Friday, February 28, 2025

The Best Board Games for Parties and Large Groups in 2025

Many of the best board games tend to be geared towards smaller groups of players. So what's one to do when you have a party or other gathering of fun-loving friends in higher numbers? Thankfully, board game and card game makers have not left these scenarios in the cold. If you know where to look, you can find some awesome tabletop experiences that cleanly and elegantly scale up to 10 or even more players, giving everyone something to partake in.

If you’re seeking a good board game to break out at your next gathering, these are the best board games for parties and large groups to play in 2025. You can also check out our list of the best family board games if you're looking for something for all ages.

TL;DR: The Best Party Board Games

Link City

A rare fully cooperative party game, Link City sees you and your friends working together to try and build the craziest town they can. Each turn one player gets to be mayor, and secretly decide where three randomly-drawn location tiles should go in the city. They then show the other players what tiles are up for placement but not where they want them - that’s for the rest of the group to figure out. Each one you get right earns you a point, but as fun as it is to second-guess your friends, the real goal here is just to laugh along to the bizarre placement combinations you come up with, like an alien abduction site sandwiched between a cattle ranch and a daycare center.

Caution Signs

If you’ve ever been baffled by the bizarre iconography of obscure roadside warning signs, this is the game for you. Players get cards offering some unlikely combination of nouns and verbs, such as rolling rabbits or pretty crocodiles, and a blank sign on which to draw out a caution sign against this peculiar highway hazard. One player doesn’t draw and has the delight of guessing the rest. The fun isn’t just in the weird pairings or the scribbled signs but the inevitable wrong guesses that fly way wide of the mark.

Ready Set Bet

This horse-racing game is founded on a simple, but powerful, premise: the earlier you risk putting down a bet on a horse, the more handsomely it’ll pay out if it comes to pass. The race – which can either be facilitated by a games-master style player or an app – is carried out in real-time and is based on dice odds, so some horses are more likely to do well than others. As the action unfolds, it’s down to players to slap down their betting chips on individual horses, or colour groups, making various race positions. While these core bets are vital to victory, each race also includes a random selection of prop bets and exotic finish bets to make sure there’s plenty of variety. And that’s your lot: it’s simple, fast, and guaranteed to get everyone on their feet, shouting, hollering and cheering for the horses they’re backing to be first across the line, with groans and commiserations for the unlucky losers.

Challengers!

Challengers! is a peculiar and innovative title, a real party game with a difference, which is one reason it won the prestigious 2023 Kennerspiel award. Its unique angle is that it’s essentially an auto-battler video game, stripped down, stuck in a box, and presented in a format that allows up to eight players to duke it out, in a similar time frame regardless of the number of combatants. The secret to this slick pitch is that everyone buys new cards for their deck and then splits into pairs, flipping cards off their stack and keeping the winner, while the looser has to keep flipping until they build up enough strength to defeat the opposing card. It’s fast, strangely addictive and surprisingly strategic, with lots of little wrinkles in its formula that a skilled player can exploit. But there’s still a whole lot of absolute nonsense match-ups to enjoy if you just want to throw down and chill out.

That’s Not A Hat

A lot of the most fun party games involve bluffing. Many other top titles involve a degree of memory. And now you can combine them both into one tiny but triumphant package in the form of That’s Not A Hat. Everyone gets a face-up card showing an everyday object. The start player draws a second such card and then all the cards are flipped face down. On the back there are arrows indicating what direction you have to pass the card in round the table, and as you pass the card you have to state what it is. The catch? You don’t get to flip the cards face-up again: you have to rely on your memory, and if someone thinks you’re lying, they can call you out. Three strikes and you’re out! The result is a fascinating and hilarious mix of recollection and pop psychology that plays in ten minutes and is sure to have every player rushing out to buy their own copy.

Wits and Wagers

Do you enjoy trivia board games, but aren’t very good at them? If you answered yes, then Wits and Wagers is the game for you. It’s a trivia game, but instead of using your own answer, you bet on who got the right answer. So if a football question comes up and you have no idea how many Super Bowl rings Peyton Manning has, you can bet on your friend who is a huge football nerd. If they get the question right you earn a point. It’s that simple. Because you don’t need to be versed in every topic under the sun, Wits and Wagers is the most accessible trivia game around. There are three versions of the game, with the party and family games having easier questions than the standard version. The party game, as the name suggests, also accommodates more players. You’ll have no reason to go back to Trivial Pursuit after picking up Wits and Wagers.

Codenames

In this approximation of a spy thriller, players are split into two teams, with one player on each team assuming the role of “spymaster.” It’s the spymaster’s job to make their team name the codewords that will earn them points. In any given game, there are 25 available codewords arranged into a five-by five grid, and the spymaster must, without actually speaking the words, use a code phrase to describe what words belong their team. For example, if three of the words are “fence,” “tree” and “door,” the spymaster might say “wood, three” to indicate that three of the words might have to do with wood. Codenames depends heavily on the spymaster to think quickly, and poorly thought-out clues can lead to some hilarious arguments. If you tire of seeing the same codewords after a handful of plays, Codenames has seen several expansions and reimaginings since its 2015 release, which can add a great deal of replay value.

It's worth noting that there is also a version called Codenames: Duet that is one of our favorite board games for couples.

Time’s Up – Title Recall

Like all the best party games, Time's Up builds a neat twist into a very simple premise, in this case by combining the best bits of pop culture quizzes and charades. You start with a pool of 40 cards showing the titles of famous films, TV shows and songs which are used over three rounds of clues and guessing. In the first round, you can say anything other than the title on the card. In the second, your clue has to be one word. And in the third, it has to be a non-verbal pantomime. This escalating series of restrictions keeps delivering the most hilarious associations that only work because players have an idea of what’s already in the pool after the first round. A fascinating combination of trivia and free-association wordplay, and all fun, all the way.

The Resistance: Avalon

The original The Resistance was a sci-fi bluffing game in which a pool of players had to discover and out rogue agents. The Resistance: Avalon shifts the action to King Arthur’s court and ups the ante with some new roles and rules to enjoy. Everyone gets a secret role and then loyal knights have to try and complete five quests while keeping Merlin alive. The Merlin player knows who is loyal and who is not, but can’t reveal this without also revealing who they are and painting a target on their back. There are various other named roles with special powers like Percival and Mordred, creating an incredible, escalating soup of paranoia in which players have to stew for twenty or so minutes. After which it’s almost irresistible to deal some new roles and do it all again.

Telestrations

This is a commercial version of a popular family of games that involve image-based Chinese whispers. You start with a card with a phrase on it and do a sketch to illustrate that phrase. You then pass that to the next player in line who guesses the phrase, writes it down and passes that on for the next player to draw. And so on, until the whole thing comes full circle and you marvel at the garbled nonsense that’s come back to you, and every step in between, complete with ridiculous drawings to delight and amuse. For real party animals, there’s a 12-player expansion pack available to make the chains of nonsense even longer, or for more daring drawings, there's an adults-only After Dark version.

