quickly find that many of the most popular games have the "Premium" badge on them, which means you can't start a table unless you have a paid subscription. If you're patient, though, you can wait for another premium member to set up a table and join for free.

But, to experience the best of Board Game Arena without any restrictions, you'll want to sign up for a Premium account. Like most game subscription services, you can pay monthly or yearly, with the latter being a bit cheaper in comparison. Board Game Arena's is priced at $5 per month or $42 per year (which works out to about $3.50 a month). For less than the price of a new board game you can experience more than 1,000—with more added every week.

What Games Does Board Game Arena Include?

Board Game Arena features some of the most popular board games available today, including: engine-building games like Wingspan, Splendor, and Res Arcana; family games like Azul, Ticket to Ride, and Harmonies; cooperative games like Pandemic, Sky Team, and The Fellowship of the Ring: Trick-Taking Game, and many, many more. The best part—new games are added weekly, so there's always something to look forward to and play.

For more experienced players, there are plenty of longer, more strategic games that typically need a well-versed group to play including Terraforming Mars, Ark Nova, and Terra Mystica. While these games can take hours in-person, the instant setup and automated turn structure helps them move much faster than their real-world counterparts, making this the ideal way to play many of these heavier games.

Although most games require two or more players to enjoy, Board Game Arena has a vast catalog of solo games for players who prefer that format. Many modern games also include a solo variant, allowing you to play against an automa and learn the strategy without the pressure of additional players.

Even if you only have a few minutes to spare, Board Game Arena also features dozens of quick board games that can be played on your phone to give you your fix. The beauty of its massive catalog is that you can choose the perfect game based on how much time you have available.

Board Game Arena - Available Platforms

Since Board Game Arena is browser-based, it's available on just about any modern device that can access an internet browser. While you can play games on mobile, I find that some games' visual aspects don't scale well for the smaller screen. Your best bet is to play on PC, Mac, or even a tablet as each of these can fit more visuals and information on the screen.

Matthew Adler has written for IGN since 2019 covering all things gaming, tech, tabletop games, and more. You can follow him on the site formerly known as Twitter @MatthewAdler and watch him stream on Twitch.



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Major Nintendo Switch 2 Launch Games Are Already on Sale at Woot

It's no secret that while Nintendo Switch 2 has some excellent games already available, many of these are quite expensive. While the console just launched in early June, Woot has an ongoing sale where you can save a few dollars off some of the biggest Switch 2 games out now. This includes Mario Kart World and the Nintendo Switch 2 Editions of The Legend of Zelda: Tears of the Kingdom and The Legend of Zelda: Breath of the Wild.

Save on Mario Kart World and Zelda Switch 2 Editions

First, Mario Kart World is on sale for $71.99. As the first new Mario Kart experience in over a decade, World has a ton of new courses and mechanics to discover. For the first time ever, Mario Kart enters an open world, with each track interconnected on one landmass. The trick system has seen a massive overhaul, with support for wall riding, and the new Knockout Tour mode is an excellent battle royale-style way to play Mario Kart.

Moreover, the Switch 2 Editions of Breath of the Wild and Tears of the Kingdom are both on sale, and these games are simply masterpieces. The Nintendo Switch 2 Editions only improve on that, offering enhanced resolutions and framerates that elevate the experience. You can even use the new Zelda Notes functionality through the Nintendo Switch app to hear voice recordings and tips to assist you on your journey through Hyrule.

Beyond these three games, there are dozens of first party Nintendo Switch games like Xenoblade Chronicles X: Definitive Edition, Super Mario Party Jamboree, and more on sale. This is really an excellent time to expand your collection without breaking the bank.

Nintendo Switch 2 + Mario Kart World Bundles Are Getting Restocks

Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.



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Best Digital Board Game Adaptations You Can Play Online From Anywhere

Whether it’s the difficulty of gathering your game group together consistently, you prefer playing solo, or you're just looking for new players to test your strategies against, physical board games and tabletop experiences may not be enough. Luckily, some fantastic games have been adapted into digital formats that allow for gaming wherever your gaming group may be and for tense matches whenever you want. It really is an exciting time to be a fan of tabletop games.

This guide will point you in the direction of digital adaptations that will scratch that itch you have to play some board games, but also serve as learning resources to introduce new titles into your game night rotation.