Dixit Odyssey

In 2010, the original Dixit won the Spiel des Jahres, Germany’s coveted game of the year award. Since then, its unique approach to storytelling in games has been expanded on and reiterated nearly a dozen times. Despite all the new content in recent years, 2011’s Dixit Odyssey remains the best version of the game. The concept is simple: each turn one player is the storyteller, and uses a simple word or phrase to describe one of the cards in their hand. Then the other players choose a card from their own hand that they feel best fits the description the storyteller gave. The cards are shuffled and then revealed, and everyone attempts to choose which card was the storyteller’s, who gets points if people correctly guess their card. The rub is they get no points if nobody or everybody guesses their card, so it’s important to find a balance between vague and descriptive when describing the card. Dixit boasts surreal and beautiful artwork that makes the game a joy to experience and discuss, and the reliance on creativity will bring out the storyteller in even your most stubborn friends.

Wavelength

Wavelength brings a new dimension to guessing games by getting players talking about their opinions rather than their trivia knowledge. Each round posits a pair of extremes, such as “straight” and “curvy.” Players take turns giving clues to their teams, which involves spinning a dial in secret to get a point somewhere between these two limits and then trying to come up with a hint to guide them to the right point. So for those clues, if the dial is showing two-thirds toward “straight” a good clue might be “hand-drawn line.” Not only is this a fun, fresh challenge every time but it’s subjective enough to be a real talking point for your party. With cooperative and competitive modes, Wavelength is a great pick across all tastes and ages.

One Night Ultimate Werewolf

The One Night franchise has become nearly synonymous with the term “party game,” and for good reason. It’s simple to learn, encourages a lot of player interaction, and plays in about 10 minutes. At the start of the game, each player is dealt a secret role, and it’s the goal of group to weed out who the werewolves are, unless of course you are a werewolf yourself. Each role has a special ability that help offer clues, such as the seer who can look at some of the roles, or the troublemaker who can switch roles with someone else. Because there’s no 100 percent way to know who is telling the truth, the game depends on your ability to read your friends’ tells. Each game is a chaotic flurry of accusations that will have the table in lively conversation during and after the game. If you want a good idea of what One Night Ultimate Werewolf has to offer, check out this video of a sample game. There are also several different flavors available, from vampires to aliens, if werewolves aren’t your cup of tea. Fair warning if you choose to pick this one up: friendships may be destroyed while playing this horror board game.

Monikers

In Monikers – a brand-new take on the old Charades-like game Celebrity – you’ll act out a variety of goofy characters like Count Chocula, Drunk Jeff Goldblum, a dead horse, and literally hundreds more. Rounds get progressively more limiting as the game goes on; for example, words and gestures are legal in round one, but you can only use one word in round two, and round three takes away your ability to speak altogether. Because you’ll be using the same cards in every round, you’ll wind up making clever in-jokes with your group as you start to repeat cards. The subject choices pay homage to not only celebrities, but to modern viral memes and videos like David After Dentist and Lady Gaga’s Meat Dress. Shut Up and Sit Down put it quite bluntly in its review: “It’s the most you’ll laugh playing a game.” Truly, Monikers is the be-all-end-all of party games.

Decrypto

In Decrypto, two teams attempt to work out a numeric code by interpreting clues given to them by an encryptor. At the start of a round, four words are randomly assigned to the numbers one through four, and the team’s chosen encryptor secretly draws a three-digit code. Their job is to make the rest of the team guess the code – in the proper order – by giving clues about the words associated with the numbers. It’s a bit like Codenames in that way, but the twist comes thanks to a clever “interception” mechanic that allows a team the opportunity to guess their opponents’ code. This means encryptors must be careful about giving out too much information about their code, making Decrypto a fascinating balancing act that does an admirable job of making players feel like actual spies.

What's the Difference Between a Party Game and a Board Game?

Not all board games are party games. And not all party games are board games, strictly speaking – there might not be a board at all. You might play with cards, or with pencil and paper. But the most important difference between most board games and party games is the number of players.

Board games are usually designed for a smaller group of players, often two to six people, although some can accommodate more. They often have a defined set of rules and a specific goal to achieve, like reaching the end of a game board or accumulating the most points. Board games can be strategic, requiring players to plan their moves and think ahead, or they can be more luck-based, relying on dice rolls or card draws.

On the other hand, party games are all about getting a larger group of people involved in a fun and often lighthearted experience. These games are typically easy to learn and quick to play, making them perfect for gatherings or social events. Party games often involve activities like charades, trivia questions, or drawing challenges that encourage interaction and laughter among players. They focus more on entertainment and social interaction than on deep strategy or competition.

So, while board games are generally more structured and strategic, the best party games are all about bringing people together for a good time.

Tips for Hosting Party Games

Party games can be a bit of a problem with a big group, but if you do a little bit of extra prep beforehand, you’ll find it’s easy to smooth a lot of these out so you can relax and have a great time on the occasion of a big gathering.

If you’re at all precious about the physical state of your board games, you might want to take steps to protect them from the inevitable wear and tear, spillages and sticky fingers that playing at a party will take. Sleeving your cards is an obvious one, but you can also print out copies of player sheets or player aids and laminate them, replace any particularly nice pieces with generic alternatives, and make sure the actual box is well out of the way. Failing that, learn to embrace the damage: that wine stain on your board makes it unique, and you’ll remember the fun you had that night whenever you get it out in the future.

Think about the space you’ve got, too. A lot of games are table hogs, and you’ll need to accommodate everyone around the play space somehow. You’ll probably also have drinks and nibbles at a party, which might take up some of that table real estate. And while we’re on the subject, some foods go better with games than others: avoid snacks with flavor dust, or oily coatings.

Big groups can be hard to teach and coordinate during play, so be prepared for this. Choose your games in advance, and stick to very simple, intuitive titles that can be taught quickly. Many party games don’t have a strict turn structure either, and they can be great for more raucous gatherings. Think about your guests beforehand and consider what kind of rules weight they’re likely to be able to cope with, or whether anyone’s too shy for a particularly loud, outgoing game. If controlling a group becomes a problem as the game goes on, you can always think about splitting into groups or teams. Perhaps the most important tip, though, is to go with the flow. If your guests aren’t digging whatever games you’ve chosen for whatever reason, let the games pass and focus on whatever they want to do instead.

Matt Thrower is a contributing freelancer for IGN, specializing in tabletop games. You can reach him on BlueSky at @mattthr.bsky.social.



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Monster Hunter Wilds Charges For Character Edit Vouchers Again, and Players Are Frustrated

Monster Hunter Wilds is out and millions of players are making their hunters. It might be worth spending some extra time in the character creator though, as frequent extensive edits can run up a tab.

Character Edit Vouchers make a return in Monster Hunter Wilds (as pointed out by VGC), adding a microtransaction for returning to the creator screen. While smaller edits to your character — say, hair color or voice pitch — won't consume a voucher, more extensive edits will require a voucher.

"You can edit hair, eyebrow color, facial hair, makeup and clothing from the Appearance Menu in tent without using a voucher," the description on the Steam page states. More extensive edits, anywhere from changing the actual voice to swapping from a male to female hunter, will however eat up one voucher.

Capcom is handing out one free voucher for players, but anything beyond that will require purchasing a new one. The same rules apply to your Palico, which will also need a voucher for any extensive edits. The vouchers are sold in various denominations, including three-packs for character edits at $6.99 and a bundled Character & Palico Edit Voucher three-pack for $9.99.

It's worth noting that this is not the first time Monster Hunter has had this particular microtransaction. Both Monster Hunter World and Monster Hunter Rise had their own Character Edit Vouchers. That's not to say they're a particularly beloved facet of the series, though.

A Monster Hunter subreddit thread from three years ago lamented the Vouchers in Monster Hunter Rise, for example. "Worst part of gen 5 for sure," one user replied at the time. "I hate the introduction of completely unnecessary [microtransactions]."

Even in the days leading up to Monster Hunter Wilds' launch, players voiced disdain for this system. As some in a recent thread noted, other games like Elden Ring offer character edits for free, and an unlimited amount. With Capcom's current system, there's a hard cap to how many times a player can return to the creator and edit their hunter.

"On top of having to pay in MH, there's a hard limit where you can never customise that character again once you've used all the available vouchers. What purpose does this serve?" one player asked. "When I return to a game I haven't played for a while I like to change my character's looks to keep it fresh, but I just don't bother in Monster Hunter and whack a helmet on lmao."

The system itself is fairly reminiscent of some MMOs where making a "new character" might require an additional sub or added cost. Yet the Voucher system has been a routine point of frustration, to the point that some PC players have found ways to get around it with mods.

Users also left negative feedback in the Steam reviews for Character Edit Vouchers for both Monster Hunter World and Rise. Even the Character Edit Voucher - Free Trial Version for Monster Hunter Wilds has garnered nearly 200 reviews as of the time of writing, sitting at a "Mixed" overall rating. On the negative side, the complaints seem clear: "It's not ideal, but I can live with cosmetics 'DLC', but limiting character edits is a bit much, should be free and unlimited."

As for the rebuttal, the positive reviews stress how little the Vouchers impact the game itself: "The amount of people that will never actually read, or actually use the in-game feature that allows this shocks me. But then again, it's the internet here we're talking about."

The whole kerfuffle feels reminiscent of Dragon's Dogma 2, where a legion of microtransactions rolled out at launch and immediately garnered frustration. Those particular exchanges offered in-game goods; ones still acquireable through gameplay means, but players still found ways to work around them anyways. In the case of Monster Hunter Wilds, there's one free Edit Voucher, and everything after has to be bought out-of-game.

It remains to be seen how the community will react to this, long-term. Monster Hunter Wilds is only just now getting into many, many people's hands, and I do think that other concerns like difficulty and PC performance will take precedence over microtransactions, especially since these aren't a new problem. Whether they remain a problem, or players learn to live with — or work around — the Voucher limit, we'll see in the coming weeks and months.

To help get your Monster Hunter Wilds adventure started, take a look at what Monster Hunter Wilds doesn’t tell you, and a guide to all 14 weapon types in the game. We’ve also got a detailed Monster Hunter Wilds walkthrough in progress, a Monster Hunter Wilds multiplayer guide to explain how to play with friends, and if you’ve played one of the open betas, here’s how to transfer your Monster Hunter Wilds Beta character over.

IGN’s Monster Hunter Wilds review returned an 8/10. We said: “Monster Hunter Wilds continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge.”

Eric is a freelance writer for IGN.



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Monster Hunter Wilds Nears 1 Million Peak Concurrent Players on Steam — and It’s Only Going to Get Bigger From Here

Monster Hunter Wilds has enjoyed a huge launch, with nearly 1 million concurrent players on Steam.

Capcom’s action adventure game launched on PC, PlayStation 5, and Xbox Series X and S, and quickly became the eighth most-played game on Steam of all-time with an incredible 987,482 concurrent users.

To put it into context, that’s ahead of the all-time peaks of best-sellers Elden Ring, Hogwarts Legacy, and Baldur’s Gate 3. It’s already outstripped its predecessor on Steam, where 2018's Monster Hunter World enjoyed a peak concurrent figure of 334,684.

And it’s worth noting that Monster Hunter Wilds’ actual peak concurrent figure will be much higher, given neither Sony nor Microsoft report player numbers.

The question now is how high can that Steam concurrent figure go as Monster Hunter Wilds heads into its first weekend on sale and beyond. It seems likely it will crack the 1 million concurrents mark later today, overtaking Cyberpunk 2077 in the process. Could 2 million be possible?

While Capcom is yet to announce a sales figure for Monster Hunter Wilds, all signs point to a hugely successful release. (Monster Hunter World topped 25 million sales in six years to cement its position as Capcom's best-selling title ever.) However, the game has a ‘mixed’ user review rating on Steam, with some reporting performance problems.

IGN’s Monster Hunter Wilds review returned an 8/10. We said: “Monster Hunter Wilds continues to smooth off the rougher corners of the series in smart ways, making for some extremely fun fights but also lacking any real challenge.”

Check out our How Long Is Monster Hunter Wilds? page to find out how long it took various members of the IGN team to beat the game. Preparing for the hunt? Take a look at our list of every confirmed monster in Monster Hunter Wilds, and our guide to all 14 weapon types in the game.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.



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Thursday, February 27, 2025

Pokémon Fans Are Frantically Trying to Work Out How Pokémon Legends: Z-A Connects to Other Pokémon Games

This morning, we got our first lengthy look at Pokemon Legends: Z-A, Game Freak's futuristic new Pokémon game set in the familiar Pokémon X/Y locale of Lumiose City. But even though we saw a number of features such as running on rooftops, changes to battling, and Mega Evolution, we still have loads of questions about exactly when Pokémon Legends Z-A takes place relative to the other Pokémon games, and which returning characters we might see in Lumiose City.

That's where the community comes in.

For context, while most Pokémon games tend to be standalone affairs, the first Pokémon Legends game dealt with time travel. It also heavily featured familiar locations from Pokémon Diamond and Pearl set hundreds of years in the past, numerous characters who were clearly ancestors of characters in other Pokémon games...or, in one case, just a Pokémon Black and White character plopped down in the past by Pokémon God themself. With that in mind, fans are eager to know when Pokémon Legends: Z-A is set, if there are any time traveling shenanigans, and if we'll see any familiar faces in Lumiose City whenever this game takes place.

In the last few hours since the trailer debuted, fans have been combing it for connections to other Pokémon games...and they've found a surprising amount. The most obvious connection is the presence of AZ, which is called out directly in the trailer. AZ is a character who was granted immortality 3000 years before the events of Pokémon X and Y, so it makes sense that regardless of when Z-A takes place, he'd be around. In Z-A, he seems to run a hotel in Lumiose City, and he looks a lot happier now that he's been reunited with his beloved Floette.