Featured in this article

Just a note: This list won’t include digital adaptations for TCGs such as Magic: The Gathering or Virtual Tabletop platforms for TTRPGs; it focuses solely on board games.

Root

Root from Leder Games disguises rich asymmetric area control under the facade of cute and cuddly woodland critters. Anywhere from one to four players struggle against one another, attempting to take control of areas and complete unique faction-specific goals to earn Victory Points. Whoever reaches 30 points first wins.

This digital adaptation successfully captures the visual style of Kyle Ferrin’s art and benefits from different aspects being automated. Root offers both Local and Online play in addition to some wonderful tutorials, which are especially helpful and a great resource in learning all of the factions. Speaking of factions, developer Direwolf Digital (expect to see that more on the list) continues to release expansions, unlocking new maps and playable factions.

Dune: Imperium

With the physical version winning SXSW’s Board Game of the Year in 2022 and the digital adaptation recently winning BoardGameGeeks' 2024 Golden Geek award for Best Board Game App, Dune: Imperium is an easy recommendation. This mixture of a worker placement and deck-building title set in the Dune universe is a modern classic that offers a fun time for board game hobbyists while not being overly complicated to get into for newcomers. Players take turns placing their spies around Dune, improving their standing with different groups, and waging war in an effort to earn enough points to trigger the end game.

What's really neat about this digital version is that not only does it feature a good tutorial, solo play against computers, and online play (ranked, events, and casual options), but you can also test your skills with special Challenge games with unique rules. Regardless of how you play it, anyone even remotely interested in board games should try Dune: Imperium – or its sort of 2nd Edition, Dune: Imperium - Uprising – at least once. Check out our Dune: Imperium board game review for more details about the game itself.

Spirit Island

You are a powerful spirit, and your island and its inhabitants, the Dahan (who are also your worshippers), are in danger from foreign invaders who are laying claim to portions of your home. It’s up to you and your fellow spirits to deal with this problem. Spirit Island is a cooperative deck-building and area control game, where you and your friends will have to use your spirits’ special abilities and build out a power deck to force these colonists off your island.

This digital implementation streamlines the process, offloading all of the upkeep between turns like spawning more colonists and moving them around, making this feel like an overall much faster game. Despite being a cooperative title, this game can be challenging, but luckily, the various spirits are ranked in terms of complexity, so even board game beginners can have a good time. Adding in the expansions will provide you with even more spirits to choose from, more customization choices for your island, with Horizons of Spirit Island designed as the ideal jumping-in point for those learning Spirit Island.

Machi Koro with Everyone

What’s even better than getting one digital board game? Getting two! Machi Koro with Everyone is a digital bundle that provides players with both the first and second versions of this delightful and charming game. In Machi Koro, players spend coins to buy new properties for their small cities and roll dice to try to earn money, with the end goal of being the first person to build three special buildings.

This adaptation features colorful art and cute customizable avatars. It is an excellent board game for families to enjoy, thanks to its local play functionality and short game time of approximately 20 minutes. When you’re ready, though, you can go online and test your skills against other players around the world. Machi Koro with Everyone is the easiest game to learn on this list, and arguably one of the most charming.

Scythe: Digital Edition

Set in an alternate version of the 1920s Europe where giant mechs exist and help with farming (and war), Scythe is an engine-building / worker placement game where players manage not only gathering resources but also waging war on one another. This digital adaptation of the game captures all of the tense moments and rich strategy that players have fallen in love with in the physical board game, but speeds things up thanks to the automation of various systems that only a digital game can provide.

As a nifty added bonus, Sythe Digital allows you to customize the paint scheme of your units. If you're looking to play against your friends instead of just the computer or random folks online, Scythe: Digital Edition features crossplay, allowing you to play with others regardless of the platform.

Gloomhaven

It could be argued that one of the games that has defined this new era of tabletop was 2017’s behemoth of a game, Gloomhaven. This sprawling campaign title featuring 95 unique scenarios, branching storylines, a ton of characters, and intricate card-based combat has left it’s mark on the scene, but one thing that has always held it back somewhat are the space it takes up and the large amount of time investment it takes to get to the end. Thankfully, Gloomhaven has a digital version that allows you to play online with your friends, instead of trying to organize 50 in-person game nights with friends, regardless of what platform someone may own the game on. If you find yourself a master Gloomhaven player already, then you can take on the 100 special Guildmaster missions or build your own levels with the game’s built-in level editor, and share with the community.