But there are far more subtle ties. One of my favorites that fans have discovered is the potential presence of the Looker Bureau in Z-A. Looker is a fan-favorite detective character who first appeared in Pokémon Black and White, but has since made appearances in several other games. Several eagle-eyed fans have noticed that one office shown in the trailer looks nearly identical to the Looker Bureau in past games, which they believe confirms the presence of either Looker or his protege Emma in Z-A's Lumiose City.

Another really bonkers theory floating around is the connection between the two main protagonists and some other familiar faces. Now that we've got full character art for the protagonists of Pokémon Legends: Z-A, fans have pointed out that the two characters look suspiciously similar to Ethan and Lyra, the two player characters from Pokémon HeartGold and SoulSilver. This has led to speculation that Legends: Z-A may feature a time traveling scenario where Ethan and Lyra are pulled out of their version of Johto and sent to a futuristic Lumiose.

But another interesting, protagonist-related theory suggests a different origin story. Fans are also pointing out that the pair look somewhat similar to Kalos Pokémon scientist Professor Sycamore and the mother of the protagonist in Pokémon X and Y, named Grace. This one, especially the bit involving Grace, is a bit more of a stretch, but still a super interesting theory in light of past plays on ancestry in the Legends series:

What's most curious about all those theories is that some version of them could all be true at the same time. As multiple fans have pointed out, we have absolutely no idea where Pokémon Legends Z-A takes place in the timeline. Pokémon games over the years have had a very loosely sequential timeline that also occasionally involves alternate realities (don't worry about it, it's fine) and, again as in the case of Legends: Arceus, time travel back to the past. If AZ is running a hotel, fans are pointing out that this game must take place after the events of Pokémon X and Y.

But it's possible that could mean hundreds of years after, given AZ's immortality. The greatest evidence of this is Lumiose City itself, which is ginormous and futuristic in Legends Z-A in a way that would have taken decades to build. If that's true and this takes place that far into the future, that would mean the two protagonists, as well as whoever is running the Looker Bureau, are descedents several generations down the line of the characters they resemble.

There is one more character that fans are obsessing over, and that's this creepy woman from the key art:

This woman looks like a Hex Maniac, which was a trainer type that appeared in Pokémon X and Y. While a number of returning trainer types have been spotted in today's news, this girl is particularly interesting due to an ongoing Pokémon mystery: the Ghost Girl.

In Pokémon X and Y, there's a scene you can view by entering a building in Lumiose City and heading up to the second floor. When you arrive, the lights will flash, the music will stop, and a Hex Maniac will appear behind you, glide toward the front of the screen, and say, "No, you're not the one," before disappearing. It's a weird, creepy scene that to this day has absolutely no explanation. This girl is never seen again, does not unlock anything, and just appears to be a strange easter egg. So because that Hex Maniac has remained a mystery for years, the sight of one creepily wandering around Lumiose in Legends Z-A has a lot of fans hopeful this thread might finally lead somewhere. After all, if she's a ghost, she could have continued to haunt that building for hundreds of years...

In the coming days, there will almost certainly be more new discoveries, easter eggs, and connections found throughout all the footage, art, and news we received today about Pokémon Legends: Z-A. We have a bit of a wait for the game's release, as it's currently planned for "late 2025." But in the meantime at least we have lots of new information to obsess over. You can catch up on everything announced at today's Pokémon Presents, including Legends Z-A news, mobile gaming news, Pokemon Champions, and more, right here.

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.



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Forza Horizon 5 Drifts Onto PS5 in April

After an announcement last month that Forza Horizon 5 would be coming to PS5 this fall, we now have confirmation of an exact release date: April 25 for those who purchase the Premium Edition for $99.99, and April 29 for everyone else.

This comes from an announcement today on the official website, which also included news of an update arriving to the game on all platforms on April 25. The update, Horizon Realms, will include four new cars, a new racetrack layout at the Horizon Stadium, and a mixture of returning environments selected from past community favorites.

We learned last month that Forza Horizon 5 on PS5 will include all the same content as the Xbox and PC versions, including Car Packs, the Hot Wheels expansion, and the Rally Adventure expansion, will all be included too.

Forza Horizon 5 is just one of several previously Xbox-exclusive games that's headed to PlayStation, with Sea of Thieves and Indiana Jones and the Great Circle preceding it. While Xbox is the first of the three major platform holders to really push for cross-platform first-party releases like this, there's been increasing discussion in the industry as to whether or not exclusives really make sense for most major releases given how expensive games have become to make, and how exclusives can limit sales.

We gave Forza Horizon a coveted IGN 10/10 on its Xbox/PC launch, so needless to say we recommend PlayStation owners dig in. At the time, our reviewer said it's "the result of a racing studio at the peak of its craft and the best open-world racing game I’ve ever played."

Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.



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My Favorite Pokémon Day 2025 Deals Direct From Retailers

Trainers know the struggle with Pokémon TCG right now. A new set drops, you wait maybe 30 minutes too long to buy it, and suddenly every scalper on eBay is selling it for double MSRP with no remorse. But this week?

Things are different. Best Buy, Amazon, and Walmart have restocked some of the most in-demand Pokémon TCG sets at retail price. No fighting over the last box at Costco, no sketchy third-party Amazon sellers charging a premium, just pure, untainted Pokémon goodness straight from the source.

Best Pokémon Day Deals 2025

One of the big catches here is Pokémon TCG 151 Booster Bundle, which comes with six booster packs from the Scarlet and Violet 151 set. I'm dying to fill my binder with some of the best cards from 151, like the gorgeous Special Illustration Rare Charizard or Venusaur ex, an absolute tank and playable. It's been one of the hardest sets to find sealed at MSRP, and I don't expect it to stay in stock long.

Another solid investment right now is Shrouded Fable. The Elite Trainer Box and Booster bundle are in stock at the time of writing and are both set to climb in value before the year is out. It's overlooked by the community right now, but with it being a mini set much like 151, it's a good idea to snap Shrouded Fable packs and boxes up now whilst it's still available.

Pokémon: TCG Scarlet and Violet - 151 Booster Bundle

This set includes six booster packs from the Scarlet and Violet 151 expansion. Chasing the highly sought-after Special Illustration Rare Charizard ex or the beautifully illustrated Venusaur ex? This is one of the best ways to crack packs without breaking the bank. At the time of writing this is in stock, but this has been going in and out at Target for the past couple of weeks. Keep trying, they're updating stock at random times.

Pokémon TCG: Collector Chest

This 2024 edition chest includes six Pokémon TCG booster packs, two foil cards featuring Scream Tail and Iron Valiant, and a couple of Pokémon coins. The extra bonus? It has four sticker sheets and a mini portfolio. Stock is going in and out right now, so keep checking back. The boosters inside are:

  • Two Twilight Masquerade
  • Two Temporal Forces
  • Two Paldea Evolved

Pokémon GO $50 Gift Card (7,000 PokéCoins)

Get 7,000 PokéCoins at a discount. This card saves you $7.50 over in-app purchases and lets you stock up on premium items like Incense, Lure Modules, and Poké Balls without paying full price.

Pokémon TCG: Bloodmoon Ursaluna ex Box

This collection features a promo Bloodmoon Ursaluna ex, two foil cards of Hoothoot and Noctowl, and four booster packs, including two from Surging Sparks. With Stellar Crown packs also included, this box is a great way to grab exclusive promos while adding to your collection.

Pokemon TCG: Scarlet and Violet Shrouded Fable Elite Trainer Box

This is the best artwork i've seen on a Pokémon TCG ETB, that goes for the 65 sleeves and card dividers too. The big sell here is Nine Shrouded Fable booster packs, but also comes with a lovely Noctowl Promo card, themes dice, status counters and a pack of energy cards for your bulk pile.

Pokémon - Trading Card Game: Azure Legends Tin

Each tin includes one foil promo card of either Kyogre ex, Xerneas ex, or Dialga ex, along with five booster packs. The boosters are two Surging Sparks, one Stellar Crown, one Temporal Forces, and one Obsidian Flames, giving you a solid spread of packs to open.

Pokemon TCG: Scarlet and Violet Shrouded Fable Booster Bundle

This bundle includes six Scarlet and Violet Shrouded Fable expansion booster packs. This is your best option if you want a more affordable way to hunt down chase cards from the set without committing to an ETB.

Beyond the TCG, there's a bunch of Pokémon merch and accessories on sale. The Mega Pokémon Building Toys sets featuring Emolga, Bulbasaur, and Geodude are discounted and make for solid display pieces or gifts for younger fans. Into Pokémon GO? A $50 digital gift card for 7,000 PokéCoins is available for $42.50, which is a better deal than buying in-app.

Mega Pokémon Building Toys Set Emolga and Bulbasaur’s Charming Woods

This set includes 194 pieces and two poseable Pokémon figures, Emolga and Bulbasaur. With a crank mechanism that adds motion, it's a fun build for Pokémon fans of all ages.

Mega Pokémon Building Toys Set - Mini Motion Geodude

A 343-piece Geodude model with a built-in punching motion. Standing five inches tall, it's perfect for collectors or anyone who wants a rock-type Pokémon throwing hands on their shelf.

Christian Wait is a contributing freelancer for IGN covering everything collectable and deals. Christian has over 7 years of experience in the Gaming and Tech industry with bylines at Mashable and Pocket-Tactics. Christian also makes hand-painted collectibles for Saber Miniatures. Christian is also the author of "Pokemon Ultimate Unofficial Gaming Guide by GamesWarrior". Find Christian on X @ChrisReggieWait.



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Wednesday, February 26, 2025

Best TCG Storage Boxes and Binders: Top Picks for MTG and Pokémon Collectors

Not all cards are meant to be played with. If you’re into collectibles already or just starting to collect trading cards, you may have a big enough collection that warrants some extra care or bulk storage. Some of your cards may even have significant value or will continue to grow in value, depending on what cards you collect and how you store them. As an investment, many serious collectors go to significant lengths to protect their cards such as sleeving or even double-sleeving them. However, even if your cards aren’t worth much monetarily, they are still nostalgic and special to you; whether it be Pokémon TCG, Yu-Gi-Oh, sports cards, MTG cards (shoutout the new Final Fantasy collection), X-Men cards, or others. That said, you should consider the right dedicated storage option for your type of collection and your budget.

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Fortunately, just like with video game storage, there are all sorts of carefully crafted containers you can use to protect your trading cards these days. If you’re just getting into collecting now, starting to collect more, or you simply want to upgrade your storage option from the old ring binder you’ve been using since the 1990s, this (unranked) list is for you.

While some focus on security above all else, many others are stylish and portable too, making it easy and fun to tote your cards out and about. For all of you card collectors, see our picks below of the best trading card storage options for every situation, collection size and budget. Happy collecting!

1. Quiver Time Quiver Card Case

Best All-Around Pick

Quiver cases are almost universally adored in the card gaming community, and it’s easy to see why. Whatever your storage needs, it’s quite possible a single quiver case will fit the bill. It’s big enough to hold over a thousand unsleeved cards, yet it’s also sturdy and portable, coming with wrist and shoulder carrying straps, a tough shell with a water-resistant faux-leather finish and a secure zip closure. So it’s just as useful whether you’re storing cards in the home or carrying them out to play.

Perhaps the best thing about Quiver Time, though, is the stylish design and attention to detail. They come in a variety of colors to suit your preference and have all sorts of thoughtful little extras. There’s a sheath to keep the zip tabs closed, fully adjustable straps, some card sleeves and removable acrylic dividers and corner cushions to help keep your cards organized. And perhaps most thoughtful of all, 1% of the asking price goes to charity.

More TCG Accessories From Quiver Time:

2. GameGenic Dungeon 1100

Best for Bulk Collections

If you’ve got a bigger collection of cards and want a solid and well-designed stackable box to keep them in, then look no further. Each GameGenic Dungeon can hold a thousand double-sleeved cards, or a few more if you’re happy to box them up “naked”. There’s a middle divider to keep them better organized and make it easier to search through your collection when you need to.

The lid goes on via a convenient magnetic mechanism which makes it simple to pop on and off but holds strongly and securely when not in use. It also allows for complete removal, making it simple to access all your cards. There’s room above the cards to keep a game board, rules or accessories, and it’s a stylish solution with a smooth exterior and a soft microfibre lining to cushion your cards.

3. Quiver Time Bolt Card Case

Best Case for Portability

While Quivers are fantastic all-round cases, they’re a little on the bulky side if you carry your cards around a lot. If you’re just after a case to take out to clubs and tournaments then they make a smaller option, the Bolt, for that very purpose. It holds a little more than half the capacity of its bigger sibling, but that also means it has half the weight and size.

In all other respects, it offers the same high quality build and styling of the Quiver, meaning your cards are just as well-packed and protected, only on a smaller scale. And you still get a free pack of card sleeves and 1% of the price to a children's orphan-based charity as well.

4. VaultX Exo-Tech Zip Binder

Best Binder

Boxes are not always the best option for storing your cards, not least because it’s difficult to flip through your collection and find the cards you need. Binders make a great alternative: although they hold fewer cards, they fit nicely onto shelves or cupboards and most options contain transparent pages with pockets into which to tuck your cards.

This binder from VaultX not only contains 20 such pages that hold 9 cards each, but boasts a protective padded cover and heavy-duty zip to keep your cards safe and secure. The standard version is standard black, but it comes in a variety of colors, sizes, and closures, so you can be sure to find one that fits your needs.

5. Casematix Graded Card Storage Box

Best Protection

Depending on how valuable your cards are and where you take them, you might feel the need to have a super-secure option to keep them safe. And they don’t come much safer than this Casematix case, with extra-durable hard shell exterior and customisable foam inserts that you can tear to ensure a perfect fit for your most prized cards.

The case closes with a secure mechanism that also ensures its waterproof and airtight for maximum protection. And if that’s not enough for you, it’s designed to take cards in their own protective plastic slabs and there’s also a padlock ring so you can lock things down even tighter with added layers of your own security.