Our love for Gloomhaven here at IGN is well established, being featured on a number of our various board game buyer’s guides including “The Best RPG Board Games Worth Playing”, “The Best Campaign Board Games”, “11 Board Games Like Dungeons & Dragons Worth Playing”, and now you can add one more to the list. The game really is just that good, and this is the easiest way to play, including its Jaws of the Lion expansion. And there is no better way to get ready for the upcoming digital version of its follow-up, Frosthaven!

Dominion

The progenitor of the deck-building genre of board games, Dominion is the perfect game to bust out when you have a little time to kill. In Dominion, players take turns buying cards from a shared pool of available options, determined by the expansions and sets they have, creating unique scenarios. What makes this game beloved is how different card effects and triggers play off of one another, requiring you to plan out not only what cards you will purchase, but also the order in which to play them from your hand.

This digital version continues to see strong support, with many of the physical game’s expansions seeing release in this format as well, and with the option to play not only against computer opponents of various difficulties, you can also play online against friends and random players around the world, regardless of the platform.

The fact that the base game, which can provide hours of fun on its own, is completely free, when paired with just how many expansions you can also get for this digital game, make it an easy inclusion on the list, and we have also featured Dominion on some of our other lists too, including the best deck-building games.

Werewolf / Mafia

How well can you tell when your friends are lying, and how well can you hide when you are? Werewolf / Mafia is the purest form of social deduction and deception out there, and while it balances the lines of whether it's a social experience or a game, there are still a ton of options available to folks who want to play this online with their friends. Many of these can be played right from the internet browser on your smart device or computer (https://wolfy.net/ , Mafia The Game, https://mafia.gg/, and One Night Ultimate Werewolf are some free examples), others like Town of Salem and its sequel, which have higher production values and more “stuff” to them, can be found on Steam or the various app stores.

Werewolf is a blast to play at parties, and thanks to these online options, you can play with your friends whenever you want! There is also a really interesting history behind the game that you can check out on No Pun Included YouTube channel.

Wingspan

Birds. Birds everywhere! Wingspan is one of those games that has seemingly been able to break into the mainstream consumer environment (and we think it's pretty great, too). If your family or game group is one of those who adores collecting these feathered friends, this digital version of Wingspan is a must-have. Wingspan is an engine-building game in which you attract different types of birds to roost on your board, lay eggs, and earn points. Thanks to this release, you will be able to play all the Wingspan you can handle, including against your friends, regardless of where they buy it.

If you don’t have a bunch of time all at once to sit down and play a complete game of Wingspan, this digital version also lets you play over the course of numerous days in the form of its asynchronous play. This also allows you to have multiple games going on all at once!

Board Game Arena

With over 1,000 games, more than half of which are available to play even with a free account, Board Game Arena is an amazing option when you and your far-off friends want to enjoy a night of game playing. Playable straight from your phone, tablet, or computer’s browser, BGA lets players connect with other players around the world, take part in tournaments, play either in real time or asynchronously over the span of a week or longer, and even create a friends list so it’s easy to connect with loved ones.

Classic and beloved titles like Catan, Ticket To Ride, River of Gold, and Wingspan are all available, in addition to some brand-new games that aren’t even out yet. A vast majority of the games on BGA (917 currently) come with in-depth step-by-step tutorials to help you learn the game, too. This is a handy tool for individuals who want to make sure they like a game before spending a bunch of money on the physical product.

If you want access to the entire catalog that Board Game Arena offers, you will have to pay to get a Premium account, but at only $5 a month or $36 a year, the price is well worth it just for the additional games you get alone. However, free players can still play those games, they just can’t make a table of those games, meaning they are still able to join other premium players’ tables without having to drop a dime.

Out of all the games on this list, Board Game Arena is by far the best value for your buck. The service runs on your normal internet browser, so anyone with a smartphone can join and play, though we recommend playing it on your computer or tablet instead.

For the very opposite of the idea behind this list, check out our picks for the best board games based on video games.

Scott White is a freelance contributor to IGN, assisting with tabletop games and guide coverage. Follow him on X/Twitter or Bluesky.



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