6. VaultX Exo-Tech Side Loading Deck Box

Best Deck Box

Often, it’s fine to keep your cards in whatever container or case you can rustle up at home, but what you really want is a small, sturdy, premium-build box that you can use when taking a single deck of your precious cards out and about to play. Many brands have starter packs that come with suitable deck boxes for free, but they’re often flimsy cardboard affairs, so it’s better to invest in something a bit more durable.

Enter this excellent option from VaultX. It’s available in a variety of stylish single-color finished, made of water-resistant microfibre. The lid doesn’t clip or slide on and off, as is common, but is held in place with strong magnets, making opening and closing super convenient. And the lid also flips round and magnetizes to the bottom of the box, tidying it out of the way and offering a stable platform to access your cards. You can also mix and match lids and boxes of different colors if so desired.

7. Fageverld Trading Card Storage Box

Best Budget Option

For all the fancy protective cases you can buy for trading cards, fundamentally all you actually need for them is a box of some kind. And a box can be as basic as a piece of packaging that came with some other order: four sides and a lid will keep your cards in order just as well as a golden chest. There’s no need to spend a fortune if you don’t want the style and features offered by premium brands.

But that doesn’t mean there’s not something to be gained by spending at least a little on a storage option. Rather than a discarded cardboard box, you could get a specialized option like this. It’s sized just right to protect trading cards, comes with some dividers to keep things organized and has a top-loading lid so it’s easy to peruse your cards. Multiples will also stack neatly on your shelves to keep your cards together.

How to Pick the Right Storage Option for You

Anyone who has been a collector over the years knows binders may be the easiest and most convenient way to store cards, but can harm the cards over time. So, if you have any high-value cards or potentially high-value cards, it’s recommended to store them in sleeves or penny sleeves and put them in top loaders or boxes versus binders.

Depending on your budget, size of your collection, and value of your cards, you can start with a convenient option like a D-Ring binder, and work your way up from there. Based on the categories listed in the product options above, we're confident you'll find something affordable to get you started. What you choose will be based on many factors. For example, you may collect or play with Pokémon TCG cards and you just want to turn a stack of cards into an organized storage solution like using a cute, simple Pokémon card binder.

Tip: look for 'Acid-Free' and 'Soft-Backed' in the descriptions while shopping around. Also, consider your preference on matte versus glossy pocket pages. According to a recent Reddit poll on the subject, the majority of votes landed on glossy sleeves based on pros and cons of visibility, shuffling, quality and texture.

What is the Rarest Trading Card in History?

According to Guinness World Records, the title of 'world's rarest trading card' is tied between the 1996 World Champion and MTG's Shichifukujin Dragon cards, in which only one specimen of each card exists.

More Storage Recommendations

If you’re a collector or gamer in organization mode currently (it seems like you might be!), you may want to browse our other storage and display guides. We'd recommended checking out top video game storage ideas, top board game storage options, best cases to display LEGOs, and the best display cases for action figures. Keep an eye out on IGN for even more collectible and trading card news and guides including new MTG pre-orders like the AC Cards or LOTR Cards from the nerdiest corners of IGN.

Matt Thrower is a contributing freelance board game and video game writer for IGN. (Board, video, all sorts of games!)



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4 Months After Launch, Dragon Age: The Veilguard Headlines PlayStation Plus March 2025 Lineup

Sony has announced its list of PlayStation Plus March 2025 games, revealing plans to bring Dragon Age: The Veilguard (PS5), Sonic Colors: Ultimate (PS4), and Teenage Mutant Ninja Turtles: The Cowabunga Collection (PS4, PS5) to subscribers next week.

A breakdown for each of next month’s heavy hitters was published in a PlayStation.Blog post today. All three titles will be available to download for Essential, Extra, and Premium members starting March 4.

It’s a notably strong month for PlayStation Plus subscribers of all tiers, but the main highlight here is EA and BioWare’s Dragon Age: The Veilguard. The big-budget RPG launched October 31, only four months ago, and received strong reviews from critics (we gave it a 9/10 in our review).

But EA said the latest Dragon Age title wasn’t able to “resonate with a broad enough audience in this highly competitive market,” and BioWare saw a restructure and layoffs. A patch from late last month delivered quality-of-life changes and bug fixes and signalled the end of content support.

Even if RPGs aren’t your thing, Sonic Colors: Ultimate provides a rush of speed, action, and, well, color. This remaster of one of the more beloved entries in the Sonic franchise launched in 2021, adding more content to blaze through as players refamiliarized themselves with the Blue Blur’s sci-fi-inspired abilities and story. We gave it an 8/10 in our review.

Rounding out the pack is a collection of 13 remasters of Konami’s classic TMNT spinoff games. It’s a bundle that includes new and improved versions of beat ‘em up titles like TMNT: Turtles in Time, the original TMNT arcade game, and more, all under one roof. Although it wasn’t without its issues, Teenage Mutant Ninja Turtles: The Cowabunga Collection still provides PlayStation Plus subscribers with an easy way to experience old-school fan favorites.

“TMNT: The Cowabunga Collection is a treasure trove of Turtle games, but our online experience was barely functional when matchmaking,” we said in our 7/10 review. “Couch co-op fares a lot better, but some may notice an increased input delay over the originals. All said this is still a great collection for fans.”

PlayStation Plus subscribers can add Dragon Age: The Veilguard, Sonic Colors: Ultimate, and Teenage Mutant Ninja Turtles: The Cowabunga Collection from next week until April 1, 2025. While we wait for the March titles to drop, be sure to nab February’s PlayStation Plus games, which include Payday 3, High On Life, and Pac-Man World Re-Pac, before they disappear from the service next week.

Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).



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Tuesday, February 25, 2025

Edge of Memories, a New JRPG, Announced for PC, PS5, and Xbox

Introducing Edge of Memories, a new JRPG for PC, PS5, and Xbox from Nacon and developer Midgar Studio. It's the sequel to 2021's Edge of Eternity. It's being worked on by decorated team, including Chrono Trigger composer Yasunori Mitsda, NieR lyricist Emi Evans, Xenoblade Chronicles character designer Raita Kazama, and Final Fantasy XV combat designer Mitsuru Yokoyama.

In Edge of Memories' world of Heyron, the Corrosion has either killed or transformed inhabitants into "misshapen abominations." You play as Eline, with Ysoris and Kanta in your party, as you travel through the Corrosion-ravaged continent of Avaris. Check out the announcement trailer above, and the first screenshots in the gallery below.

Combat in Edge of Memories is real-time, with combos amplifying your damage along with the ability to Hulk out and turn into a Berserk. It's being built in Unreal Engine 5, and is due out in Fall 2025.

Ryan McCaffrey is IGN's executive editor of previews and host of both IGN's weekly Xbox show, Podcast Unlocked, as well as our monthly(-ish) interview show, IGN Unfiltered. He's a North Jersey guy, so it's "Taylor ham," not "pork roll." Debate it with him on Twitter at @DMC_Ryan.



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How to Play the Batman Arkham Games in Chronological Order

The Batman: Arkham games sit alongside Insomniac's Spider-Man as the best comic book games ever made. With the Arkham series, Rocksteady Studios blended excellent freeflow combat, top-tier voice performances, and an inspired rendition of Gotham City to create an unforgettable collection of action-adventure superhero games.

With a new VR addition to the Arkham series out now, some of you may be interested in playing (or replaying) the best Batman games of all time.

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How Many Batman Arkham Games Are There?

In total, there are 10 games in the Batman Arkhamverse. However, only eight of the 10 Arkhamverse games are currently playable — two mobile games have been shut down/removed from mobile storefronts.

Which Batman Arkham Game Should You Play First?

There are a few different ways you can start playing the Batman Arkham series as a newcomer: If you want to go through the story chronologically, this will put your starting point at 2013's Batman: Arkham Origins. However, because Origins was released years after the first game, it could potentially spoil the older games for you. If you want to experience the series by release date, you'd want to start with Batman: Arkham Asylum.

Batman Arkham Games in Chronological Order

Below we’ve outlined two ways to approach the Batman: Arkham games: chronologically by release date or chronologically by narrative. The choice is yours, and both possible paths are outlined below.

With series newcomers in mind, these brief plot synopses contain only mild spoilers such as broad plot points and character introductions.

1. Batman: Arkham Origins

The first Arkham game chronologically is 2013’s Batman: Arkham Origins. Set on Christmas Eve in a snow-covered Gotham, Origins stars a less-experienced Batman who finds himself with a $50 million bounty on his head, drawing the attention of Gotham’s finest criminals: the Joker, Black Mask, The Penguin, Mad Hatter, Bane, Deadshot, Firefly, and Killer Croc, among others. The ending hints at the reopening of Arkham Asylum, setting up the future events of Rocksteady’s game of the same name.

Notably, Origins stars Roger Craig Smith as Batman and Troy Baker as the Joker, subbing in for Arkham’s regular superstar duo of Kevin Conroy and Mark Hamill. While the Arkhamverse was established by Rocksteady Studios, Origins was developed by WB Montreal, the studio behind Gotham Knights.

A mobile version of Arkham Origins was also released. While it plays much differently than its console counterpart — it’s a brawler developed by Mortal Kombat studio NeatherRealm — it hits the same narrative beats.

2. Batman: Arkham Origins Blackgate

Batman: Arkham Origins Blackgate is set three months after the events of Origins. Unlike the third-person adventures that comprise the mainline Arkham games, Blackgate is a 2.5D side-scroller developed by Armature Studio (Resident Evil 4 VR).

In Blackgate, Batman investigates the titular prison, where an explosion has freed its inmates. As the Caped Crusader, you explore three main areas, each controlled by one of Gotham’s most notorious villains: Penguin, Black Mask, and the Joker. Other notable characters include Catwoman, Amanda Waller, and Rick Flag.

Roger Craig Smith and Troy Baker take another turn as Batman and the Joker.

3. Batman: Arkham Shadow

Batman: Arkham Shadow is the second VR game set within the Arkhamverse. The game primarily takes place in Blackgate Penitentiary between Origins/Origins Blackgate and Asylum — on July 4, to be exact, seven months after the Christmas-set events of Origins (and therefore four months after Blackgate).

Roger Craig Smith once again voices this younger iteration of Batman, who faces off against a mysterious new villain known as The Rat King. Other Gotham staples in Shadow include Jim Gordon, Doctors Harlene Quinzel and Jonathan Crane, Arnold Wesker (The Ventriloquist), and Barbra Gordon.

Shadow is the first game in the Arkhamverse developed by Camouflaj, the studio behind Marvel's Iron Man VR.

4. Batman: Arkham Underworld

Batman: Arkham Underworld is a mobile game that positions you as Gotham’s newest criminal mastermind, allowing you to command Batman villains such as Harley Quinn, The Riddler, Scarecrow, Mr. Freeze, and Killer Croc. It’s essentially a free-to-play Gotham gang recruiter, in which you build a criminal hideout, recruit henchmen, and do battle. Kevin Conroy reprises his role as Batman following the mainline Arkham trilogy.

Arkham Underworld is set sometime before Arkham Asylum, though it possesses little importance to the overall Arkhamverse narrative — which is fortunate considering it’s no longer available to download (Arkham Underworld was shut down in 2017, only a year after it was released).

Bonus: Batman: Assault on Arkham

Batman: Assault on Arkham is an animated film set in the Arkhamverse, roughly two years before Arkham Asylum. Those only interested in the games can skip the film without much effect, but those interested in the full Arkhamverse narrative should check it out — it’s available to stream on HBO Max and happens to be a pretty entertaining movie; our review awarded it an 8.8, calling it “a great heist film.”

Like Arkham Underworld, Arkham Assault shines the spotlight on Batman’s adversaries, following Harley, Joker, Riddler, and others as they infiltrate Arkham Asylum, ultimately freeing many of its most notorious inmates.

Kevin Conroy once again voices Batman, while Troy Baker voices the Joker. Notably, Giancarlo Esposito (The Mandalorian, Breaking Bad) lends his voice to Black Spider.

5. Batman: Arkham Asylum

Rocksteady’s first Batman game, Batman: Arkham Asylum introduces us to the Arkhamverse’s verson of the Caped Crusader (voiced by Kevin Conroy). It’s the fourth game in the chronology but the first to be released. Mark Hamill’s Joker serves as the primary villain, though the cast of characters also includes Harley Quinn, Commissioner Gordon, Scarecrow, Bane, Poison Ivy, and others.

With the help of Harley Quinn, the Joker infiltrates the asylum to obtain a super-strength serum called Titan. The Clown Prince had bombs planted around Gotham City, threatening to detonate them should anyone come to Batman’s aid, leaving our hero to deal with the asylum’s escapees alone.

Arkham Asylum’s story was written by Paul Dino, whose long history with the franchise includes many writing credits on Batman: The Animated Series and Batman Beyond.

6. Batman: Arkham City Lockdown

Released shortly after Arkham City, Batman: Arkham City Lockdown is a fighter set between the events of Asylum and City. It’s the first Arkham mobile game to be released and the second developed by NeatherRealm (the other being the aforementioned Arkham Origins mobile game).

Narratively, Arkham City Lockdown features tons of Arkham staples, including the Joker (voiced by Mark Hamill), Harley Quinn, Two-Face, Penguin, Solomon Grundy, Poison Ivy, Deathstroke, Robin, and of course, Batman (voiced by Kevin Conroy). The story centers around yet another prison escape that Batman must clean up.

We’ll spoil this one since the plot is relatively inconsequential and Arkham City Lockdown is no longer available to purchase: Batman prevails and returns the escaped prisoners to the asylum.

7. Batman: Arkham City

Rocksteady’s second game in the series, Batman: Arkham City takes place a year and a half after Arkham Asylum. Following the events of Asylum, Mayor Quincy Sharp opens Arkham City, a section of Gotham City walled off to house criminals. Arkham City sees Batman navigating the lawless area while working to thwart the nefarious, overarching plot seemingly orchestrated by Hugo Strange.

Batman must also deal with a separate threat from the Joker, who’s dealing with the ill effects of the Titan serum he took during the events of Asylum.

Arkham City’s story, like Asylum’s before it, was written by Paul Dini.

8. Batman: Arkham VR

The series’ lone virtual reality game, Batman: Arkham VR is set shortly before the events of Arkham Knight. It’s a narrative-driven game focused on detective work as Batman tries to solve the murder of a close ally.

Given its nature as a story-heavy game, we can’t say much here, but if you have access to a VR headset, Arkham VR is certainly worth playing, especially considering its brief ~90-minute runtime.

The supporting cast includes Robin, Nightwing, Alfred Pennyworth, Penguin, Killer Croc, and Joker. Arkham VR stars Conroy and Hamill’s Batman and the Joker.

9. Batman: Arkham Knight

The conclusion to Rocksteady's trilogy of mainline Batman games, Batman: Arkham Knight raises the stakes with the series' biggest version of Gotham, its most varied cast of characters, and the introduction of a fully playable Batmobile.

Arkham Knight is set on the night of Halloween, presumably less than a year after the events of City. Scarecrow (voiced by Lord of the Rings' John Noble) is threatening Gotham City with his fear toxin, while a new threat surfaces in the mysterious Arkham Knight. Batman, all the while, is dealing with internal torment as an effect of the previous games.

All three threads are wrapped up by the end of Arkham Knight's ~16-hour campaign, though you'll have to earn 100% completion to see the game's true ending.

In addition to Scarecrow and Arkham Knight, the supporting cast includes Harley Quinn, Poison Ivy, Penguin, Riddler, Two-Face, Robin, Commissioner Gordon, and Barbara Gordon.

10. Suicide Squad: Kill the Justice League

Rocksteady’s latest game takes us away from Batman and Gotham, yet it's officially “a continuation of the Arkhamverse,” according to the developer. Rocksteady promised “a lot of the threads and storylines [from past Arkham games] will come to fruition.” The game takes place about 5 years after the events of Arkham Knight.

Kill the Justice League shifts the focus to Task Force X, as players explore Metropolis as either Harley Quinn, Deadshot, Captain Boomerang, or King Shark. It’snow available to play on consoles and PC.

How to Play the Batman Arkham Games By Release Date

  • Batman: Arkham Asylum (2009)
  • Batman: Arkham City (2011)
  • Batman: Arkham City Lockdown (2011)
  • Batman: Arkham Origins (2013)
  • Batman: Arkham Origins Blackgate (2013)
  • Batman: Assault on Arkham (2014)*
  • Batman: Arkham Knight (2015)
  • Batman: Arkham Underworld (2016)
  • Batman: Arkham VR (2016)
  • Suicide Squad: Kill the Justice League (2024)
  • Batman: Arkham Shadow (2024)

*Animated film

What's Next in the Arkham Series?

After Arkham Shadow released last October, there are currently no known Batman Arkham games in development. The most recent VR release was developed by Camouflaj, so fans are hoping to see primary developer Rocksteady Studios return to the series after nearly a decade away. While Bloomberg reported Rocksteady was once again pitching single-player games (after Suicide Squad: Kill the Justice League), there's been no official word on the studio's next project.

Jordan covers games, shows, and movies as a freelance writer for IGN.



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Monday, February 24, 2025

Marvel Rivals’ Flying Heroes are Terrorizing Players After Mid-Season Update

NetEase Games rolled out its Season 1 mid-season update for Marvel Rivals last week, and with it has come a reign of terror from the hero shooter’s growing list of flying heroes.

Fans of the popular competitive multiplayer game hopped in to check out the update after it went live Friday, February 21. It came with headlines such as new characters The Thing and Human Torch, alongside a new Central Park map, an army of balance tweaks, and more to keep fans of the Marvel spinoff game entertained while work on Season 2 continues. Players have found plenty to love so far, but for every change the community welcomes, there is one thing hogging all of the attention: the sky.

Marvel Rivals matches for players of all skill levels have been plagued with flying heroes, specifically the likes of Iron Man, Storm, and Human Torch, since the update went live a few days ago. Characters previously seen as minor aerial annoyances have graduated into all-around menaces thanks to a few new key elements. The emergence of a legion of aerial hero experts is far from enough to break the experience, but it has seen players diverting their attention from objectives as they work to deal with this new trend.

There’s one obvious culprit behind the community’s newfound fear of flying heroes: Human Torch. As with any major content drop, new heroes are going to attract attention from those looking to try out new content for themselves. Marvel Rivals’ mid-season update adds a whopping two new heroes into the mix, so it’s no surprise to see one of each on either team in both casual and competitive modes. In the case of Fantastic Four’s Johnny Storm, that means almost always having to worry about one friendly and one enemy Human Torch for every match. It's a lot on its own, but Marvel Rivals has more than just one hothead to worry about.

Last week’s update also introduced buffs to the already popular Iron Man and his Unibeam ability. These are nothing to scoff at, as NetEase moved to increase its damage from 120/s to 140/s, while also pumping up its Armor Overdrive damage by 10/s. Iron Man lives in the air regardless of map choice, and with buffs enticing players to hop into matches as Tony Stark more often, it’s leaving those on the ground with no choice but to counter-pick or start praying.

Storm, meanwhile, was hit with several small nerfs to her kit but remains a secret weapon for players with the skill to effectively use her in battle. She’s been slowly crawling her way up Marvel Rivals’ Hero Hot List following balance tweaks earlier in Season 1, meaning players are still being pulled in by the X-Men hero’s weather-based abilities.

In theory, your average 12v12 Marvel Rivals game could have all three of these heroes pop up on both teams, giving players six flying characters to watch out for. Toss in those with flying abilities like Scarlet Witch and Doctor Strange as well as high mobility names like Spider-Man and matches can quickly become a nightmare for anyone unable to land their shots. It's making for an especially brutal time for melee heroes like Wolverine as they do their best to find opportunities to sneak in a few swings. Those who favor Marvel Rivals' Strategist support role are running into their own issues as they aim at their teammates in need of healing.

As NetEase continues to roll out more updates and playable heroes from across Marvel canon, the balance between the land and sky will surely shift. Still, players are looking for new strategies to combat their fear of flying characters, including picking hit-scan heroes like Punisher and Hela. Another thing keeping fans grounded during these trying times are copious amounts of memes about their struggles.

Marvel Rivals launched in December and instantely became a huge hit for Marvel and NetEase. Last week, we learned about why its success almost never came to be. We also spoke with the indie developer behind a handmade Doctor Octopus concept that was good enough to win over thousands of fans. For more on Marvel Rivals, you can read up on recent NetEase layoffs that impacted members of its Seattle team.

Michael Cripe is a freelance contributor with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).



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A Magic: The Gathering Beginner's Guide for Newcomers

I've said it a ton over the last few weeks, but interest in Magic: The Gathering is at what feels like an all-time high. With the rec...